Player Matchup

Arachne
Arachne
D_Minister024
Arachne
Level 160
God Stats
21W - 31L
1,397 SR
Queue Stats
319W - 363L
1,346 Elo+
Solo
Merlin
Merlin
Eragorn_96
Merlin
Level 41
God Stats
9W - 20L
1,317 SR
Queue Stats
77W - 165L
1,236 Elo+
Party 2
Heimdallr
Heimdallr
SithFaced
Heimdallr
Level 48
God Stats
22W - 30L
1,437 SR
Queue Stats
248W - 288L
1,401 Elo+
Solo
Athena
Athena
TheFihurer
Athena
Level 43
God Stats
15W - 6L
1,712 SR
Queue Stats
123W - 124L
1,370 Elo+
Solo
Chaac
Chaac
flawles_b0iiii1
Chaac
Level 40
God Stats
4W - 7L
1,383 SR
Queue Stats
102W - 205L
1,227 Elo+
Party 2
Team Averages
Level 66
1,449 SR
1,316 Elo+

VS

Team Averages
Level 85
1,616 SR
1,571 Elo+
Kali
Kali
AlSamuraie
Kali
Level 160
God Stats
2W - 0L
1,719 SR
Queue Stats
218W - 218L
1,664 Elo+
Party 1
Sylvanus
Sylvanus
AllezLesBleus91
Sylvanus
Level 155
God Stats
4W - 4L
1,697 SR
Queue Stats
183W - 168L
1,685 Elo+
Party 1
Sol
Sol
IIAzarothII
Sol
Level 14
God Stats
6W - 1L
1,797 SR
Queue Stats
8W - 4L
1,600 Elo+
Party 1
Thanatos
Thanatos
Orion_Da_King
Thanatos
Level 78
God Stats
17W - 20L
1,461 SR
Queue Stats
384W - 498L
1,321 Elo+
Solo
Cerberus
Cerberus
sagarech
Cerberus
Level 19
God Stats
2W - 0L
1,404 SR
Queue Stats
15W - 8L
1,584 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
10
0 / 6 / 6
8,687
322
1,944
16,918
3,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
Eragorn_96
Merlin
19
4 / 9 / 4
12,593
466
12,642
26,296
6,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
SithFaced
Heimdallr
11
0 / 12 / 6
8,912
330
2,069
21,195
4,746
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Athena
TheFihurer
Athena
17
2 / 8 / 7
11,878
440
8,431
40,958
35,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
2 / 9 / 3
10,601
393
14,687
26,007
8,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
20 / 4 / 5
15,162
562
32,039
31,936
14,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
18
1 / 1 / 33
13,297
492
12,940
26,270
35,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

19
8 / 1 / 5
13,180
488
35,626
20,866
9,487
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
Orion_Da_King
Thanatos
19
8 / 2 / 8
13,356
495
17,389
20,755
10,222
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
sagarech
Cerberus
18
6 / 3 / 10
12,656
469
18,853
27,418
33,008
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
104
8
Kills
43
44
Deaths
11
26
Assists
61
Player
Kills
Deaths
Assists
KDA
W
20
4
5
5.63
W
Sylvanus
1
1
33
17.5
L
Arachne
0
6
6
0.5
L
Merlin
Eragorn_96
Merlin
4
9
4
0.67
W
8
1
5
10.5
W
Thanatos
Orion_Da_King
Thanatos
8
2
8
6
L
Heimdallr
SithFaced
Heimdallr
0
12
6
0.25
L
Athena
TheFihurer
Athena
2
8
7
0.69
L
2
9
3
0.39
W
Cerberus
sagarech
Cerberus
6
3
10
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,773
Damage
116,847
131,374
Taken
127,245
58,807
Mitigated
102,575
14,967
Healing
74,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
32,039
16,331
0
15,195
31,936
14,236
4,211
5,110
17,165
0
127,670
W
Sylvanus
12,940
2,548
10,288
12,566
26,270
35,622
345
4,923
20,583
39,300
0
L
Arachne
1,944
1,560
0
3,385
16,918
3,641
0
9,495
7,423
0
16,318
L
Merlin
Eragorn_96
Merlin
12,642
285
291
1,122
26,296
6,076
128
11,238
15,058
70,266
0
W
35,626
11,546
0
13,576
20,866
9,487
4,575
4,713
16,153
126,119
0
W
Thanatos
Orion_Da_King
Thanatos
17,389
4,602
731
15,558
20,755
10,222
225
2,419
18,336
0
117,848
L
Heimdallr
SithFaced
Heimdallr
2,069
1,903
0
1,339
21,195
4,746
0
8,426
12,769
0
26,548
L
Athena
TheFihurer
Athena
8,431
1,159
0
2,712
40,958
35,356
0
22,444
18,514
29,812
0
L
14,687
1,706
103
6,015
26,007
8,988
62
15,816
10,191
0
66,550
W
Cerberus
sagarech
Cerberus
18,853
1,291
0
6,710
27,418
33,008
1,379
3,908
23,510
77,019
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,671
Gold Earned
67,651
343
Minions Killed
696
0
Camps Cleared
0
1,808,185
Distance Traveled
2,420,825
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
15,162
562
162
6
0
503,533
2
W
Sylvanus
13,297
492
45
2
0
464,250
5
L
Arachne
8,687
322
44
2
0
234,597
0
L
Merlin
12,593
466
125
5
0
457,543
0
W
Sol
13,180
488
174
6
0
482,408
3
W
Thanatos
13,356
495
147
5
0
541,541
1
L
Heimdallr
8,912
330
46
2
0
212,814
2
L
Athena
11,878
440
40
1
0
460,440
1
L
Chaac
10,601
393
88
3
0
442,791
0
W
Cerberus
12,656
469
168
6
0
429,093
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role