Player Matchup

Neith
Neith
Dantcro
Neith
Level 84
God Stats
4W - 1L
1,535 SR
Queue Stats
552W - 628L
1,407 Elo+
Solo
Arachne
Arachne
Onewolf101-TTV
Arachne
Level 124
God Stats
6W - 2L
1,697 SR
Queue Stats
356W - 346L
1,563 Elo+
Party 2
Hera
Hera
TTVGTruthDaReal
Hera
Level 29
God Stats
1W - 3L
1,512 SR
Queue Stats
64W - 65L
1,508 Elo+
Party 2
King Arthur
King Arthur
TTVIcedUpGaming
King Arthur
Level 111
God Stats
22W - 22L
1,590 SR
Queue Stats
695W - 634L
1,585 Elo+
Party 2
Geb
Geb
bright_toilet5
Geb
Level 102
God Stats
4W - 10L
1,187 SR
Queue Stats
204W - 225L
1,546 Elo+
Party 2
Team Averages
Level 90
1,504 SR
1,522 Elo+

VS

Team Averages
Level 67
1,643 SR
1,597 Elo+
Guan Yu
Guan Yu
Caldalt
Guan Yu
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
293W - 223L
1,670 Elo+
Party 1
Arachne
Arachne
CarterSpinich420
Arachne
Level 42
God Stats
4W - 3L
1,610 SR
Queue Stats
103W - 91L
1,614 Elo+
Party 1
Cupid
Cupid
Jalapenø
Cupid
Level 108
God Stats
3W - 1L
1,808 SR
Queue Stats
205W - 129L
1,645 Elo+
Party 1
Scylla
Scylla
WodansRavens
Scylla
Level 61
God Stats
28W - 33L
1,468 SR
Queue Stats
209W - 261L
1,348 Elo+
Solo
Loki
Loki
gogotibbers
Loki
Level 17
God Stats
1W - 1L
1,828 SR
Queue Stats
1W - 1L
1,707 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Dantcro
Neith
15
2 / 4 / 3
8,391
524
4,511
10,727
3,417
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

15
6 / 5 / 5
9,370
586
11,494
13,753
6,398
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
7 / 3 / 7
9,137
571
9,876
9,292
2,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
TTVIcedUpGaming
King Arthur
16
11 / 3 / 3
10,524
658
15,760
12,470
13,205
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

12
1 / 3 / 8
7,730
483
3,498
14,023
8,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Caldalt
Guan Yu
12
1 / 2 / 4
7,651
478
8,581
14,814
13,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
11 / 5 / 0
9,898
619
11,950
16,895
6,971
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cupid
Jalapenø
Cupid
13
5 / 5 / 1
8,337
521
9,491
12,377
3,896
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Scylla
11
1 / 12 / 7
7,134
446
4,908
12,635
3,647
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

5
0 / 3 / 0
5,086
318
802
2,353
472
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
30
27
Kills
18
18
Deaths
27
26
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Caldalt
Guan Yu
1
2
4
1.5
L
11
5
0
2.2
W
Neith
Dantcro
Neith
2
4
3
0.88
L
Cupid
Jalapenø
Cupid
5
5
1
1.1
W
6
5
5
1.7
W
7
3
7
3.5
W
King Arthur
TTVIcedUpGaming
King Arthur
11
3
3
4.17
L
Scylla
1
12
7
0.38
W
1
3
8
1.67
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,139
Damage
35,732
60,265
Taken
59,074
34,095
Mitigated
28,291
15,767
Healing
14,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Caldalt
Guan Yu
8,581
1,156
187
2,767
14,814
13,305
0
3,438
11,376
11,867
32,076
L
11,950
7,125
0
5,403
16,895
6,971
0
5,552
11,343
0
57,447
W
Neith
Dantcro
Neith
4,511
1,985
0
4,383
10,727
3,417
0
231
10,492
0
59,853
L
Cupid
Jalapenø
Cupid
9,491
5,148
500
5,352
12,377
3,896
1,276
2,126
10,251
0
54,976
W
11,494
6,857
0
5,083
13,753
6,398
0
962
12,725
0
76,740
W
9,876
1,418
0
1,012
9,292
2,704
1,251
1,500
7,612
45,807
0
W
King Arthur
TTVIcedUpGaming
King Arthur
15,760
2,534
0
1,909
12,470
13,205
561
783
11,681
13,997
58,215
L
Scylla
4,908
406
0
370
12,635
3,647
0
4,833
7,802
22,517
0
W
3,498
445
0
3,380
14,023
8,371
58
3,190
10,589
17,466
0
L
802
107
0
28
2,353
472
0
150
2,203
0
5,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,152
Gold Earned
38,106
464
Minions Killed
328
0
Camps Cleared
0
1,585,648
Distance Traveled
1,305,518
15
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,651
478
71
4
0
329,220
12
L
Arachne
9,898
619
103
6
0
377,897
2
W
Neith
8,391
524
99
6
0
291,609
4
L
Cupid
8,337
521
104
7
0
242,173
4
W
Arachne
9,370
586
126
8
0
336,951
0
W
Hera
9,137
571
75
5
0
342,678
1
W
King Arthur
10,524
658
132
8
0
334,167
3
L
Scylla
7,134
446
40
3
0
250,331
3
W
Geb
7,730
483
32
2
0
280,243
7
L
Loki
5,086
318
10
1
0
105,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role