Player Matchup

Sol
Sol
 
Sol
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
OpticSaucer770
Izanami
Level 28
God Stats
0W - 6L
1,209 SR
Queue Stats
41W - 41L
1,369 Elo+
Solo
Olorun
Olorun
TeaSqwiggles
Olorun
Level 12
God Stats
84W - 71L
1,449 SR
Queue Stats
175W - 194L
1,329 Elo+
Solo
Ymir
Ymir
WearyDrRastaX
Ymir
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 90L
1,319 Elo+
Solo
Bellona
Bellona
strattosnake
Bellona
Level 19
God Stats
9W - 12L
1,597 SR
Queue Stats
151W - 137L
1,491 Elo+
Solo
Team Averages
Level 20
1,451 SR
1,402 Elo+

VS

Team Averages
Level 16
1,390 SR
1,350 Elo+
Ra
Ra
Inhale9271
Ra
Level 5
God Stats
2W - 6L
1,267 SR
Queue Stats
3W - 7L
1,266 Elo+
Solo
Thanatos
Thanatos
Misti-Dai
Thanatos
Level 18
God Stats
9W - 16L
1,482 SR
Queue Stats
42W - 48L
1,444 Elo+
Party 1
Charybdis
Charybdis
Peejuh
Charybdis
Level 25
God Stats
12W - 6L
1,572 SR
Queue Stats
85W - 78L
1,482 Elo+
Party 1
Tiamat
Tiamat
deeznutts406
Tiamat
Level 7
God Stats
10W - 9L
1,340 SR
Queue Stats
20W - 17L
1,255 Elo+
Solo
Bellona
Bellona
musclemanager
Bellona
Level 23
God Stats
8W - 15L
1,287 SR
Queue Stats
77W - 95L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
19
5 / 9 / 7
12,345
1,029
15,278
17,879
7,612
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

15
0 / 0 / 0
8,754
730
0
467
118
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
18
5 / 11 / 6
12,566
1,047
12,395
22,854
11,389
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
1 / 11 / 16
12,159
1,013
12,443
28,511
32,472
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
strattosnake
Bellona
19
8 / 7 / 9
13,192
1,099
23,137
25,231
26,614
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

0

VS

Team 2 Tickets

201

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 6 / 16
11,981
998
9,951
13,218
6,106
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Thanatos
Misti-Dai
Thanatos
19
4 / 6 / 18
11,553
963
11,908
16,308
6,437
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Charybdis
Peejuh
Charybdis
20
15 / 2 / 15
14,535
1,211
32,397
11,807
5,321
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tiamat
19
5 / 2 / 16
12,333
1,028
14,767
10,395
9,437
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bellona
19
9 / 4 / 17
12,648
1,054
16,866
17,937
14,599
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
120
19
Kills
38
38
Deaths
20
38
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
5
9
7
0.94
W
5
6
16
2.17
W
Thanatos
Misti-Dai
Thanatos
4
6
18
2.17
L
0
0
0
0
W
Charybdis
Peejuh
Charybdis
15
2
15
11.25
L
Olorun
5
11
6
0.73
L
1
11
16
0.82
W
Tiamat
5
2
16
6.5
W
Bellona
9
4
17
4.38
L
Bellona
strattosnake
Bellona
8
7
9
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,253
Damage
85,889
94,942
Taken
69,665
78,205
Mitigated
41,900
7,281
Healing
14,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
15,278
5,082
0
2,033
17,879
7,612
0
4,539
13,235
38,836
3,227
W
9,951
1,528
1,918
2,362
13,218
6,106
0
7,553
5,665
26,940
0
W
Thanatos
Misti-Dai
Thanatos
11,908
5,344
0
5,077
16,308
6,437
0
10,242
5,013
0
21,041
L
0
0
0
0
467
118
0
163
304
0
688
W
Charybdis
Peejuh
Charybdis
32,397
25,075
0
2,683
11,807
5,321
0
5,750
6,057
0
57,395
L
Olorun
12,395
8,558
1,356
1,750
22,854
11,389
0
6,998
15,616
29,202
0
L
12,443
1,831
0
831
28,511
32,472
0
4,518
23,760
31,037
0
W
Tiamat
14,767
855
302
2,398
10,395
9,437
0
4,187
6,208
39,976
0
W
Bellona
16,866
5,642
0
230
17,937
14,599
0
11,647
6,290
0
22,768
L
Bellona
strattosnake
Bellona
23,137
10,588
0
1,311
25,231
26,614
0
7,713
17,309
448
43,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,016
Gold Earned
63,050
169
Minions Killed
204
5
Camps Cleared
6
758,588
Distance Traveled
951,571
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
12,345
1,029
52
4
1
177,463
1
W
Ra
11,981
998
39
3
0
158,682
0
W
Thanatos
11,553
963
17
1
0
216,142
0
L
Izanami
8,754
730
1
0
1
8,837
0
W
Charybdis
14,535
1,211
62
5
1
174,789
0
L
Olorun
12,566
1,047
41
3
2
165,269
0
L
Ymir
12,159
1,013
41
3
0
178,183
3
W
Tiamat
12,333
1,028
67
6
4
198,771
0
W
Bellona
12,648
1,054
19
2
1
203,187
0
L
Bellona
13,192
1,099
34
3
1
228,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role