Player Matchup

Cupid
Cupid
HungWan
Cupid
Level 18
God Stats
6W - 1L
1,958 SR
Queue Stats
40W - 27L
1,608 Elo+
Party 2
Thor
Thor
KxngSxmba
Thor
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,387 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MugetsuRain
Morgan Le Fay
Level 3
God Stats
4W - 2L
1,519 SR
Queue Stats
5W - 3L
1,285 Elo+
Solo
Nike
Nike
o TH3 GH0ST o
Nike
Level 82
God Stats
4W - 2L
1,529 SR
Queue Stats
190W - 186L
1,454 Elo+
Party 2
Artio
Artio
o TH3 KENOBI o
Artio
Level 24
God Stats
11W - 8L
1,500 SR
Queue Stats
44W - 39L
1,320 Elo+
Party 2
Team Averages
Level 29
1,601 SR
1,411 Elo+

VS

Team Averages
Level 32
1,511 SR
1,501 Elo+
Ra
Ra
DonChickenBonBon
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,671 Elo+
Party 1
Yemoja
Yemoja
Prozacc_princess
Yemoja
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 38L
1,500 Elo+
Solo
Sol
Sol
Stormy Grizzly
Sol
Level 8
God Stats
4W - 5L
1,448 SR
Queue Stats
4W - 7L
1,377 Elo+
Party 1
Vulcan
Vulcan
TTV-PartyGizmo-
Vulcan
Level 29
God Stats
1W - 2L
1,627 SR
Queue Stats
44W - 34L
1,483 Elo+
Solo
Gilgamesh
Gilgamesh
fortloco
Gilgamesh
Level 105
God Stats
23W - 18L
1,480 SR
Queue Stats
156W - 164L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
HungWan
Cupid
11
8 / 1 / 0
6,527
593
7,126
6,384
2,414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
10
2 / 2 / 3
5,835
530
2,283
5,670
2,186
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
MugetsuRain
Morgan Le Fay
12
2 / 1 / 2
6,943
631
3,836
5,382
1,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
4 / 0 / 0
7,256
660
3,418
6,708
3,004
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

9
0 / 1 / 7
6,043
549
1,139
5,929
2,430
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 1
4,827
439
1,788
5,877
1,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 1 / 0
4,633
421
2,044
2,554
1,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

6
0 / 7 / 0
4,344
395
2,559
6,682
998
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 3 / 0
5,382
489
3,603
5,310
1,712
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
fortloco
Gilgamesh
11
5 / 1 / 0
6,555
596
6,306
7,205
3,126
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
16
Kills
5
5
Deaths
16
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
Cupid
HungWan
Cupid
8
1
0
8
W
Thor
2
2
3
1.75
W
Morgan Le Fay
MugetsuRain
Morgan Le Fay
2
1
2
3
L
0
1
0
0
L
0
7
0
0
L
0
3
0
0
L
Gilgamesh
fortloco
Gilgamesh
5
1
0
5
W
4
0
0
4
W
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,802
Damage
16,300
30,073
Taken
27,628
11,739
Mitigated
8,670
9,970
Healing
4,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,788
176
0
600
5,877
1,547
0
2,408
3,313
16,456
0
W
Cupid
HungWan
Cupid
7,126
3,634
140
1,097
6,384
2,414
1,490
2,709
3,675
0
45,939
W
Thor
2,283
560
0
672
5,670
2,186
0
541
5,129
0
24,700
W
Morgan Le Fay
MugetsuRain
Morgan Le Fay
3,836
840
0
1,910
5,382
1,705
0
1,616
3,652
42,735
0
L
2,044
359
231
488
2,554
1,287
0
377
2,177
9,847
0
L
2,559
1,486
0
255
6,682
998
0
343
6,339
13,617
0
L
3,603
881
0
1,093
5,310
1,712
0
173
5,137
33,633
0
L
Gilgamesh
fortloco
Gilgamesh
6,306
1,852
0
1,763
7,205
3,126
0
1,816
5,313
0
32,663
W
3,418
240
0
2,102
6,708
3,004
0
3,309
3,399
5,485
38,310
W
1,139
135
1,486
2,563
5,929
2,430
154
1,764
4,165
10,292
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,604
Gold Earned
25,741
346
Minions Killed
215
0
Camps Cleared
0
1,038,184
Distance Traveled
956,477
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
4,827
439
34
3
0
158,517
0
W
Cupid
6,527
593
90
8
0
201,039
0
W
Thor
5,835
530
42
4
0
205,921
1
W
Morgan Le Fay
6,943
631
94
9
0
181,759
4
L
Yemoja
4,633
421
17
2
0
170,852
0
L
Sol
4,344
395
32
3
0
171,741
0
L
Vulcan
5,382
489
71
6
0
222,736
4
L
Gilgamesh
6,555
596
61
6
0
232,631
2
W
Nike
7,256
660
100
9
0
226,198
1
W
Artio
6,043
549
20
2
0
223,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role