Player Matchup

Morgan Le Fay
Morgan Le Fay
HALOvBEASTY
Morgan Le Fay
Level 128
God Stats
7W - 7L
1,590 SR
Queue Stats
22W - 20L
1,488 Elo+
Party 3
Arachne
Arachne
HEX-GetBhvrD
Arachne
Level 123
God Stats
6W - 4L
1,509 SR
Queue Stats
93W - 101L
1,454 Elo+
Solo
Skadi
Skadi
SheeshNoc
Skadi
Level 80
God Stats
1W - 0L
1,421 SR
Queue Stats
2W - 2L
1,234 Elo+
Party 2
Geb
Geb
StoogeyIAm
Geb
Level 101
God Stats
5W - 5L
1,587 SR
Queue Stats
550W - 639L
1,499 Elo+
Party 2
Cu Chulainn
Cu Chulainn
serpent22
Cu Chulainn
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 33L
1,512 Elo+
Party 3
Team Averages
Level 111
1,521 SR
1,437 Elo+

VS

Team Averages
Level 114
1,530 SR
1,496 Elo+
Ganesha
Ganesha
CreepyRabbit7
Ganesha
Level 127
God Stats
7W - 5L
1,729 SR
Queue Stats
674W - 650L
1,532 Elo+
Solo
Thor
Thor
D_Minister024
Thor
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
319W - 363L
1,354 Elo+
Solo
Danzaburou
Danzaburou
GLOS_Ee
Danzaburou
Level 66
God Stats
6W - 14L
1,299 SR
Queue Stats
244W - 238L
1,518 Elo+
Party 1
Olorun
Olorun
Gaminginme125
Olorun
Level 119
God Stats
6W - 4L
1,716 SR
Queue Stats
478W - 447L
1,536 Elo+
Party 1
Artio
Artio
Philz4life6
Artio
Level 96
God Stats
5W - 12L
1,405 SR
Queue Stats
303W - 309L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
HALOvBEASTY
Morgan Le Fay
17
5 / 4 / 16
11,857
494
15,522
12,502
5,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
HEX-GetBhvrD
Arachne
20
13 / 3 / 7
14,658
611
20,291
23,991
11,646
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Skadi
SheeshNoc
Skadi
18
5 / 4 / 7
12,289
512
13,948
12,809
5,140
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
0 / 4 / 19
12,059
502
9,244
27,885
35,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cu Chulainn
serpent22
Cu Chulainn
18
3 / 5 / 8
12,115
505
14,595
24,628
22,604
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
14
0 / 7 / 10
9,253
386
7,061
22,895
20,152
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

15
3 / 8 / 6
10,194
425
8,710
17,662
8,038
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
GLOS_Ee
Danzaburou
17
6 / 5 / 6
12,028
501
12,774
16,137
6,482
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
7 / 5 / 7
11,656
486
21,816
20,973
9,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
4 / 1 / 7
12,170
507
18,543
23,741
35,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
56
26
Kills
20
20
Deaths
26
57
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Ganesha
0
7
10
0.71
L
3
8
6
0.75
L
Danzaburou
GLOS_Ee
Danzaburou
6
5
6
1.8
L
7
5
7
2.1
W
Morgan Le Fay
HALOvBEASTY
Morgan Le Fay
5
4
16
3.25
W
Arachne
HEX-GetBhvrD
Arachne
13
3
7
5.5
L
4
1
7
7.5
W
Skadi
SheeshNoc
Skadi
5
4
7
2.13
W
0
4
19
2.38
W
Cu Chulainn
serpent22
Cu Chulainn
3
5
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,600
Damage
68,904
101,815
Taken
101,408
79,903
Mitigated
79,292
29,720
Healing
30,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
7,061
694
557
4,239
22,895
20,152
102
5,787
17,005
25,627
0
L
8,710
2,049
0
2,935
17,662
8,038
427
4,367
13,147
0
59,442
L
Danzaburou
GLOS_Ee
Danzaburou
12,774
5,249
0
1,654
16,137
6,482
1,122
2,840
13,146
0
80,166
L
21,816
12,694
1,210
9,284
20,973
9,229
2,441
6,457
14,365
88,333
0
W
Morgan Le Fay
HALOvBEASTY
Morgan Le Fay
15,522
2,345
1,215
2,142
12,502
5,006
1,708
5,564
6,887
61,663
0
W
Arachne
HEX-GetBhvrD
Arachne
20,291
11,571
0
13,224
23,991
11,646
2,835
10,531
13,294
0
131,420
L
18,543
904
1,334
9,445
23,741
35,391
0
5,391
16,755
74,658
0
W
Skadi
SheeshNoc
Skadi
13,948
5,998
0
1,853
12,809
5,140
2,043
4,044
8,765
0
81,297
W
9,244
1,269
0
5,570
27,885
35,507
627
13,571
13,751
34,841
0
W
Cu Chulainn
serpent22
Cu Chulainn
14,595
3,245
0
5,716
24,628
22,604
632
14,630
8,505
0
67,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,978
Gold Earned
55,301
553
Minions Killed
514
0
Camps Cleared
0
2,222,043
Distance Traveled
1,986,793
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
9,253
386
10
0
0
370,303
2
L
Thor
10,194
425
94
4
0
392,429
2
L
Danzaburou
12,028
501
130
5
0
387,385
1
L
Olorun
11,656
486
135
6
0
378,009
2
W
Morgan Le Fay
11,857
494
93
4
0
419,157
5
W
Arachne
14,658
611
172
7
0
545,470
1
L
Artio
12,170
507
145
6
0
458,667
2
W
Skadi
12,289
512
118
5
0
398,250
0
W
Geb
12,059
502
38
2
0
451,268
4
W
Cu Chulainn
12,115
505
132
6
0
407,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role