Player Matchup

Horus
Horus
 
Horus
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
ASmallEggplant
Hercules
Level 40
God Stats
2W - 2L
1,820 SR
Queue Stats
176W - 65L
1,764 Elo+
Party 2
Tiamat
Tiamat
Idley
Tiamat
Level 67
God Stats
1W - 1L
1,612 SR
Queue Stats
19W - 15L
1,644 Elo+
Solo
Team Averages
Level 48
1,644 SR
1,636 Elo+

VS

Team Averages
Level 79
1,734 SR
1,641 Elo+
Ullr
Ullr
MrSizzles
Ullr
Level 147
God Stats
15W - 15L
1,530 SR
Queue Stats
734W - 663L
1,581 Elo+
Party 1
Camazotz
Camazotz
imnewdontBM
Camazotz
Level 11
God Stats
11W - 1L
1,960 SR
Queue Stats
94W - 61L
1,741 Elo+
Party 1
Da Ji
Da Ji
іnsane
Da Ji
Level 80
God Stats
3W - 0L
1,712 SR
Queue Stats
354W - 343L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
3 / 5 / 0
10,481
617
15,308
30,178
17,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hercules
13
0 / 5 / 3
9,695
570
7,896
26,118
18,812
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tiamat
Idley
Tiamat
13
1 / 9 / 2
9,693
570
16,052
18,193
9,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
16
3 / 1 / 16
11,537
679
24,912
13,808
5,338
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Camazotz
imnewdontBM
Camazotz
16
5 / 2 / 14
11,683
687
18,951
26,350
15,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Da Ji
іnsane
Da Ji
17
11 / 1 / 6
12,592
741
20,553
12,531
5,678
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
55
4
Kills
19
19
Deaths
4
5
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
3
5
0
0.6
L
Hercules
0
5
3
0.3
L
Tiamat
Idley
Tiamat
1
9
2
0.22
W
Ullr
3
1
16
11
W
Camazotz
imnewdontBM
Camazotz
5
2
14
6
W
Da Ji
іnsane
Da Ji
11
1
6
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,256
Damage
64,416
74,489
Taken
52,689
46,240
Mitigated
26,475
20,355
Healing
20,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
15,308
7,290
4,657
7,636
30,178
17,533
0
122
29,473
0
29,817
L
Hercules
7,896
1,447
331
5,654
26,118
18,812
0
14
25,442
0
17,922
L
Tiamat
Idley
Tiamat
16,052
1,810
0
2,077
18,193
9,895
189
0
17,633
53,564
0
W
Ullr
24,912
6,980
0
2,223
13,808
5,338
1,961
3,304
10,021
0
69,867
W
Camazotz
imnewdontBM
Camazotz
18,951
3,485
0
16,415
26,350
15,459
522
9,396
14,919
0
43,859
W
Da Ji
іnsane
Da Ji
20,553
7,225
0
1,893
12,531
5,678
1,054
4,177
8,104
0
55,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,869
Gold Earned
35,812
139
Minions Killed
216
2
Camps Cleared
13
950,953
Distance Traveled
1,049,129
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
10,481
617
26
2
0
338,957
2
L
Hercules
9,695
570
14
1
2
337,100
1
L
Tiamat
9,693
570
99
6
0
274,896
0
W
Ullr
11,537
679
124
7
4
358,001
1
W
Camazotz
11,683
687
44
3
3
356,980
0
W
Da Ji
12,592
741
48
3
6
334,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role