Player Matchup

Chaac
Chaac
FLuShoT123
Chaac
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Izanami
Izanami
Shadowkiller241
Izanami
Level 64
God Stats
7W - 2L
1,935 SR
Queue Stats
127W - 130L
1,417 Elo+
Party 2
Raijin
Raijin
Tman8715
Raijin
Level 87
God Stats
3W - 11L
1,313 SR
Queue Stats
58W - 82L
1,285 Elo+
Party 2
Team Averages
Level 52
1,583 SR
1,401 Elo+

VS

Team Averages
Level 73
1,479 SR
1,426 Elo+
Jormungandr
Jormungandr
Reshiram109
Jormungandr
Level 59
God Stats
13W - 7L
1,510 SR
Queue Stats
89W - 130L
1,309 Elo+
Party 1
Ullr
Ullr
Sonia Tanaka
Ullr
Level 62
God Stats
14W - 8L
1,476 SR
Queue Stats
55W - 50L
1,513 Elo+
Solo
Thor
Thor
codrocks1111
Thor
Level 99
God Stats
2W - 0L
1,450 SR
Queue Stats
353W - 389L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
7
0 / 6 / 0
5,844
531
904
11,683
7,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

10
5 / 10 / 0
8,411
765
11,977
12,279
4,153
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Raijin
Tman8715
Raijin
10
1 / 9 / 4
8,042
731
5,708
10,935
3,501
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Reshiram109
Jormungandr
13
7 / 2 / 14
9,504
864
8,456
8,909
3,700
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
15 / 2 / 7
10,066
915
12,357
10,737
3,875
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
3 / 2 / 16
8,537
776
8,661
8,928
3,185
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
62
6
Kills
25
25
Deaths
6
4
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Chaac
0
6
0
0
W
Jormungandr
Reshiram109
Jormungandr
7
2
14
7
L
5
10
0
0.5
W
15
2
7
9.25
L
Raijin
Tman8715
Raijin
1
9
4
0.33
W
3
2
16
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,589
Damage
29,474
34,897
Taken
28,574
15,265
Mitigated
10,760
2,657
Healing
5,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
904
196
0
1,219
11,683
7,611
0
2,805
8,878
0
3,273
W
Jormungandr
Reshiram109
Jormungandr
8,456
3,158
17
1,877
8,909
3,700
559
2,195
6,436
28,693
0
L
11,977
9,364
0
991
12,279
4,153
0
3,052
9,227
0
26,691
W
12,357
4,391
0
1,667
10,737
3,875
600
2,140
8,377
0
33,061
L
Raijin
Tman8715
Raijin
5,708
412
51
396
10,935
3,501
0
2,599
8,336
15,774
0
W
8,661
1,615
0
2,331
8,928
3,185
819
1,737
6,751
0
29,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,297
Gold Earned
28,107
65
Minions Killed
114
0
Camps Cleared
11
419,917
Distance Traveled
569,624
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,844
531
9
1
0
141,017
0
W
Jormungandr
9,504
864
49
4
1
199,523
1
L
Izanami
8,411
765
30
3
0
142,485
2
W
Ullr
10,066
915
30
3
6
191,724
2
L
Raijin
8,042
731
26
2
0
136,415
0
W
Thor
8,537
776
35
3
4
178,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role