Player Matchup

Neith
Neith
Exxavier
Neith
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,248 Elo+
Solo
Izanami
Izanami
EzEvans
Izanami
Level 18
God Stats
21W - 22L
1,543 SR
Queue Stats
51W - 55L
1,380 Elo+
Solo
Khepri
Khepri
artemiswulfgar
Khepri
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 119L
1,556 Elo+
Solo
Janus
Janus
camademadera
Janus
Level 29
God Stats
28W - 30L
1,400 SR
Queue Stats
330W - 324L
1,643 Elo+
Solo
Thor
Thor
iamherb6
Thor
Level 10
God Stats
2W - 0L
1,738 SR
Queue Stats
43W - 51L
1,327 Elo+
Solo
Team Averages
Level 18
1,536 SR
1,431 Elo+

VS

Team Averages
Level 22
1,553 SR
1,488 Elo+
Guan Yu
Guan Yu
DapperKewlab
Guan Yu
Level 29
God Stats
8W - 6L
1,586 SR
Queue Stats
149W - 150L
1,452 Elo+
Solo
Xing Tian
Xing Tian
DeadlyParadox
Xing Tian
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 33L
1,627 Elo+
Party 1
Zeus
Zeus
DeusDasTrevas10
Zeus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,264 Elo+
Solo
Artemis
Artemis
Slippy626
Artemis
Level 12
God Stats
20W - 26L
1,610 SR
Queue Stats
55W - 50L
1,627 Elo+
Party 1
Arachne
Arachne
bughaaa
Arachne
Level 16
God Stats
1W - 4L
1,570 SR
Queue Stats
14W - 17L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Exxavier
Neith
13
0 / 3 / 7
8,185
431
4,268
7,101
2,465
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
EzEvans
Izanami
19
5 / 0 / 4
11,471
604
10,562
10,579
3,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
0 / 3 / 10
8,822
464
4,593
12,076
13,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

19
16 / 0 / 5
12,175
641
23,214
11,357
4,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thor
13
3 / 6 / 5
8,616
453
5,097
12,527
5,543
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DapperKewlab
Guan Yu
16
2 / 6 / 0
9,268
488
7,256
17,081
14,913
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xing Tian
DeadlyParadox
Xing Tian
11
1 / 2 / 6
7,700
405
5,611
11,393
9,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
2 / 8 / 4
7,729
407
7,254
11,979
3,909
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Slippy626
Artemis
15
4 / 3 / 2
9,399
495
9,632
10,052
3,588
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
bughaaa
Arachne
13
2 / 5 / 2
8,059
424
4,874
15,685
5,322
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
25
24
Kills
11
12
Deaths
24
31
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
DapperKewlab
Guan Yu
2
6
0
0.33
L
Xing Tian
DeadlyParadox
Xing Tian
1
2
6
2
L
2
8
4
0.5
W
Neith
Exxavier
Neith
0
3
7
1.17
W
Izanami
EzEvans
Izanami
5
0
4
7
L
Artemis
Slippy626
Artemis
4
3
2
1.67
W
0
3
10
1.67
L
Arachne
bughaaa
Arachne
2
5
2
0.6
W
16
0
5
18.5
W
Thor
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,734
Damage
34,627
53,640
Taken
66,190
28,908
Mitigated
36,810
15,353
Healing
15,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
DapperKewlab
Guan Yu
7,256
2,015
122
4,636
17,081
14,913
0
3,539
13,442
0
56,672
L
Xing Tian
DeadlyParadox
Xing Tian
5,611
1,228
0
1,759
11,393
9,078
0
5,194
5,943
18,364
0
L
7,254
302
138
1,844
11,979
3,909
392
8,025
3,560
36,315
0
W
Neith
Exxavier
Neith
4,268
1,300
0
2,100
7,101
2,465
1,119
2,839
4,262
0
37,948
W
Izanami
EzEvans
Izanami
10,562
8,095
0
5,907
10,579
3,174
2,581
231
10,348
0
99,318
L
Artemis
Slippy626
Artemis
9,632
4,525
0
2,209
10,052
3,588
274
5,098
4,824
0
64,308
W
4,593
532
0
1,981
12,076
13,424
253
2,964
9,112
37,029
0
L
Arachne
bughaaa
Arachne
4,874
3,896
0
4,749
15,685
5,322
0
4,909
10,614
0
47,101
W
23,214
762
0
3,419
11,357
4,302
847
4,379
6,978
100,209
0
W
Thor
5,097
1,584
190
1,756
12,527
5,543
0
2,452
10,075
0
39,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,269
Gold Earned
42,155
571
Minions Killed
437
0
Camps Cleared
0
1,812,082
Distance Traveled
1,741,806
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
9,268
488
126
7
0
346,877
0
L
Xing Tian
7,700
405
21
1
0
376,020
10
L
Zeus
7,729
407
72
4
0
280,995
1
W
Neith
8,185
431
79
4
0
309,794
1
W
Izanami
11,471
604
186
10
0
332,567
3
L
Artemis
9,399
495
136
7
0
352,359
1
W
Khepri
8,822
464
50
3
0
366,275
0
L
Arachne
8,059
424
82
4
0
385,555
1
W
Janus
12,175
641
186
10
0
459,076
4
W
Thor
8,616
453
70
4
0
344,370
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role