Player Matchup

Chronos
Chronos
Aegon_PR
Chronos
Level 28
God Stats
4W - 4L
1,460 SR
Queue Stats
58W - 78L
1,339 Elo+
Party 2
Bakasura
Bakasura
AngelYun_
Bakasura
Level 48
God Stats
15W - 7L
1,717 SR
Queue Stats
57W - 83L
1,334 Elo+
Party 2
Danzaburou
Danzaburou
ItzZyzy--
Danzaburou
Level 19
God Stats
0W - 2L
1,335 SR
Queue Stats
3W - 8L
1,403 Elo+
Party 3
Olorun
Olorun
WaRRiOrGC_PR
Olorun
Level 28
God Stats
15W - 16L
1,496 SR
Queue Stats
31W - 46L
1,322 Elo+
Party 2
Bacchus
Bacchus
webersucks
Bacchus
Level 47
God Stats
0W - 2L
1,355 SR
Queue Stats
8W - 17L
1,381 Elo+
Party 3
Team Averages
Level 34
1,473 SR
1,356 Elo+

VS

Team Averages
Level 46
1,482 SR
1,435 Elo+
Ares
Ares
ItzJustSpirit
Ares
Level 19
God Stats
17W - 15L
1,389 SR
Queue Stats
221W - 245L
1,365 Elo+
Party 4
Sol
Sol
Joshua__Yuuki
Sol
Level 56
God Stats
9W - 9L
1,500 SR
Queue Stats
665W - 672L
1,368 Elo+
Party 4
Mulan
Mulan
Mr_BloodyBubbles
Mulan
Level 29
God Stats
8W - 3L
1,514 SR
Queue Stats
83W - 83L
1,363 Elo+
Party 1
Chronos
Chronos
TheFlashyBatman
Chronos
Level 43
God Stats
152W - 95L
1,718 SR
Queue Stats
219W - 148L
1,672 Elo+
Solo
Vamana
Vamana
TheRitterz
Vamana
Level 82
God Stats
3W - 4L
1,289 SR
Queue Stats
325W - 314L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Aegon_PR
Chronos
12
1 / 3 / 0
7,554
444
5,479
13,248
4,783
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bakasura
AngelYun_
Bakasura
14
4 / 7 / 1
8,281
487
7,424
18,243
7,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
ItzZyzy--
Danzaburou
10
0 / 8 / 1
6,785
399
1,930
11,071
3,738
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Olorun
12
3 / 6 / 2
8,031
472
8,280
12,929
4,422
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
webersucks
Bacchus
9
0 / 2 / 1
6,637
390
4,883
14,956
14,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 10
8,641
508
4,910
7,410
9,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
5 / 1 / 4
9,301
547
9,111
6,651
2,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
3 / 5 / 6
8,550
503
6,706
9,997
6,053
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
10 / 0 / 9
10,492
617
22,168
15,375
7,350
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
TheRitterz
Vamana
14
5 / 2 / 9
8,845
520
11,172
12,988
6,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
63
8
Kills
25
26
Deaths
8
5
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Chronos
Aegon_PR
Chronos
1
3
0
0.33
L
Bakasura
AngelYun_
Bakasura
4
7
1
0.64
W
2
0
10
7
L
Danzaburou
ItzZyzy--
Danzaburou
0
8
1
0.06
W
5
1
4
7
W
3
5
6
1.2
W
10
0
9
14.5
W
Vamana
TheRitterz
Vamana
5
2
9
4.75
L
Olorun
3
6
2
0.67
L
Bacchus
webersucks
Bacchus
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,996
Damage
54,067
70,447
Taken
52,421
34,997
Mitigated
32,951
18,324
Healing
18,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
Aegon_PR
Chronos
5,479
1,182
0
2,599
13,248
4,783
62
8,927
4,321
39,210
0
L
Bakasura
AngelYun_
Bakasura
7,424
5,996
0
6,567
18,243
7,300
456
4,816
13,427
0
43,198
W
4,910
631
217
1,026
7,410
9,934
665
3,322
4,000
21,387
0
L
Danzaburou
ItzZyzy--
Danzaburou
1,930
1,049
0
949
11,071
3,738
486
6,674
4,397
0
32,222
W
9,111
2,111
0
3,703
6,651
2,958
1,732
1,938
4,713
63,959
0
W
6,706
949
0
1,166
9,997
6,053
678
3,099
6,778
0
34,551
W
22,168
5,803
0
5,988
15,375
7,350
588
4,523
10,852
89,037
8,780
W
Vamana
TheRitterz
Vamana
11,172
3,970
0
6,005
12,988
6,656
270
5,760
7,218
0
50,162
L
Olorun
8,280
4,481
319
4,287
12,929
4,422
1,000
5,019
7,910
40,670
0
L
Bacchus
webersucks
Bacchus
4,883
538
380
3,223
14,956
14,754
400
9,060
5,896
14,255
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,288
Gold Earned
45,829
328
Minions Killed
417
0
Camps Cleared
0
1,610,034
Distance Traveled
1,754,914
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
7,554
444
72
4
0
328,263
0
L
Bakasura
8,281
487
100
6
0
352,019
0
W
Ares
8,641
508
36
2
0
377,635
2
L
Danzaburou
6,785
399
74
4
0
288,710
0
W
Sol
9,301
547
99
6
0
286,024
0
W
Mulan
8,550
503
72
4
0
345,226
2
W
Chronos
10,492
617
136
8
0
384,449
5
W
Vamana
8,845
520
74
4
0
361,580
0
L
Olorun
8,031
472
69
4
0
300,105
0
L
Bacchus
6,637
390
13
1
0
340,937
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role