Player Matchup

Bacchus
Bacchus
MrSizzles
Bacchus
Level 147
God Stats
19W - 13L
1,555 SR
Queue Stats
734W - 663L
1,566 Elo+
Party 1
Izanami
Izanami
Sli9
Izanami
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,127 Elo+
Solo
Camazotz
Camazotz
imnewdontBM
Camazotz
Level 10
God Stats
11W - 1L
1,935 SR
Queue Stats
94W - 61L
1,724 Elo+
Party 1
Team Averages
Level 58
1,663 SR
1,472 Elo+

VS

Team Averages
Level 48
1,559 SR
1,536 Elo+
Geb
Geb
 
Geb
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Jaawwn
He Bo
Level 19
God Stats
4W - 5L
1,497 SR
Queue Stats
96W - 50L
1,583 Elo+
Party 2
Rama
Rama
amenotejiikara
Rama
Level 27
God Stats
5W - 2L
1,681 SR
Queue Stats
90W - 55L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
MrSizzles
Bacchus
10
3 / 0 / 2
6,299
900
2,686
4,805
4,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
Sli9
Izanami
8
0 / 1 / 2
4,823
689
1,449
2,563
838
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Camazotz
imnewdontBM
Camazotz
9
2 / 0 / 2
5,389
770
2,756
5,832
2,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
8
0 / 2 / 1
4,738
677
1,747
6,036
3,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

He Bo
Jaawwn
He Bo
7
1 / 3 / 0
4,592
656
2,730
3,644
1,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

5
0 / 0 / 0
4,185
598
134
536
159
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
2
5
Kills
1
1
Deaths
5
6
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
2
1
0.25
L
He Bo
Jaawwn
He Bo
1
3
0
0.33
W
Bacchus
MrSizzles
Bacchus
3
0
2
4
W
Izanami
Sli9
Izanami
0
1
2
1
L
0
0
0
0
W
Camazotz
imnewdontBM
Camazotz
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,891
Damage
4,611
13,200
Taken
10,216
8,089
Mitigated
5,008
5,195
Healing
2,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
1,747
61
0
1,983
6,036
3,787
0
1,446
4,389
6,065
0
L
He Bo
Jaawwn
He Bo
2,730
43
0
448
3,644
1,062
0
1,005
2,436
11,868
0
W
Bacchus
MrSizzles
Bacchus
2,686
332
0
1,850
4,805
4,300
104
1,469
3,336
7,268
0
W
Izanami
Sli9
Izanami
1,449
1,224
0
580
2,563
838
470
1,550
1,013
0
15,985
L
134
134
0
0
536
159
0
331
205
0
1,615
W
Camazotz
imnewdontBM
Camazotz
2,756
488
0
2,765
5,832
2,951
0
2,654
3,178
0
14,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,511
Gold Earned
13,515
75
Minions Killed
42
5
Camps Cleared
1
395,512
Distance Traveled
307,108
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
4,738
677
5
1
0
141,446
2
L
He Bo
4,592
656
27
4
1
123,707
1
W
Bacchus
6,299
900
9
1
0
142,008
1
W
Izanami
4,823
689
37
5
0
119,680
2
L
Rama
4,185
598
10
1
0
41,955
0
W
Camazotz
5,389
770
29
4
5
133,824
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role