Player Matchup

Bastet
Bastet
CBeast
Bastet
Level 126
God Stats
13W - 10L
1,606 SR
Queue Stats
258W - 187L
1,582 Elo+
Party 2
Kukulkan
Kukulkan
IIknighthawkII
Kukulkan
Level 10
God Stats
1W - 1L
1,723 SR
Queue Stats
10W - 11L
1,451 Elo+
Solo
Odin
Odin
Im NeeMee
Odin
Level 27
God Stats
0W - 1L
1,777 SR
Queue Stats
3W - 4L
1,252 Elo+
Solo
Ares
Ares
Infamous_crow11
Ares
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 23L
1,383 Elo+
Solo
Neith
Neith
SnowGoon64
Neith
Level 6
God Stats
8W - 7L
1,500 SR
Queue Stats
156W - 127L
1,886 Elo+
Party 2
Team Averages
Level 38
1,621 SR
1,511 Elo+

VS

Team Averages
Level 45
1,488 SR
1,538 Elo+
Hel
Hel
BlackFlash25389
Hel
Level 28
God Stats
2W - 2L
1,246 SR
Queue Stats
254W - 283L
1,389 Elo+
Solo
Thanatos
Thanatos
Nothinhaha
Thanatos
Level 15
God Stats
3W - 2L
1,528 SR
Queue Stats
27W - 8L
1,669 Elo+
Party 1
Danzaburou
Danzaburou
RIP3200_
Danzaburou
Level 29
God Stats
6W - 2L
1,536 SR
Queue Stats
46W - 61L
1,507 Elo+
Solo
Osiris
Osiris
YourSchoolsNext
Osiris
Level 127
God Stats
9W - 8L
1,591 SR
Queue Stats
174W - 172L
1,587 Elo+
Party 1
Nu Wa
Nu Wa
goldfishy23
Nu Wa
Level 24
God Stats
5W - 5L
1,536 SR
Queue Stats
39W - 28L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
CBeast
Bastet
13
9 / 5 / 1
8,300
593
12,789
12,368
2,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
12
0 / 5 / 2
7,220
516
2,124
7,209
1,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Odin
14
0 / 0 / 0
7,564
540
4,084
6,732
5,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

7
0 / 4 / 2
5,237
374
1,673
7,399
4,350
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Neith
13
2 / 3 / 3
7,435
531
4,165
8,122
2,361
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 3
7,290
521
1,753
7,386
2,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Thanatos
Nothinhaha
Thanatos
16
11 / 1 / 0
9,790
699
13,438
14,825
5,241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Danzaburou
RIP3200_
Danzaburou
11
3 / 3 / 1
7,102
507
4,616
7,766
3,050
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
2 / 0 / 0
7,769
555
5,999
7,673
7,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

9
0 / 5 / 0
6,026
430
1,237
7,932
1,371
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
21
11
Kills
17
17
Deaths
12
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
3
3
0.83
L
Bastet
CBeast
Bastet
9
5
1
1.9
L
Kukulkan
0
5
2
0.2
L
Odin
0
0
0
0
L
0
4
2
0.25
W
Thanatos
Nothinhaha
Thanatos
11
1
0
11
W
Danzaburou
RIP3200_
Danzaburou
3
3
1
1.17
L
Neith
2
3
3
1.17
W
2
0
0
2
W
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,835
Damage
27,043
41,830
Taken
45,582
16,229
Mitigated
20,243
10,652
Healing
27,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,753
695
1,069
3,286
7,386
2,880
334
1,223
6,163
22,011
0
L
Bastet
CBeast
Bastet
12,789
4,927
0
3,034
12,368
2,703
22
507
11,861
0
51,850
L
Kukulkan
2,124
184
0
1,042
7,209
1,068
676
597
6,612
41,829
0
L
Odin
4,084
502
0
3,145
6,732
5,747
0
724
6,008
3,705
44,692
L
1,673
560
339
164
7,399
4,350
200
1,453
5,946
8,915
0
W
Thanatos
Nothinhaha
Thanatos
13,438
5,308
0
16,497
14,825
5,241
974
523
14,302
0
63,675
W
Danzaburou
RIP3200_
Danzaburou
4,616
1,631
0
1,713
7,766
3,050
518
279
7,487
0
39,469
L
Neith
4,165
802
0
2,928
8,122
2,361
616
1,177
6,945
0
47,453
W
5,999
1,011
0
2,851
7,673
7,701
0
900
6,773
11,980
34,434
W
1,237
71
370
1,598
7,932
1,371
0
1,531
6,401
19,512
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,756
Gold Earned
37,977
372
Minions Killed
343
0
Camps Cleared
0
1,272,455
Distance Traveled
1,321,912
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
7,290
521
33
2
0
251,552
3
L
Bastet
8,300
593
81
6
0
277,852
3
L
Kukulkan
7,220
516
86
6
0
217,587
3
L
Odin
7,564
540
106
8
0
292,758
1
L
Ares
5,237
374
15
1
0
229,362
3
W
Thanatos
9,790
699
107
8
0
334,141
3
W
Danzaburou
7,102
507
72
5
0
228,856
3
L
Neith
7,435
531
84
6
0
254,896
2
W
Osiris
7,769
555
94
7
0
291,947
2
W
Nu Wa
6,026
430
37
3
0
215,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role