Player Matchup

Osiris
Osiris
Botherless
Osiris
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 18L
1,463 Elo+
Party 1
Hercules
Hercules
Shin Monke
Hercules
Level 130
God Stats
3W - 1L
1,345 SR
Queue Stats
119W - 111L
1,493 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Untoleratedd
Ah Muzen Cab
Level 160
God Stats
1W - 2L
1,747 SR
Queue Stats
66W - 75L
1,474 Elo+
Party 1
Sobek
Sobek
kiTdEE911
Sobek
Level 148
God Stats
11W - 14L
1,527 SR
Queue Stats
730W - 745L
1,523 Elo+
Solo
Baron Samedi
Baron Samedi
likala01
Baron Samedi
Level 155
God Stats
4W - 3L
1,596 SR
Queue Stats
218W - 201L
1,520 Elo+
Solo
Team Averages
Level 144
1,543 SR
1,495 Elo+

VS

Team Averages
Level 107
1,530 SR
1,479 Elo+
Athena
Athena
ChedChiply
Athena
Level 65
God Stats
3W - 1L
1,812 SR
Queue Stats
145W - 162L
1,449 Elo+
Party 2
Anhur
Anhur
Genjuro26
Anhur
Level 108
God Stats
1W - 6L
1,203 SR
Queue Stats
263W - 275L
1,473 Elo+
Solo
Olorun
Olorun
Heavenzly
Olorun
Level 132
God Stats
8W - 9L
1,422 SR
Queue Stats
798W - 804L
1,569 Elo+
Solo
Skadi
Skadi
Sweeperkeeper03
Skadi
Level 106
God Stats
2W - 1L
1,715 SR
Queue Stats
203W - 207L
1,457 Elo+
Party 2
Pele
Pele
chaseme17
Pele
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 45L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Botherless
Osiris
15
4 / 4 / 11
10,798
675
5,020
11,810
12,216
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hercules
Shin Monke
Hercules
18
8 / 4 / 13
11,690
731
14,154
22,278
10,430
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Muzen Cab
Untoleratedd
Ah Muzen Cab
20
8 / 2 / 20
13,528
846
26,487
15,057
6,763
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sobek
kiTdEE911
Sobek
20
5 / 3 / 27
12,160
760
17,230
35,326
36,961
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
likala01
Baron Samedi
20
11 / 6 / 16
12,848
803
22,491
22,233
10,513
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
ChedChiply
Athena
19
3 / 8 / 12
10,669
667
9,718
27,391
40,389
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anhur
Genjuro26
Anhur
19
3 / 6 / 9
11,352
710
17,342
15,924
10,163
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Olorun
Heavenzly
Olorun
20
5 / 5 / 6
12,352
772
27,158
14,423
7,792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

17
5 / 11 / 8
11,715
732
16,159
20,123
9,192
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Pele
16
2 / 6 / 7
9,809
613
12,696
14,933
6,988
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
60
36
Kills
18
19
Deaths
36
87
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Osiris
Botherless
Osiris
4
4
11
2.38
L
Athena
ChedChiply
Athena
3
8
12
1.13
L
Anhur
Genjuro26
Anhur
3
6
9
1.25
L
Olorun
Heavenzly
Olorun
5
5
6
1.6
W
Hercules
Shin Monke
Hercules
8
4
13
3.63
L
5
11
8
0.82
W
Ah Muzen Cab
Untoleratedd
Ah Muzen Cab
8
2
20
9
L
Pele
2
6
7
0.92
W
Sobek
kiTdEE911
Sobek
5
3
27
6.17
W
Baron Samedi
likala01
Baron Samedi
11
6
16
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,382
Damage
83,073
106,704
Taken
92,794
76,883
Mitigated
74,524
58,180
Healing
23,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Botherless
Osiris
5,020
1,655
1,469
2,020
11,810
12,216
247
4,211
7,599
314
10,881
L
Athena
ChedChiply
Athena
9,718
2,141
1,862
3,437
27,391
40,389
180
9,209
18,182
15,364
0
L
Anhur
Genjuro26
Anhur
17,342
6,985
1,949
2,365
15,924
10,163
195
8,122
7,802
0
28,114
L
Olorun
Heavenzly
Olorun
27,158
13,773
1,605
4,482
14,423
7,792
561
5,007
9,416
48,179
3,732
W
Hercules
Shin Monke
Hercules
14,154
4,047
861
5,858
22,278
10,430
581
7,376
14,902
0
22,578
L
16,159
11,353
832
2,980
20,123
9,192
860
9,911
10,212
0
31,468
W
Ah Muzen Cab
Untoleratedd
Ah Muzen Cab
26,487
11,700
1,999
8,674
15,057
6,763
3,225
4,841
10,216
0
58,103
L
Pele
12,696
810
1,549
2,158
14,933
6,988
176
7,645
7,288
0
23,466
W
Sobek
kiTdEE911
Sobek
17,230
303
2,690
15,963
35,326
36,961
354
10,266
25,060
35,123
0
W
Baron Samedi
likala01
Baron Samedi
22,491
579
8,293
10,353
22,233
10,513
530
7,256
14,977
39,972
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,024
Gold Earned
55,897
163
Minions Killed
175
0
Camps Cleared
0
1,301,977
Distance Traveled
1,278,757
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
10,798
675
13
1
0
174,485
2
L
Athena
10,669
667
12
1
0
255,614
2
L
Anhur
11,352
710
44
3
0
261,719
0
L
Olorun
12,352
772
50
3
0
249,506
0
W
Hercules
11,690
731
15
1
0
219,079
0
L
Skadi
11,715
732
49
3
0
209,771
1
W
Ah Muzen Cab
13,528
846
68
4
0
324,841
0
L
Pele
9,809
613
20
1
0
302,147
0
W
Sobek
12,160
760
36
2
0
313,301
1
W
Baron Samedi
12,848
803
31
2
0
270,271
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role