Player Matchup

Hel
Hel
Amarthlhug
Hel
Level 108
God Stats
59W - 53L
1,603 SR
Queue Stats
146W - 171L
1,464 Elo+
Solo
Baron Samedi
Baron Samedi
BluBallBlackMage
Baron Samedi
Level 88
God Stats
7W - 6L
1,513 SR
Queue Stats
21W - 25L
1,387 Elo+
Party 3
Amaterasu
Amaterasu
Indonisia23
Amaterasu
Level 64
God Stats
3W - 6L
1,516 SR
Queue Stats
51W - 67L
1,371 Elo+
Party 3
Danzaburou
Danzaburou
Its Sweepz
Danzaburou
Level 18
God Stats
10W - 12L
1,408 SR
Queue Stats
20W - 37L
1,228 Elo+
Solo
Kuzenbo
Kuzenbo
aparthector01
Kuzenbo
Level 103
God Stats
20W - 26L
1,406 SR
Queue Stats
86W - 111L
1,377 Elo+
Party 3
Team Averages
Level 76
1,489 SR
1,365 Elo+

VS

Team Averages
Level 96
1,500 SR
1,487 Elo+
Hades
Hades
 
Hades
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Brandon_420__
Zeus
Level 104
God Stats
1W - 0L
1,416 SR
Queue Stats
2W - 1L
1,479 Elo+
Party 2
Khepri
Khepri
Nazgul459
Khepri
Level 107
God Stats
2W - 1L
1,524 SR
Queue Stats
2W - 1L
1,479 Elo+
Party 2
Danzaburou
Danzaburou
Stubes_19
Danzaburou
Level 60
God Stats
10W - 4L
1,577 SR
Queue Stats
11W - 10L
1,489 Elo+
Party 1
Fenrir
Fenrir
yokong906
Fenrir
Level 68
God Stats
5W - 2L
1,485 SR
Queue Stats
25W - 25L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 5
8,349
596
4,250
11,636
4,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Baron Samedi
BluBallBlackMage
Baron Samedi
15
2 / 6 / 4
9,564
683
7,432
12,969
4,345
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Amaterasu
Indonisia23
Amaterasu
15
1 / 4 / 6
9,158
654
3,176
15,872
9,317
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
Its Sweepz
Danzaburou
18
4 / 2 / 5
10,694
764
7,748
13,110
4,863
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kuzenbo
15
3 / 4 / 7
9,169
655
13,308
15,538
16,488
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
19
5 / 1 / 6
11,996
857
16,285
13,069
7,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 3 / 7
9,391
671
14,439
6,997
2,790
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Khepri
Nazgul459
Khepri
16
1 / 3 / 11
10,364
740
5,185
10,008
9,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Stubes_19
Danzaburou
20
8 / 2 / 8
12,969
926
18,563
9,527
4,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fenrir
yokong906
Fenrir
16
5 / 3 / 9
11,094
792
7,624
12,096
6,761
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
61
11
Kills
20
20
Deaths
12
27
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
5
1
6
8
L
1
4
5
0.88
L
Baron Samedi
BluBallBlackMage
Baron Samedi
2
6
4
0.67
W
1
3
7
1.5
L
Amaterasu
Indonisia23
Amaterasu
1
4
6
1
L
Danzaburou
Its Sweepz
Danzaburou
4
2
5
3.25
W
Khepri
Nazgul459
Khepri
1
3
11
2.17
W
Danzaburou
Stubes_19
Danzaburou
8
2
8
6
L
Kuzenbo
3
4
7
1.63
W
Fenrir
yokong906
Fenrir
5
3
9
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,914
Damage
62,096
69,125
Taken
51,697
39,141
Mitigated
30,865
22,475
Healing
16,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
16,285
1,073
189
8,778
13,069
7,535
720
5,787
7,118
54,021
0
L
4,250
135
7,547
5,107
11,636
4,128
0
6,542
5,094
10,934
0
L
Baron Samedi
BluBallBlackMage
Baron Samedi
7,432
262
723
1,113
12,969
4,345
1
7,073
5,896
34,983
0
W
14,439
722
169
1,153
6,997
2,790
712
4,428
2,451
45,087
0
L
Amaterasu
Indonisia23
Amaterasu
3,176
628
762
4,171
15,872
9,317
0
9,398
6,474
0
16,567
L
Danzaburou
Its Sweepz
Danzaburou
7,748
972
0
2,052
13,110
4,863
0
6,737
6,373
0
46,544
W
Khepri
Nazgul459
Khepri
5,185
172
763
1,864
10,008
9,215
1,204
3,452
6,415
14,144
0
W
Danzaburou
Stubes_19
Danzaburou
18,563
7,496
0
1,980
9,527
4,564
1,625
4,130
5,359
0
68,630
L
Kuzenbo
13,308
3,500
0
1,000
15,538
16,488
1
6,339
9,199
22,943
0
W
Fenrir
yokong906
Fenrir
7,624
888
244
1,566
12,096
6,761
0
6,958
4,992
0
27,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,934
Gold Earned
55,814
266
Minions Killed
371
5
Camps Cleared
11
1,315,177
Distance Traveled
1,307,470
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
11,996
857
122
9
4
264,670
1
L
Hel
8,349
596
24
2
1
264,265
2
L
Baron Samedi
9,564
683
80
6
0
218,056
0
W
Zeus
9,391
671
51
4
0
227,111
4
L
Amaterasu
9,158
654
38
3
0
294,590
1
L
Danzaburou
10,694
764
101
7
3
271,686
0
W
Khepri
10,364
740
21
2
0
254,747
2
W
Danzaburou
12,969
926
136
10
2
269,579
1
L
Kuzenbo
9,169
655
23
2
1
266,580
0
W
Fenrir
11,094
792
41
3
5
291,363
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role