Player Matchup

Horus
Horus
 
Horus
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Caeeli
Medusa
Level 16
God Stats
2W - 8L
1,236 SR
Queue Stats
15W - 14L
1,518 Elo+
Solo
Mulan
Mulan
ShpillyMachine
Mulan
Level 27
God Stats
47W - 31L
1,601 SR
Queue Stats
77W - 71L
1,536 Elo+
Solo
Anubis
Anubis
TheOfficialCANE
Anubis
Level 24
God Stats
6W - 4L
1,575 SR
Queue Stats
96W - 86L
1,517 Elo+
Solo
Bakasura
Bakasura
anywayfk
Bakasura
Level 13
God Stats
4W - 3L
1,410 SR
Queue Stats
47W - 64L
1,342 Elo+
Solo
Team Averages
Level 20
1,464 SR
1,483 Elo+

VS

Team Averages
Level 25
1,517 SR
1,442 Elo+
Nu Wa
Nu Wa
DiMoN198919
Nu Wa
Level 30
God Stats
1W - 2L
1,524 SR
Queue Stats
43W - 35L
1,592 Elo+
Solo
Hercules
Hercules
Retailraw
Hercules
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 61L
1,268 Elo+
Solo
Izanami
Izanami
henkonebro
Izanami
Level 24
God Stats
11W - 8L
1,675 SR
Queue Stats
24W - 13L
1,673 Elo+
Solo
Chernobog
Chernobog
iQ-Pain-
Chernobog
Level 27
God Stats
38W - 26L
1,601 SR
Queue Stats
160W - 160L
1,555 Elo+
Solo
Loki
Loki
zipics
Loki
Level 20
God Stats
0W - 2L
1,285 SR
Queue Stats
0W - 2L
1,124 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
2 / 2 / 8
6,762
564
5,365
9,764
5,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
Caeeli
Medusa
10
2 / 2 / 3
6,152
513
5,501
7,332
1,679
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
7 / 1 / 0
8,493
708
9,608
9,364
4,970
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
9 / 2 / 4
8,172
681
12,484
8,380
4,013
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
anywayfk
Bakasura
9
1 / 2 / 1
5,789
482
337
6,717
2,517
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 1
5,958
497
4,705
6,876
1,430
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Retailraw
Hercules
9
1 / 1 / 4
6,541
545
5,050
9,731
7,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
henkonebro
Izanami
10
2 / 4 / 4
6,356
530
6,625
10,730
2,679
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chernobog
iQ-Pain-
Chernobog
12
3 / 5 / 3
7,590
633
3,233
8,949
2,681
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Loki
zipics
Loki
8
3 / 6 / 2
5,786
482
4,451
6,808
1,659
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
23
21
Kills
9
9
Deaths
21
16
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
2
2
8
3
W
Medusa
Caeeli
Medusa
2
2
3
1.75
L
0
5
1
0.1
L
Hercules
Retailraw
Hercules
1
1
4
3
W
7
1
0
7
W
9
2
4
5.5
W
Bakasura
anywayfk
Bakasura
1
2
1
0.75
L
Izanami
henkonebro
Izanami
2
4
4
1
L
Chernobog
iQ-Pain-
Chernobog
3
5
3
0.9
L
Loki
zipics
Loki
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,295
Damage
24,064
41,557
Taken
43,094
18,322
Mitigated
15,499
19,347
Healing
9,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
5,365
2,377
969
2,870
9,764
5,143
76
1,150
8,614
0
15,398
W
Medusa
Caeeli
Medusa
5,501
2,331
0
2,402
7,332
1,679
0
835
6,497
0
32,418
L
4,705
1,357
0
684
6,876
1,430
7
2,726
4,150
31,080
0
L
Hercules
Retailraw
Hercules
5,050
1,553
0
2,714
9,731
7,050
146
4,157
5,574
0
11,310
W
9,608
1,587
175
5,302
9,364
4,970
306
564
8,800
0
59,189
W
12,484
547
148
5,217
8,380
4,013
630
1,574
6,806
56,234
0
W
Bakasura
anywayfk
Bakasura
337
249
0
2,264
6,717
2,517
1,495
1,111
5,606
0
20,413
L
Izanami
henkonebro
Izanami
6,625
5,386
0
3,852
10,730
2,679
1,410
3,351
7,379
0
48,458
L
Chernobog
iQ-Pain-
Chernobog
3,233
2,503
0
1,378
8,949
2,681
364
258
8,681
0
32,281
L
Loki
zipics
Loki
4,451
1,702
0
761
6,808
1,659
0
2,157
4,626
0
19,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,368
Gold Earned
32,231
355
Minions Killed
265
0
Camps Cleared
0
1,167,487
Distance Traveled
1,167,098
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
6,762
564
32
3
0
262,813
0
W
Medusa
6,152
513
54
5
0
246,298
3
L
Nu Wa
5,958
497
59
5
0
226,772
2
L
Hercules
6,541
545
16
1
0
276,687
3
W
Mulan
8,493
708
113
9
0
228,108
2
W
Anubis
8,172
681
96
8
0
219,980
3
W
Bakasura
5,789
482
60
5
0
210,288
0
L
Izanami
6,356
530
88
7
0
215,151
3
L
Chernobog
7,590
633
63
5
0
244,020
3
L
Loki
5,786
482
39
3
0
204,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role