Player Matchup

Sobek
Sobek
BloodOfValhalla
Sobek
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
120W - 123L
1,482 Elo+
Party 2
Anubis
Anubis
DrThane
Anubis
Level 21
God Stats
63W - 49L
1,633 SR
Queue Stats
143W - 133L
1,506 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Poisonlvyy
Morgan Le Fay
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,464 Elo+
Solo
Fenrir
Fenrir
Steelpelt
Fenrir
Level 27
God Stats
8W - 9L
1,582 SR
Queue Stats
139W - 139L
1,473 Elo+
Solo
Guan Yu
Guan Yu
zonork01
Guan Yu
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
164W - 144L
1,688 Elo+
Solo
Team Averages
Level 21
1,543 SR
1,523 Elo+

VS

Team Averages
Level 17
1,475 SR
1,428 Elo+
King Arthur
King Arthur
 
King Arthur
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
BigPapiGirth
Anubis
Level 7
God Stats
12W - 12L
1,501 SR
Queue Stats
12W - 12L
1,437 Elo+
Party 1
Fenrir
Fenrir
Fiftyfiver
Fenrir
Level 17
God Stats
3W - 1L
1,480 SR
Queue Stats
6W - 5L
1,316 Elo+
Party 1
Izanami
Izanami
drsmackyou2
Izanami
Level 32
God Stats
3W - 0L
1,611 SR
Queue Stats
56W - 44L
1,537 Elo+
Party 3
Geb
Geb
joshuapicillo
Geb
Level 14
God Stats
7W - 4L
1,284 SR
Queue Stats
137W - 117L
1,350 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 10 / 8
8,799
463
9,079
22,147
14,786
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anubis
DrThane
Anubis
15
7 / 11 / 4
10,263
540
11,257
16,760
5,449
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
Poisonlvyy
Morgan Le Fay
14
1 / 7 / 3
8,860
466
9,687
14,429
3,524
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Steelpelt
Fenrir
15
10 / 9 / 4
10,776
567
13,214
19,269
9,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Guan Yu
zonork01
Guan Yu
16
2 / 6 / 7
10,145
534
13,232
22,963
18,479
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
20
7 / 4 / 5
12,641
665
14,721
19,811
12,731
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
17
9 / 2 / 5
11,208
590
19,166
14,389
5,569
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Fiftyfiver
Fenrir
14
6 / 7 / 6
9,838
518
9,709
14,338
5,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Izanami
drsmackyou2
Izanami
19
19 / 6 / 4
12,540
660
24,913
18,472
6,400
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

14
2 / 5 / 17
10,205
537
6,978
16,057
15,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
80
24
Kills
43
43
Deaths
24
26
Assists
37
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
7
4
5
2.38
W
Anubis
9
2
5
5.75
L
4
10
8
0.8
L
Anubis
DrThane
Anubis
7
11
4
0.82
W
Fenrir
Fiftyfiver
Fenrir
6
7
6
1.29
L
Morgan Le Fay
Poisonlvyy
Morgan Le Fay
1
7
3
0.36
L
Fenrir
Steelpelt
Fenrir
10
9
4
1.33
W
Izanami
drsmackyou2
Izanami
19
6
4
3.5
W
2
5
17
2.1
L
Guan Yu
zonork01
Guan Yu
2
6
7
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,469
Damage
75,487
95,568
Taken
83,067
51,809
Mitigated
45,209
19,700
Healing
27,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
14,721
2,236
0
8,573
19,811
12,731
0
2,331
17,480
99
87,816
W
Anubis
19,166
986
0
6,828
14,389
5,569
1,621
10,097
4,292
74,962
0
L
9,079
1,995
0
2,110
22,147
14,786
491
5,667
16,480
21,102
3,984
L
Anubis
DrThane
Anubis
11,257
644
0
4,465
16,760
5,449
152
7,910
8,850
43,938
0
W
Fenrir
Fiftyfiver
Fenrir
9,709
2,301
0
3,190
14,338
5,369
0
5,562
8,776
0
48,365
L
Morgan Le Fay
Poisonlvyy
Morgan Le Fay
9,687
1,570
0
1,989
14,429
3,524
1,219
6,885
7,544
49,639
0
L
Fenrir
Steelpelt
Fenrir
13,214
4,381
0
5,742
19,269
9,571
0
4,171
15,098
589
57,573
W
Izanami
drsmackyou2
Izanami
24,913
20,426
0
6,424
18,472
6,400
2,377
8,354
10,118
0
112,964
W
6,978
1,416
0
2,792
16,057
15,140
0
6,835
9,222
23,665
0
L
Guan Yu
zonork01
Guan Yu
13,232
2,416
0
5,394
22,963
18,479
588
1,610
21,353
8,275
63,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,843
Gold Earned
56,432
409
Minions Killed
509
0
Camps Cleared
0
1,651,882
Distance Traveled
1,775,376
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,641
665
169
9
0
388,028
7
W
Anubis
11,208
590
106
6
0
323,805
0
L
Sobek
8,799
463
36
2
0
319,972
2
L
Anubis
10,263
540
69
4
0
294,430
0
W
Fenrir
9,838
518
71
4
0
355,936
0
L
Morgan Le Fay
8,860
466
75
4
0
330,923
0
L
Fenrir
10,776
567
80
4
0
336,028
0
W
Izanami
12,540
660
146
8
0
334,817
4
W
Geb
10,205
537
17
1
0
372,790
2
L
Guan Yu
10,145
534
149
8
0
370,529
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role