Player Matchup

Chiron
Chiron
PatronBlood
Chiron
Level 129
God Stats
25W - 29L
1,603 SR
Queue Stats
343W - 386L
1,457 Elo+
Solo
Zeus
Zeus
chimera100
Zeus
Level 102
God Stats
15W - 21L
1,496 SR
Queue Stats
236W - 233L
1,520 Elo+
Solo
Odin
Odin
控偶小诗
Odin
Level 80
God Stats
5W - 0L
1,490 SR
Queue Stats
25W - 24L
1,497 Elo+
Solo
Team Averages
Level 104
1,530 SR
1,491 Elo+

VS

Team Averages
Level 48
1,524 SR
1,462 Elo+
Chang'e
Chang'e
 
Chang'e
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
JoJot2056
Thor
Level 4
God Stats
1W - 1L
1,726 SR
Queue Stats
2W - 4L
1,705 Elo+
Solo
Danzaburou
Danzaburou
deivispeilis
Danzaburou
Level 15
God Stats
1W - 2L
1,345 SR
Queue Stats
5W - 10L
1,181 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
12
5 / 3 / 10
8,116
812
6,966
6,979
2,844
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

14
11 / 2 / 6
9,185
919
16,185
5,226
1,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
2 / 1 / 12
7,617
762
5,292
7,853
8,532
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
3 / 3 / 2
7,743
774
5,334
10,908
3,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Thor
10
2 / 8 / 1
6,985
699
2,977
11,180
3,506
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
deivispeilis
Danzaburou
10
1 / 7 / 3
6,806
681
4,484
9,812
3,241
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
12
18
Kills
6
6
Deaths
18
28
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
3
3
2
1.33
L
Thor
2
8
1
0.31
W
Chiron
5
3
10
3.33
W
11
2
6
7
L
Danzaburou
deivispeilis
Danzaburou
1
7
3
0.36
W
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,443
Damage
12,795
20,058
Taken
31,900
13,089
Mitigated
10,028
5,978
Healing
5,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
5,334
565
1,639
3,053
10,908
3,281
0
4,797
5,791
23,570
0
L
Thor
2,977
384
0
250
11,180
3,506
0
5,663
5,273
0
12,026
W
Chiron
6,966
2,054
796
2,036
6,979
2,844
1,815
2,511
4,468
0
38,816
W
16,185
1,838
0
1,069
5,226
1,713
918
1,575
3,651
37,757
0
L
Danzaburou
deivispeilis
Danzaburou
4,484
1,418
0
597
9,812
3,241
0
5,447
4,079
0
15,187
W
5,292
938
164
1,913
7,853
8,532
78
1,566
6,287
0
11,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,918
Gold Earned
21,534
128
Minions Killed
94
6
Camps Cleared
3
523,091
Distance Traveled
434,071
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,743
774
43
4
1
170,847
3
L
Thor
6,985
699
19
2
1
133,568
4
W
Chiron
8,116
812
60
6
1
175,379
1
W
Zeus
9,185
919
53
5
3
153,950
2
L
Danzaburou
6,806
681
32
3
1
129,656
4
W
Odin
7,617
762
15
2
2
193,762
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role