Player Matchup

King Arthur
King Arthur
Dieggro95
King Arthur
Level 107
God Stats
36W - 30L
1,567 SR
Queue Stats
369W - 416L
1,463 Elo+
Party 1
Eset
Eset
Lord Indol
Eset
Level 69
God Stats
7W - 4L
1,652 SR
Queue Stats
119W - 126L
1,445 Elo+
Party 1
Hou Yi
Hou Yi
Nafereth
Hou Yi
Level 53
God Stats
25W - 33L
1,433 SR
Queue Stats
103W - 160L
1,454 Elo+
Party 1
Team Averages
Level 76
1,550 SR
1,454 Elo+

VS

Team Averages
Level 58
1,434 SR
1,478 Elo+
Loki
Loki
 
Loki
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fafnir
Fafnir
Freiki219
Fafnir
Level 10
God Stats
0W - 4L
1,303 SR
Queue Stats
1W - 10L
1,171 Elo+
Party 2
He Bo
He Bo
dissFUNKshun
He Bo
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
722W - 481L
1,762 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Dieggro95
King Arthur
12
4 / 0 / 8
7,520
752
7,024
8,388
5,918
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
4 / 0 / 8
7,750
775
4,648
5,031
1,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
Nafereth
Hou Yi
11
4 / 2 / 5
7,455
746
6,486
6,132
2,297
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
9
0 / 5 / 2
5,964
596
4,740
5,920
2,929
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fafnir
Freiki219
Fafnir
9
0 / 3 / 2
6,223
622
3,814
8,573
8,077
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

9
2 / 4 / 0
6,766
677
6,698
6,800
2,316
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
12
Kills
2
2
Deaths
12
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
5
2
0.2
W
King Arthur
Dieggro95
King Arthur
4
0
8
8
L
Fafnir
Freiki219
Fafnir
0
3
2
0.33
W
4
0
8
8
W
Hou Yi
Nafereth
Hou Yi
4
2
5
3.25
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,158
Damage
15,252
19,551
Taken
21,293
10,035
Mitigated
13,322
5,685
Healing
3,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
4,740
485
0
99
5,920
2,929
0
1,280
4,640
0
11,443
W
King Arthur
Dieggro95
King Arthur
7,024
700
420
2,220
8,388
5,918
81
4,177
4,211
0
17,516
L
Fafnir
Freiki219
Fafnir
3,814
1,106
424
1,707
8,573
8,077
0
2,578
5,995
13,309
0
W
4,648
37
433
1,687
5,031
1,820
96
2,447
2,584
26,899
0
W
Hou Yi
Nafereth
Hou Yi
6,486
2,259
0
925
6,132
2,297
567
4,045
2,087
0
26,395
L
6,698
94
0
1,296
6,800
2,316
0
1,050
5,750
20,340
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,725
Gold Earned
18,953
120
Minions Killed
75
8
Camps Cleared
2
613,061
Distance Traveled
570,665
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,964
596
18
2
0
194,097
4
W
King Arthur
7,520
752
29
3
3
222,411
4
L
Fafnir
6,223
622
14
1
1
181,618
3
W
Eset
7,750
775
45
5
3
206,279
3
W
Hou Yi
7,455
746
46
5
2
184,371
4
L
He Bo
6,766
677
43
4
1
194,950
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role