Player Matchup

Da Ji
Da Ji
ABlackPixel
Da Ji
Level 4
God Stats
1W - 4L
1,238 SR
Queue Stats
3W - 6L
1,307 Elo+
Solo
Anubis
Anubis
BigPapiGirth
Anubis
Level 6
God Stats
12W - 12L
1,543 SR
Queue Stats
12W - 12L
1,482 Elo+
Party 1
Ymir
Ymir
Fiftyfiver
Ymir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,368 Elo+
Party 1
Chang'e
Chang'e
KiraAwesomeness
Chang'e
Level 27
God Stats
8W - 7L
1,731 SR
Queue Stats
36W - 32L
1,534 Elo+
Solo
Discordia
Discordia
Sleet33
Discordia
Level 20
God Stats
3W - 2L
1,231 SR
Queue Stats
15W - 17L
1,526 Elo+
Solo
Team Averages
Level 15
1,449 SR
1,443 Elo+

VS

Team Averages
Level 31
1,606 SR
1,488 Elo+
Nox
Nox
BlacK-_KiLlaZ420
Nox
Level 24
God Stats
6W - 1L
1,697 SR
Queue Stats
113W - 112L
1,525 Elo+
Solo
Thanatos
Thanatos
Iamnyg4x
Thanatos
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
126W - 105L
1,575 Elo+
Party 2
Ares
Ares
Ywht
Ares
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 5L
1,183 Elo+
Solo
Janus
Janus
d11127o4sh0
Janus
Level 89
God Stats
35W - 17L
1,741 SR
Queue Stats
764W - 674L
1,601 Elo+
Party 2
Anhur
Anhur
prayzzb
Anhur
Level 17
God Stats
11W - 8L
1,590 SR
Queue Stats
38W - 25L
1,555 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 5 / 3
6,648
554
7,366
9,224
2,677
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Anubis
11
5 / 3 / 0
6,840
570
7,050
7,223
3,478
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
1 / 6 / 3
5,703
475
1,473
7,111
2,496
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
1 / 4 / 1
5,783
482
3,596
9,202
1,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Discordia
Sleet33
Discordia
11
1 / 4 / 1
6,560
547
2,740
7,030
1,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 2
6,998
583
2,685
7,593
1,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
Iamnyg4x
Thanatos
11
4 / 2 / 7
7,094
591
7,781
7,171
2,499
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ares
Ywht
Ares
10
3 / 2 / 12
7,209
601
4,245
10,487
7,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
8 / 0 / 3
8,572
714
4,918
4,274
1,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
prayzzb
Anhur
13
6 / 2 / 1
7,285
607
7,855
7,288
2,289
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
47
12
Kills
22
22
Deaths
12
8
Assists
25
Player
Kills
Deaths
Assists
KDA
L
4
5
3
1.1
L
Anubis
5
3
0
1.67
W
1
6
2
0.33
L
1
6
3
0.42
W
Thanatos
Iamnyg4x
Thanatos
4
2
7
3.75
L
1
4
1
0.38
L
Discordia
Sleet33
Discordia
1
4
1
0.38
W
Ares
Ywht
Ares
3
2
12
4.5
W
8
0
3
9.5
W
Anhur
prayzzb
Anhur
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,225
Damage
27,484
39,790
Taken
36,813
12,269
Mitigated
15,817
7,584
Healing
12,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,366
2,417
0
890
9,224
2,677
0
2,355
6,751
0
35,422
L
Anubis
7,050
914
0
1,977
7,223
3,478
460
2,932
4,143
34,943
0
W
2,685
182
0
513
7,593
1,874
0
3,386
4,207
36,069
0
L
1,473
510
0
145
7,111
2,496
30
2,418
4,669
12,014
0
W
Thanatos
Iamnyg4x
Thanatos
7,781
3,307
0
5,888
7,171
2,499
0
3,464
3,559
0
34,079
L
3,596
701
282
2,979
9,202
1,893
340
1,198
7,962
19,278
0
L
Discordia
Sleet33
Discordia
2,740
108
0
1,311
7,030
1,725
0
2,768
4,101
37,546
0
W
Ares
Ywht
Ares
4,245
281
0
1,689
10,487
7,905
0
4,371
6,046
12,286
0
W
4,918
222
50
1,948
4,274
1,250
0
718
3,342
59,853
0
W
Anhur
prayzzb
Anhur
7,855
4,829
0
2,892
7,288
2,289
790
2,436
4,800
0
42,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,534
Gold Earned
37,158
240
Minions Killed
381
0
Camps Cleared
0
1,091,696
Distance Traveled
1,169,640
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,648
554
54
5
0
262,668
4
L
Anubis
6,840
570
63
5
0
182,514
0
W
Nox
6,998
583
87
7
0
197,272
0
L
Ymir
5,703
475
15
1
0
213,310
1
W
Thanatos
7,094
591
56
5
0
245,373
0
L
Chang'e
5,783
482
31
3
0
213,788
4
L
Discordia
6,560
547
77
6
0
219,416
0
W
Ares
7,209
601
20
2
0
234,595
7
W
Janus
8,572
714
140
12
0
279,167
0
W
Anhur
7,285
607
78
7
0
213,233
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role