Player Matchup

Aphrodite
Aphrodite
Botherless
Aphrodite
Level 129
God Stats
0W - 2L
1,163 SR
Queue Stats
6W - 15L
1,216 Elo+
Party 3
Ne Zha
Ne Zha
Shin Monke
Ne Zha
Level 130
God Stats
0W - 1L
1,526 SR
Queue Stats
60W - 72L
1,409 Elo+
Party 3
Jormungandr
Jormungandr
TvG_KillEmAll
Jormungandr
Level 140
God Stats
51W - 41L
1,707 SR
Queue Stats
106W - 106L
1,801 Elo+
Solo
Hercules
Hercules
Untoleratedd
Hercules
Level 160
God Stats
1W - 4L
1,472 SR
Queue Stats
19W - 40L
1,311 Elo+
Party 3
Team Averages
Level 140
1,467 SR
1,434 Elo+

VS

Team Averages
Level 117
1,522 SR
1,483 Elo+
Cthulhu
Cthulhu
DragonVetrix
Cthulhu
Level 158
God Stats
6W - 5L
1,515 SR
Queue Stats
128W - 121L
1,527 Elo+
Party 1
Aphrodite
Aphrodite
Her New Senpai
Aphrodite
Level 156
God Stats
65W - 49L
1,574 SR
Queue Stats
165W - 143L
1,560 Elo+
Party 1
Rama
Rama
Mman1414
Rama
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,265 Elo+
Party 2
Sun Wukong
Sun Wukong
UnNobleSteed
Sun Wukong
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 10L
1,581 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Botherless
Aphrodite
14
0 / 5 / 0
8,751
625
5,904
14,120
6,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ne Zha
Shin Monke
Ne Zha
14
1 / 2 / 1
9,170
655
3,232
8,079
3,589
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
TvG_KillEmAll
Jormungandr
16
2 / 3 / 1
10,120
723
9,154
11,571
7,332
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
Untoleratedd
Hercules
15
0 / 1 / 1
9,072
648
9,770
18,437
17,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DragonVetrix
Cthulhu
17
4 / 0 / 5
11,884
849
16,552
16,361
20,858
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Aphrodite
Her New Senpai
Aphrodite
16
1 / 1 / 6
10,673
762
12,169
10,322
4,673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rama
17
4 / 1 / 2
11,152
797
5,472
4,770
1,748
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sun Wukong
UnNobleSteed
Sun Wukong
16
2 / 1 / 5
10,567
755
6,737
13,789
9,768
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
3
Kills
11
11
Deaths
3
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Botherless
Aphrodite
0
5
0
0
W
Cthulhu
DragonVetrix
Cthulhu
4
0
5
6.5
W
Aphrodite
Her New Senpai
Aphrodite
1
1
6
4
W
Rama
4
1
2
5
L
Ne Zha
Shin Monke
Ne Zha
1
2
1
0.75
L
Jormungandr
TvG_KillEmAll
Jormungandr
2
3
1
0.83
W
Sun Wukong
UnNobleSteed
Sun Wukong
2
1
5
4.5
L
Hercules
Untoleratedd
Hercules
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,060
Damage
40,930
52,207
Taken
45,242
34,773
Mitigated
37,047
17,942
Healing
24,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Botherless
Aphrodite
5,904
1,066
3,564
6,385
14,120
6,124
0
8,101
5,841
29,678
0
W
Cthulhu
DragonVetrix
Cthulhu
16,552
1,187
1,889
4,036
16,361
20,858
1,016
4,825
11,536
44,649
0
W
Aphrodite
Her New Senpai
Aphrodite
12,169
1,359
9,023
7,229
10,322
4,673
1,602
4,430
5,892
37,030
0
W
Rama
5,472
3,390
0
1,028
4,770
1,748
3,198
2,109
2,661
0
43,288
L
Ne Zha
Shin Monke
Ne Zha
3,232
1,214
0
2,265
8,079
3,589
0
2,408
5,635
0
34,883
L
Jormungandr
TvG_KillEmAll
Jormungandr
9,154
1,514
0
660
11,571
7,332
28
6,752
4,688
47,631
0
W
Sun Wukong
UnNobleSteed
Sun Wukong
6,737
2,149
0
1,655
13,789
9,768
1,311
4,471
8,457
0
22,864
L
Hercules
Untoleratedd
Hercules
9,770
2,686
0
5,068
18,437
17,728
0
11,468
6,425
2,629
30,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,113
Gold Earned
44,276
226
Minions Killed
247
10
Camps Cleared
13
1,037,866
Distance Traveled
1,150,206
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
8,751
625
57
4
1
213,461
4
W
Cthulhu
11,884
849
64
5
4
310,228
0
W
Aphrodite
10,673
762
71
5
1
288,521
1
W
Rama
11,152
797
80
6
6
280,267
0
L
Ne Zha
9,170
655
46
3
3
307,221
3
L
Jormungandr
10,120
723
76
5
4
228,769
2
W
Sun Wukong
10,567
755
32
2
2
271,190
2
L
Hercules
9,072
648
47
3
2
288,415
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role