Player Matchup

Bakasura
Bakasura
Dafiendo
Bakasura
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 20L
1,470 Elo+
Solo
He Bo
He Bo
Jaawwn
He Bo
Level 19
God Stats
5W - 7L
1,599 SR
Queue Stats
144W - 103L
1,494 Elo+
Solo
Hel
Hel
KingDraggun30
Hel
Level 23
God Stats
0W - 6L
1,188 SR
Queue Stats
178W - 196L
1,427 Elo+
Solo
Amaterasu
Amaterasu
Skaper
Amaterasu
Level 8
God Stats
2W - 2L
1,598 SR
Queue Stats
5W - 4L
1,552 Elo+
Solo
Sylvanus
Sylvanus
godfan93
Sylvanus
Level 7
God Stats
1W - 4L
1,219 SR
Queue Stats
190W - 193L
1,511 Elo+
Solo
Team Averages
Level 13
1,421 SR
1,491 Elo+

VS

Team Averages
Level 40
1,520 SR
1,496 Elo+
Anhur
Anhur
 
Anhur
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
EhLemOw
Rama
Level 16
God Stats
17W - 13L
1,287 SR
Queue Stats
95W - 66L
1,422 Elo+
Party 2
Jormungandr
Jormungandr
JadedRabbitOwO
Jormungandr
Level 17
God Stats
8W - 9L
1,502 SR
Queue Stats
197W - 151L
1,439 Elo+
Party 2
Fenrir
Fenrir
monomono1
Fenrir
Level 13
God Stats
5W - 4L
1,736 SR
Queue Stats
21W - 12L
1,621 Elo+
Solo
Aphrodite
Aphrodite
rinalolz
Aphrodite
Level 152
God Stats
5W - 2L
1,577 SR
Queue Stats
51W - 58L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Dafiendo
Bakasura
15
0 / 6 / 2
8,813
801
1,534
9,868
3,134
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

He Bo
Jaawwn
He Bo
17
3 / 8 / 4
11,457
1,042
17,339
17,779
6,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
1 / 8 / 6
10,415
947
6,180
16,859
15,472
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
Skaper
Amaterasu
17
6 / 10 / 3
11,680
1,062
17,836
25,422
12,881
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
godfan93
Sylvanus
17
2 / 7 / 8
11,376
1,034
12,467
26,131
28,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Team 1 Tickets

0

VS

Team 2 Tickets

260

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
19
10 / 4 / 25
12,870
1,170
23,959
14,394
5,336
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Rama
EhLemOw
Rama
19
19 / 2 / 15
13,950
1,268
28,574
9,968
3,947
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
JadedRabbitOwO
Jormungandr
18
3 / 3 / 21
11,349
1,032
14,274
13,371
14,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
monomono1
Fenrir
19
6 / 1 / 20
12,728
1,157
16,852
14,037
12,997
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
rinalolz
Aphrodite
18
1 / 2 / 26
10,761
978
6,027
11,734
9,034
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
146
12
Kills
39
39
Deaths
12
23
Assists
107
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
10
4
25
5.63
L
Bakasura
Dafiendo
Bakasura
0
6
2
0.17
W
Rama
EhLemOw
Rama
19
2
15
13.25
L
He Bo
Jaawwn
He Bo
3
8
4
0.63
W
Jormungandr
JadedRabbitOwO
Jormungandr
3
3
21
4.5
L
1
8
6
0.5
L
Amaterasu
Skaper
Amaterasu
6
10
3
0.75
L
Sylvanus
godfan93
Sylvanus
2
7
8
0.86
W
Fenrir
monomono1
Fenrir
6
1
20
16
W
Aphrodite
rinalolz
Aphrodite
1
2
26
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,356
Damage
89,686
96,059
Taken
63,504
65,998
Mitigated
46,202
15,573
Healing
19,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
23,959
12,811
0
2,388
14,394
5,336
0
9,862
4,512
0
36,542
L
Bakasura
Dafiendo
Bakasura
1,534
532
0
345
9,868
3,134
0
2,033
7,695
0
2,414
W
Rama
EhLemOw
Rama
28,574
26,852
0
1,915
9,968
3,947
0
6,378
3,590
0
42,431
L
He Bo
Jaawwn
He Bo
17,339
1,023
0
350
17,779
6,040
0
2,528
15,017
52,180
0
W
Jormungandr
JadedRabbitOwO
Jormungandr
14,274
3,216
0
1,314
13,371
14,888
0
5,019
8,272
39,520
0
L
6,180
2,179
2,288
1,979
16,859
15,472
0
3,542
13,081
23,725
0
L
Amaterasu
Skaper
Amaterasu
17,836
6,659
114
3,509
25,422
12,881
0
5,144
19,886
0
30,696
L
Sylvanus
godfan93
Sylvanus
12,467
2,836
2,591
4,397
26,131
28,471
0
5,706
19,926
18,461
0
W
Fenrir
monomono1
Fenrir
16,852
5,743
1,074
2,329
14,037
12,997
0
9,638
4,107
522
35,268
W
Aphrodite
rinalolz
Aphrodite
6,027
275
5,093
5,008
11,734
9,034
0
5,089
6,645
17,773
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,741
Gold Earned
61,658
167
Minions Killed
207
10
Camps Cleared
5
883,477
Distance Traveled
994,907
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
12,870
1,170
29
3
2
198,927
0
L
Bakasura
8,813
801
10
1
0
181,484
0
W
Rama
13,950
1,268
44
4
1
177,804
0
L
He Bo
11,457
1,042
81
7
5
196,823
0
W
Jormungandr
11,349
1,032
34
3
0
176,654
0
L
Hel
10,415
947
43
4
0
147,546
0
L
Amaterasu
11,680
1,062
21
2
4
194,452
0
L
Sylvanus
11,376
1,034
12
1
1
163,172
1
W
Fenrir
12,728
1,157
65
6
2
220,475
1
W
Aphrodite
10,761
978
35
3
0
221,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role