Player Matchup

Thor
Thor
EnVYSuPrEmAcYy
Thor
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 10L
1,630 Elo+
Solo
Kukulkan
Kukulkan
Perseph0nekore
Kukulkan
Level 4
God Stats
1W - 5L
1,692 SR
Queue Stats
4W - 7L
1,829 Elo+
Solo
Nike
Nike
chocheritas25
Nike
Level 28
God Stats
16W - 9L
1,785 SR
Queue Stats
128W - 130L
1,524 Elo+
Solo
Apollo
Apollo
majymaj16
Apollo
Level 18
God Stats
30W - 33L
1,547 SR
Queue Stats
382W - 411L
1,492 Elo+
Solo
Neith
Neith
xUnderratedx
Neith
Level 29
God Stats
2W - 1L
1,651 SR
Queue Stats
30W - 28L
1,547 Elo+
Solo
Team Averages
Level 19
1,635 SR
1,604 Elo+

VS

Team Averages
Level 28
1,629 SR
1,585 Elo+
Geb
Geb
 
Geb
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Elan19o4
Sol
Level 31
God Stats
3W - 2L
1,535 SR
Queue Stats
32W - 43L
1,616 Elo+
Solo
Hercules
Hercules
NoRole_DNG
Hercules
Level 26
God Stats
15W - 20L
1,525 SR
Queue Stats
228W - 184L
1,613 Elo+
Solo
Bastet
Bastet
Rookshank3265
Bastet
Level 27
God Stats
22W - 16L
1,860 SR
Queue Stats
325W - 331L
1,485 Elo+
Solo
Artemis
Artemis
convex-cinnamon6
Artemis
Level 14
God Stats
4W - 0L
1,727 SR
Queue Stats
13W - 8L
1,708 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 3 / 2
10,258
540
15,575
16,400
4,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
7
0 / 16 / 1
5,816
306
768
12,359
2,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
1 / 9 / 6
7,632
402
9,777
22,373
8,730
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Apollo
majymaj16
Apollo
12
0 / 10 / 4
7,355
387
5,183
15,786
3,867
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
1 / 11 / 3
7,797
410
6,847
15,061
3,049
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
13
3 / 1 / 18
9,851
518
6,846
15,073
13,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
19 / 5 / 7
11,821
622
20,952
13,754
5,863
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Hercules
NoRole_DNG
Hercules
18
7 / 1 / 11
12,034
633
8,986
19,473
18,648
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
5 / 2 / 4
10,692
563
7,815
13,400
4,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
15 / 1 / 9
12,066
635
23,307
14,361
5,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
98
9
Kills
49
49
Deaths
10
16
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
3
1
18
12
W
19
5
7
4.5
L
7
3
2
2.67
W
Hercules
NoRole_DNG
Hercules
7
1
11
12.5
L
Kukulkan
0
16
1
0.03
W
5
2
4
3.5
L
1
9
6
0.44
W
15
1
9
19.5
L
Apollo
majymaj16
Apollo
0
10
4
0.2
L
1
11
3
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,150
Damage
67,906
81,979
Taken
76,061
23,568
Mitigated
47,910
11,687
Healing
27,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
6,846
1,045
0
3,487
15,073
13,454
404
339
14,694
21,096
0
W
20,952
7,021
0
3,721
13,754
5,863
1,605
274
13,400
65,440
7,113
L
15,575
3,286
0
3,521
16,400
4,997
0
5,083
11,317
0
57,768
W
Hercules
NoRole_DNG
Hercules
8,986
2,166
0
6,873
19,473
18,648
23
91
19,342
0
75,943
L
Kukulkan
768
79
0
0
12,359
2,925
0
5,279
7,080
6,316
0
W
7,815
2,656
0
4,890
13,400
4,214
2,302
85
13,275
0
58,271
L
9,777
2,536
61
3,181
22,373
8,730
0
6,785
15,588
0
30,665
W
23,307
14,337
0
8,255
14,361
5,731
3,398
306
14,055
0
102,751
L
Apollo
majymaj16
Apollo
5,183
2,165
0
1,243
15,786
3,867
0
7,486
8,300
0
36,433
L
6,847
2,810
161
3,520
15,061
3,049
945
1,798
13,263
0
30,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,858
Gold Earned
56,464
260
Minions Killed
521
0
Camps Cleared
0
1,477,680
Distance Traveled
1,799,007
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,851
518
22
1
0
368,159
4
W
Sol
11,821
622
98
5
0
346,811
0
L
Thor
10,258
540
87
5
0
347,852
3
W
Hercules
12,034
633
162
9
0
406,597
3
L
Kukulkan
5,816
306
5
0
0
231,891
0
W
Bastet
10,692
563
105
6
0
371,741
0
L
Nike
7,632
402
55
3
0
313,211
4
W
Artemis
12,066
635
134
7
0
305,699
0
L
Apollo
7,355
387
63
3
0
323,801
0
L
Neith
7,797
410
50
3
0
260,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role