Player Matchup

Yemoja
Yemoja
Donny201
Yemoja
Level 66
God Stats
25W - 40L
1,373 SR
Queue Stats
122W - 174L
1,398 Elo+
Party 3
Zeus
Zeus
Foosinie
Zeus
Level 67
God Stats
10W - 13L
1,368 SR
Queue Stats
153W - 224L
1,369 Elo+
Party 3
Sun Wukong
Sun Wukong
Mapache Mx
Sun Wukong
Level 63
God Stats
42W - 55L
1,465 SR
Queue Stats
119W - 161L
1,400 Elo+
Party 3
Arachne
Arachne
Tok LuidmiMX
Arachne
Level 57
God Stats
53W - 60L
1,518 SR
Queue Stats
66W - 91L
1,425 Elo+
Party 3
Artemis
Artemis
mashingun53
Artemis
Level 64
God Stats
49W - 55L
1,507 SR
Queue Stats
118W - 174L
1,376 Elo+
Party 3
Team Averages
Level 63
1,446 SR
1,394 Elo+

VS

Team Averages
Level 117
1,597 SR
1,483 Elo+
Tsukuyomi
Tsukuyomi
FranJetta
Tsukuyomi
Level 123
God Stats
3W - 2L
1,680 SR
Queue Stats
36W - 30L
1,499 Elo+
Party 1
Hades
Hades
KingMcGee98
Hades
Level 124
God Stats
9W - 3L
1,649 SR
Queue Stats
253W - 229L
1,525 Elo+
Party 2
Geb
Geb
q-lito
Geb
Level 109
God Stats
2W - 1L
1,684 SR
Queue Stats
73W - 63L
1,436 Elo+
Party 1
Discordia
Discordia
simoncedmove
Discordia
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
168W - 156L
1,534 Elo+
Party 2
Chaac
Chaac
workojoe
Chaac
Level 127
God Stats
46W - 46L
1,470 SR
Queue Stats
1,076W - 1,103L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Donny201
Yemoja
9
1 / 2 / 0
6,839
360
3,139
7,975
5,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Zeus
14
1 / 9 / 1
8,479
446
8,036
11,285
3,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
Mapache Mx
Sun Wukong
17
2 / 5 / 2
10,161
535
10,740
17,360
14,430
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
Tok LuidmiMX
Arachne
13
0 / 6 / 3
8,343
439
3,793
10,657
4,574
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Artemis
mashingun53
Artemis
12
0 / 4 / 0
7,464
393
2,746
8,386
2,823
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
FranJetta
Tsukuyomi
19
11 / 0 / 3
11,652
613
10,152
12,325
4,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
7 / 2 / 7
11,504
605
8,153
11,658
6,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Geb
q-lito
Geb
15
1 / 1 / 5
9,684
510
5,728
16,142
16,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
simoncedmove
Discordia
15
2 / 0 / 6
9,310
490
5,753
6,959
1,944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
workojoe
Chaac
16
5 / 2 / 1
10,523
554
14,734
16,412
16,460
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
48
4
Kills
26
26
Deaths
5
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Donny201
Yemoja
1
2
0
0.5
L
Zeus
1
9
1
0.17
W
Tsukuyomi
FranJetta
Tsukuyomi
11
0
3
12.5
W
7
2
7
5.25
L
Sun Wukong
Mapache Mx
Sun Wukong
2
5
2
0.6
L
Arachne
Tok LuidmiMX
Arachne
0
6
3
0.25
L
Artemis
mashingun53
Artemis
0
4
0
0
W
Geb
q-lito
Geb
1
1
5
3.5
W
Discordia
simoncedmove
Discordia
2
0
6
5
W
Chaac
workojoe
Chaac
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,454
Damage
44,520
55,663
Taken
63,496
30,613
Mitigated
45,904
13,772
Healing
26,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Donny201
Yemoja
3,139
294
903
2,194
7,975
5,232
0
4,234
3,380
16,202
0
L
Zeus
8,036
730
0
742
11,285
3,554
0
6,045
5,204
41,814
0
W
Tsukuyomi
FranJetta
Tsukuyomi
10,152
3,186
0
6,810
12,325
4,950
188
1,551
10,662
0
91,970
W
8,153
331
814
6,125
11,658
6,015
3,311
2,745
8,620
87,326
0
L
Sun Wukong
Mapache Mx
Sun Wukong
10,740
3,663
0
6,321
17,360
14,430
0
3,044
14,316
2,054
70,063
L
Arachne
Tok LuidmiMX
Arachne
3,793
2,867
0
2,010
10,657
4,574
245
3,401
7,256
0
51,289
L
Artemis
mashingun53
Artemis
2,746
1,335
0
1,602
8,386
2,823
954
5,408
2,677
0
39,659
W
Geb
q-lito
Geb
5,728
257
345
4,908
16,142
16,535
286
2,264
13,738
43,702
0
W
Discordia
simoncedmove
Discordia
5,753
521
0
1,013
6,959
1,944
1,637
2,633
4,202
50,234
0
W
Chaac
workojoe
Chaac
14,734
3,316
0
6,135
16,412
16,460
312
1,289
15,027
9,362
61,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,286
Gold Earned
52,673
417
Minions Killed
587
0
Camps Cleared
0
1,531,713
Distance Traveled
1,891,367
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,839
360
22
1
0
221,197
10
L
Zeus
8,479
446
92
5
0
292,997
0
W
Tsukuyomi
11,652
613
150
8
0
410,017
2
W
Hades
11,504
605
151
8
0
368,061
0
L
Sun Wukong
10,161
535
141
7
0
337,883
0
L
Arachne
8,343
439
91
5
0
355,409
0
L
Artemis
7,464
393
71
4
0
324,227
3
W
Geb
9,684
510
64
3
0
394,662
4
W
Discordia
9,310
490
97
5
0
361,961
3
W
Chaac
10,523
554
125
7
0
356,666
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role