Player Matchup

Cthulhu
Cthulhu
Asian_Rul3r1
Cthulhu
Level 123
God Stats
35W - 41L
1,497 SR
Queue Stats
171W - 184L
1,455 Elo+
Solo
Jing Wei
Jing Wei
FBU_Eternal
Jing Wei
Level 37
God Stats
2W - 1L
1,629 SR
Queue Stats
19W - 30L
1,361 Elo+
Party 1
Kali
Kali
TeeArrr27
Kali
Level 35
God Stats
0W - 2L
1,378 SR
Queue Stats
77W - 83L
1,473 Elo+
Party 1
Team Averages
Level 65
1,501 SR
1,430 Elo+

VS

Team Averages
Level 120
1,706 SR
1,580 Elo+
Nemesis
Nemesis
FreakiestWood
Nemesis
Level 120
God Stats
8W - 3L
1,830 SR
Queue Stats
293W - 216L
1,501 Elo+
Party 2
Nox
Nox
Ghostsniper1940
Nox
Level 112
God Stats
39W - 30L
1,585 SR
Queue Stats
625W - 407L
1,607 Elo+
Party 2
Horus
Horus
Nate009
Horus
Level 127
God Stats
3W - 3L
1,702 SR
Queue Stats
375W - 234L
1,633 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Asian_Rul3r1
Cthulhu
3
0 / 1 / 1
4,389
627
811
1,192
439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jing Wei
FBU_Eternal
Jing Wei
7
0 / 6 / 0
4,368
624
3,044
6,524
1,566
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kali
9
1 / 3 / 0
5,024
718
1,880
5,882
1,950
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
8
0 / 0 / 8
5,209
744
3,588
6,234
5,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
4 / 0 / 5
6,267
895
3,454
2,307
836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
Nate009
Horus
10
6 / 1 / 4
6,356
908
5,079
7,280
3,385
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
27
1
Kills
10
10
Deaths
1
1
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Asian_Rul3r1
Cthulhu
0
1
1
0.5
L
Jing Wei
FBU_Eternal
Jing Wei
0
6
0
0
W
Nemesis
0
0
8
4
W
4
0
5
6.5
W
Horus
Nate009
Horus
6
1
4
8
L
Kali
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,735
Damage
12,121
13,598
Taken
15,821
3,955
Mitigated
9,743
870
Healing
6,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Asian_Rul3r1
Cthulhu
811
297
0
114
1,192
439
0
286
750
697
0
L
Jing Wei
FBU_Eternal
Jing Wei
3,044
2,327
0
315
6,524
1,566
130
1,752
4,363
0
7,416
W
Nemesis
3,588
780
214
3,266
6,234
5,522
135
848
5,310
0
10,029
W
3,454
74
0
475
2,307
836
550
137
2,170
17,733
0
W
Horus
Nate009
Horus
5,079
2,144
918
1,389
7,280
3,385
25
442
6,800
0
10,754
L
Kali
1,880
563
0
441
5,882
1,950
0
1,100
4,383
0
13,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,781
Gold Earned
17,832
34
Minions Killed
61
1
Camps Cleared
5
268,764
Distance Traveled
420,154
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,389
627
0
0
0
16,163
1
L
Jing Wei
4,368
624
14
2
0
114,366
0
W
Nemesis
5,209
744
11
2
1
140,841
0
W
Nox
6,267
895
39
6
1
141,825
1
W
Horus
6,356
908
11
2
3
137,488
0
L
Kali
5,024
718
20
3
1
138,235
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role