Player Matchup

Sylvanus
Sylvanus
ASSASIN-NZ-SA
Sylvanus
Level 29
God Stats
3W - 6L
1,477 SR
Queue Stats
124W - 167L
1,392 Elo+
Party 1
Sol
Sol
ValandilAlcarin
Sol
Level 15
God Stats
2W - 1L
1,858 SR
Queue Stats
4W - 6L
1,866 Elo+
Solo
Pele
Pele
WhiteHeartBlanc-
Pele
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 7L
1,654 Elo+
Solo
Hachiman
Hachiman
puunpatrol
Hachiman
Level 27
God Stats
3W - 8L
1,281 SR
Queue Stats
154W - 192L
1,485 Elo+
Party 1
Loki
Loki
simpPatrol69
Loki
Level 28
God Stats
78W - 75L
1,638 SR
Queue Stats
178W - 210L
1,482 Elo+
Party 1
Team Averages
Level 24
1,551 SR
1,576 Elo+

VS

Team Averages
Level 32
1,629 SR
1,611 Elo+
Ymir
Ymir
CardinalCopiaa
Ymir
Level 88
God Stats
12W - 6L
1,880 SR
Queue Stats
40W - 33L
1,611 Elo+
Party 2
Nemesis
Nemesis
GsKRicky
Nemesis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 5L
1,739 Elo+
Party 2
Baron Samedi
Baron Samedi
NovaJord
Baron Samedi
Level 29
God Stats
33W - 25L
1,499 SR
Queue Stats
195W - 234L
1,314 Elo+
Solo
Kumbhakarna
Kumbhakarna
glaggleland
Kumbhakarna
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 9L
1,868 Elo+
Solo
Artemis
Artemis
pollomike24
Artemis
Level 29
God Stats
8W - 2L
1,767 SR
Queue Stats
36W - 35L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ASSASIN-NZ-SA
Sylvanus
11
0 / 4 / 3
6,056
433
4,124
12,173
7,875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
2 / 4 / 0
7,466
533
2,960
7,147
2,953
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
1 / 4 / 0
7,758
554
5,231
10,918
3,784
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hachiman
puunpatrol
Hachiman
11
3 / 5 / 1
6,628
473
5,187
8,868
2,411
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
2 / 5 / 4
7,308
522
7,784
10,609
3,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 9
8,476
605
5,342
10,806
9,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
GsKRicky
Nemesis
16
10 / 0 / 3
9,764
697
9,606
6,602
3,427
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
NovaJord
Baron Samedi
12
1 / 2 / 1
7,478
534
2,218
6,804
2,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kumbhakarna
glaggleland
Kumbhakarna
16
4 / 1 / 2
9,051
647
8,504
10,571
7,044
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
pollomike24
Artemis
13
3 / 5 / 4
7,985
570
7,681
8,655
2,837
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
41
8
Kills
22
22
Deaths
8
8
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
ASSASIN-NZ-SA
Sylvanus
0
4
3
0.38
W
4
0
9
8.5
W
Nemesis
GsKRicky
Nemesis
10
0
3
11.5
W
Baron Samedi
NovaJord
Baron Samedi
1
2
1
0.75
L
2
4
0
0.5
L
1
4
0
0.25
W
Kumbhakarna
glaggleland
Kumbhakarna
4
1
2
5
W
Artemis
pollomike24
Artemis
3
5
4
1
L
Hachiman
puunpatrol
Hachiman
3
5
1
0.7
L
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,286
Damage
33,351
49,715
Taken
43,438
20,099
Mitigated
25,420
15,501
Healing
14,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
ASSASIN-NZ-SA
Sylvanus
4,124
1,164
594
3,014
12,173
7,875
0
2,547
9,626
19,824
5,027
W
5,342
655
0
2,745
10,806
9,441
202
2,199
8,607
24,140
0
W
Nemesis
GsKRicky
Nemesis
9,606
4,480
0
2,083
6,602
3,427
294
449
6,153
0
80,906
W
Baron Samedi
NovaJord
Baron Samedi
2,218
114
143
1,613
6,804
2,671
358
2,120
4,684
39,391
0
L
2,960
649
0
1,880
7,147
2,953
0
1,838
5,225
36,816
3,299
L
5,231
1,603
0
4,424
10,918
3,784
505
6,456
4,462
0
54,674
W
Kumbhakarna
glaggleland
Kumbhakarna
8,504
1,548
0
4,824
10,571
7,044
0
217
10,354
59,385
0
W
Artemis
pollomike24
Artemis
7,681
3,671
0
2,987
8,655
2,837
688
1,383
7,272
0
45,549
L
Hachiman
puunpatrol
Hachiman
5,187
2,533
0
1,804
8,868
2,411
0
2,333
6,454
0
34,807
L
7,784
2,985
0
3,785
10,609
3,076
0
2,645
7,884
0
39,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,216
Gold Earned
42,754
367
Minions Killed
446
0
Camps Cleared
0
1,233,234
Distance Traveled
1,348,415
10
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,056
433
46
3
0
221,326
2
W
Ymir
8,476
605
43
3
0
257,222
2
W
Nemesis
9,764
697
143
10
0
302,127
3
W
Baron Samedi
7,478
534
72
5
0
253,778
11
L
Sol
7,466
533
84
6
0
235,177
3
L
Pele
7,758
554
101
7
0
242,079
2
W
Kumbhakarna
9,051
647
115
8
0
291,734
2
W
Artemis
7,985
570
73
5
0
243,554
4
L
Hachiman
6,628
473
58
4
0
239,704
3
L
Loki
7,308
522
78
6
0
294,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role