Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hou Yi
Hou Yi
ARGHYMETES
Hou Yi
Level 156
God Stats
1W - 1L
1,214 SR
Queue Stats
137W - 147L
1,496 Elo+
Solo
Nike
Nike
Kimorha
Nike
Level 136
God Stats
0W - 2L
1,707 SR
Queue Stats
67W - 63L
1,472 Elo+
Party 2
Nu Wa
Nu Wa
Lumourn
Nu Wa
Level 149
God Stats
7W - 6L
1,539 SR
Queue Stats
57W - 65L
1,496 Elo+
Party 2
Thanatos
Thanatos
SummonerXFate
Thanatos
Level 103
God Stats
1W - 2L
1,736 SR
Queue Stats
103W - 126L
1,464 Elo+
Party 3
Team Averages
Level 134
1,539 SR
1,486 Elo+

VS

Team Averages
Level 116
1,541 SR
1,481 Elo+
Susano
Susano
BATMAN1337028
Susano
Level 127
God Stats
1W - 1L
1,533 SR
Queue Stats
33W - 40L
1,454 Elo+
Solo
Baron Samedi
Baron Samedi
CAPCHRIS MZ
Baron Samedi
Level 118
God Stats
1W - 1L
1,544 SR
Queue Stats
30W - 37L
1,475 Elo+
Solo
Bellona
Bellona
Savoth
Bellona
Level 104
God Stats
5W - 6L
1,470 SR
Queue Stats
131W - 101L
1,490 Elo+
Party 1
Geb
Geb
Son0Nardo
Geb
Level 127
God Stats
17W - 12L
1,541 SR
Queue Stats
149W - 120L
1,491 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
animeistrash107
Ah Muzen Cab
Level 106
God Stats
4W - 2L
1,617 SR
Queue Stats
373W - 392L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
0 / 1 / 4
6,839
684
5,752
4,845
3,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
ARGHYMETES
Hou Yi
13
0 / 2 / 3
6,730
673
3,447
7,350
2,489
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nike
Kimorha
Nike
13
2 / 4 / 1
7,604
760
4,046
10,957
7,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nu Wa
Lumourn
Nu Wa
12
0 / 4 / 1
6,101
610
4,763
8,184
2,408
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
SummonerXFate
Thanatos
12
4 / 6 / 0
7,377
738
6,706
10,303
4,790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 6
8,556
856
7,730
8,965
3,222
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
CAPCHRIS MZ
Baron Samedi
14
3 / 0 / 7
8,042
804
8,791
6,209
2,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
Savoth
Bellona
15
4 / 0 / 5
8,775
878
3,577
5,344
5,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
3 / 2 / 8
8,520
852
5,349
8,981
7,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
animeistrash107
Ah Muzen Cab
15
3 / 1 / 7
8,084
808
9,879
6,532
2,266
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
50
6
Kills
17
17
Deaths
6
9
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
1
4
2
L
Hou Yi
ARGHYMETES
Hou Yi
0
2
3
0.75
W
4
3
6
2.33
W
Baron Samedi
CAPCHRIS MZ
Baron Samedi
3
0
7
6.5
L
Nike
Kimorha
Nike
2
4
1
0.63
L
Nu Wa
Lumourn
Nu Wa
0
4
1
0.13
W
Bellona
Savoth
Bellona
4
0
5
6.5
W
3
2
8
3.5
L
Thanatos
SummonerXFate
Thanatos
4
6
0
0.67
W
Ah Muzen Cab
animeistrash107
Ah Muzen Cab
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,714
Damage
35,326
41,639
Taken
36,031
20,365
Mitigated
21,882
9,793
Healing
12,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
5,752
146
0
1,332
4,845
3,400
0
1,399
3,332
24,459
0
L
Hou Yi
ARGHYMETES
Hou Yi
3,447
816
0
2,762
7,350
2,489
0
2,490
4,772
0
25,621
W
7,730
2,299
0
1,057
8,965
3,222
377
2,100
6,782
0
25,797
W
Baron Samedi
CAPCHRIS MZ
Baron Samedi
8,791
519
1,720
3,716
6,209
2,843
1,150
2,577
3,551
26,583
0
L
Nike
Kimorha
Nike
4,046
214
0
1,601
10,957
7,278
0
5,187
5,540
0
15,429
L
Nu Wa
Lumourn
Nu Wa
4,763
862
0
660
8,184
2,408
0
1,750
6,370
18,526
0
W
Bellona
Savoth
Bellona
3,577
552
0
1,290
5,344
5,604
544
956
4,296
0
22,523
W
5,349
117
0
2,088
8,981
7,947
391
2,765
5,961
14,731
0
L
Thanatos
SummonerXFate
Thanatos
6,706
1,360
0
3,438
10,303
4,790
0
2,928
7,245
0
14,264
W
Ah Muzen Cab
animeistrash107
Ah Muzen Cab
9,879
3,053
0
2,160
6,532
2,266
0
2,322
4,090
0
37,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,651
Gold Earned
41,977
206
Minions Killed
234
4
Camps Cleared
10
902,529
Distance Traveled
961,771
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,839
684
50
5
2
220,776
0
L
Hou Yi
6,730
673
63
6
1
175,068
4
W
Susano
8,556
856
37
4
5
180,403
2
W
Baron Samedi
8,042
804
57
6
1
180,134
0
L
Nike
7,604
760
35
4
1
155,540
2
L
Nu Wa
6,101
610
37
4
0
168,395
0
W
Bellona
8,775
878
55
6
1
198,904
0
W
Geb
8,520
852
22
2
1
207,614
3
L
Thanatos
7,377
738
21
2
0
182,750
2
W
Ah Muzen Cab
8,084
808
63
6
2
194,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role