Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
SimarglFox
Artemis
Level 126
God Stats
1W - 1L
1,303 SR
Queue Stats
91W - 78L
1,194 Elo+
Party 2
Sun Wukong
Sun Wukong
Sterb631
Sun Wukong
Level 121
God Stats
5W - 3L
1,536 SR
Queue Stats
493W - 412L
1,550 Elo+
Party 2
Ne Zha
Ne Zha
Сабудай
Ne Zha
Level 123
God Stats
5W - 1L
1,707 SR
Queue Stats
71W - 75L
1,474 Elo+
Solo
Thor
Thor
异Kyle
Thor
Level 89
God Stats
12W - 11L
1,527 SR
Queue Stats
778W - 790L
1,477 Elo+
Party 1
Team Averages
Level 115
1,515 SR
1,439 Elo+

VS

Team Averages
Level 98
1,466 SR
1,474 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
CloneRico
Erlang Shen
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 94L
1,465 Elo+
Solo
Hachiman
Hachiman
Fozo2
Hachiman
Level 70
God Stats
11W - 11L
1,576 SR
Queue Stats
696W - 705L
1,439 Elo+
Solo
Anubis
Anubis
Valikia
Anubis
Level 160
God Stats
18W - 24L
1,472 SR
Queue Stats
1,564W - 1,538L
1,511 Elo+
Solo
Artemis
Artemis
gankr
Artemis
Level 111
God Stats
0W - 2L
1,280 SR
Queue Stats
111W - 111L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
20
10 / 3 / 10
12,624
789
22,482
19,110
8,301
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Artemis
SimarglFox
Artemis
19
5 / 2 / 9
11,936
746
17,575
12,224
5,572
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
Sterb631
Sun Wukong
20
4 / 1 / 17
11,975
748
11,285
20,837
23,901
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

18
3 / 1 / 12
10,936
684
10,870
9,790
6,347
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Thor
异Kyle
Thor
17
2 / 3 / 19
10,723
670
14,776
18,349
11,679
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
17
0 / 5 / 6
10,092
631
14,829
23,243
22,707
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Erlang Shen
CloneRico
Erlang Shen
17
1 / 4 / 6
10,735
671
9,936
16,113
15,582
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
Fozo2
Hachiman
17
2 / 6 / 6
10,390
649
11,560
14,931
6,454
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
Valikia
Anubis
20
6 / 2 / 3
12,214
763
15,959
13,443
7,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
gankr
Artemis
14
1 / 8 / 2
9,470
592
15,428
14,765
5,783
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
33
24
Kills
10
10
Deaths
25
67
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
10
3
10
5
L
Cthulhu
 
Cthulhu
0
5
6
0.6
L
Erlang Shen
CloneRico
Erlang Shen
1
4
6
1
L
Hachiman
Fozo2
Hachiman
2
6
6
0.83
W
Artemis
SimarglFox
Artemis
5
2
9
4.75
W
Sun Wukong
Sterb631
Sun Wukong
4
1
17
12.5
L
Anubis
Valikia
Anubis
6
2
3
3.75
L
Artemis
gankr
Artemis
1
8
2
0.25
W
3
1
12
9
W
Thor
异Kyle
Thor
2
3
19
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,988
Damage
67,712
80,310
Taken
82,495
55,800
Mitigated
58,041
28,712
Healing
28,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
22,482
3,391
2,138
5,561
19,110
8,301
962
7,503
11,607
50,839
0
L
Cthulhu
 
Cthulhu
14,829
805
1,675
3,973
23,243
22,707
38
4,884
17,292
39,755
0
L
Erlang Shen
CloneRico
Erlang Shen
9,936
3,326
4,145
5,532
16,113
15,582
406
5,594
9,950
0
15,608
L
Hachiman
Fozo2
Hachiman
11,560
4,504
1,647
2,801
14,931
6,454
1,018
3,155
11,231
0
27,600
W
Artemis
SimarglFox
Artemis
17,575
9,521
393
705
12,224
5,572
3,243
4,541
7,683
0
35,967
W
Sun Wukong
Sterb631
Sun Wukong
11,285
1,605
3,110
6,207
20,837
23,901
483
6,957
13,880
0
21,941
L
Anubis
Valikia
Anubis
15,959
205
492
5,277
13,443
7,515
0
4,186
8,588
41,294
0
L
Artemis
gankr
Artemis
15,428
808
1,497
1,682
14,765
5,783
76
3,376
10,222
0
19,321
W
10,870
309
3,090
2,519
9,790
6,347
364
3,875
5,915
0
26,954
W
Thor
异Kyle
Thor
14,776
2,398
1,772
3,217
18,349
11,679
184
7,912
10,437
0
21,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,194
Gold Earned
52,901
184
Minions Killed
173
0
Camps Cleared
0
1,560,605
Distance Traveled
1,368,704
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
12,624
789
64
4
0
308,304
1
L
Cthulhu
10,092
631
44
3
0
306,500
4
L
Erlang Shen
10,735
671
14
1
0
277,236
4
L
Hachiman
10,390
649
37
2
0
244,447
0
W
Artemis
11,936
746
50
3
0
307,825
0
W
Sun Wukong
11,975
748
30
2
0
334,895
4
L
Anubis
12,214
763
69
4
0
263,476
2
L
Artemis
9,470
592
9
1
0
277,045
3
W
Ne Zha
10,936
684
27
2
0
308,676
0
W
Thor
10,723
670
13
1
0
300,905
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role