Player Matchup

Geb
Geb
MythiCarl
Geb
Level 132
God Stats
16W - 7L
1,713 SR
Queue Stats
185W - 118L
1,570 Elo+
Party 2
Medusa
Medusa
NickTroll6087
Medusa
Level 86
God Stats
18W - 7L
1,546 SR
Queue Stats
66W - 40L
1,654 Elo+
Party 2
Nu Wa
Nu Wa
NotCindylou
Nu Wa
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 8L
1,732 Elo+
Party 2
Team Averages
Level 77
1,586 SR
1,652 Elo+

VS

Team Averages
Level 32
1,573 SR
1,558 Elo+
Sylvanus
Sylvanus
SnortinAddy
Sylvanus
Level 17
God Stats
1W - 4L
1,594 SR
Queue Stats
164W - 110L
1,547 Elo+
Party 1
Sun Wukong
Sun Wukong
SnortinPercs
Sun Wukong
Level 55
God Stats
2W - 4L
1,626 SR
Queue Stats
180W - 167L
1,476 Elo+
Party 1
Eset
Eset
onlysmite-
Eset
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 32L
1,650 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 7
11,959
664
17,205
18,381
22,388
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
6 / 4 / 5
12,307
684
20,962
14,656
4,511
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 3 / 10
11,697
650
19,887
10,144
4,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
SnortinAddy
Sylvanus
13
0 / 5 / 7
11,067
615
6,793
22,495
21,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sun Wukong
SnortinPercs
Sun Wukong
15
5 / 1 / 4
11,530
641
13,390
24,022
17,006
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
4 / 6 / 4
10,894
605
13,005
20,846
8,575
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
24
12
Kills
9
9
Deaths
12
22
Assists
15
Player
Kills
Deaths
Assists
KDA
W
4
2
7
3.75
W
6
4
5
2.13
W
2
3
10
2.33
L
Sylvanus
SnortinAddy
Sylvanus
0
5
7
0.7
L
Sun Wukong
SnortinPercs
Sun Wukong
5
1
4
7
L
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,054
Damage
33,188
43,181
Taken
67,363
31,223
Mitigated
47,011
7,901
Healing
26,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,205
1,523
0
2,057
18,381
22,388
0
8,059
10,322
38,963
0
W
20,962
7,041
0
5,594
14,656
4,511
1,297
7,088
7,568
0
63,564
W
19,887
5,739
0
250
10,144
4,324
1,206
5,088
5,056
53,552
0
L
Sylvanus
SnortinAddy
Sylvanus
6,793
937
4,258
6,869
22,495
21,430
527
13,063
9,432
21,540
0
L
Sun Wukong
SnortinPercs
Sun Wukong
13,390
1,648
1,689
5,347
24,022
17,006
564
12,727
11,295
0
52,843
L
13,005
1,054
1,929
5,962
20,846
8,575
427
11,944
8,902
69,101
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,963
Gold Earned
33,491
220
Minions Killed
243
9
Camps Cleared
5
995,074
Distance Traveled
968,572
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
11,959
664
36
2
0
361,755
2
W
Medusa
12,307
684
103
6
7
310,404
2
W
Nu Wa
11,697
650
81
5
2
322,915
2
L
Sylvanus
11,067
615
24
1
1
304,801
3
L
Sun Wukong
11,530
641
86
5
2
366,261
1
L
Eset
10,894
605
133
7
2
297,510
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role