Player Matchup

Anubis
Anubis
A Broke Junkie
Anubis
Level 135
God Stats
4W - 3L
1,698 SR
Queue Stats
164W - 110L
1,676 Elo+
Party 1
Cthulhu
Cthulhu
Papa508
Cthulhu
Level 84
God Stats
5W - 1L
1,667 SR
Queue Stats
39W - 31L
1,629 Elo+
Party 1
Danzaburou
Danzaburou
SmokinOnKeisha
Danzaburou
Level 22
God Stats
6W - 0L
2,047 SR
Queue Stats
35W - 2L
1,650 Elo+
Party 1
Team Averages
Level 80
1,804 SR
1,652 Elo+

VS

Team Averages
Level 35
1,449 SR
1,415 Elo+
Ra
Ra
Jiinxxy
Ra
Level 59
God Stats
3W - 7L
1,342 SR
Queue Stats
197W - 248L
1,417 Elo+
Party 2
Bellona
Bellona
candystripe
Bellona
Level 44
God Stats
28W - 36L
1,436 SR
Queue Stats
133W - 205L
1,327 Elo+
Party 2
Artemis
Artemis
nicotine420
Artemis
Level 3
God Stats
4W - 21L
1,570 SR
Queue Stats
4W - 22L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 0 / 15
8,156
816
6,382
5,867
3,277
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Papa508
Cthulhu
11
3 / 1 / 20
8,128
813
4,294
9,135
10,065
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
SmokinOnKeisha
Danzaburou
12
15 / 0 / 8
9,707
971
15,417
8,311
3,745
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 0
5,950
595
4,495
8,783
2,074
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
candystripe
Bellona
7
0 / 8 / 1
6,174
617
1,776
11,629
8,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
nicotine420
Artemis
7
0 / 10 / 1
5,885
589
3,768
9,313
2,129
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
2
24
Kills
0
1
Deaths
24
43
Assists
2
Player
Kills
Deaths
Assists
KDA
W
6
0
15
13.5
L
0
6
0
0
W
Cthulhu
Papa508
Cthulhu
3
1
20
13
W
Danzaburou
SmokinOnKeisha
Danzaburou
15
0
8
19
L
Bellona
candystripe
Bellona
0
8
1
0.06
L
Artemis
nicotine420
Artemis
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,093
Damage
10,039
23,313
Taken
29,725
17,087
Mitigated
12,377
9,391
Healing
1,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,382
420
0
3,053
5,867
3,277
150
1,039
4,660
22,430
0
L
4,495
148
272
351
8,783
2,074
248
2,928
5,855
20,167
0
W
Cthulhu
Papa508
Cthulhu
4,294
378
1,048
1,549
9,135
10,065
0
1,562
7,331
20,673
0
W
Danzaburou
SmokinOnKeisha
Danzaburou
15,417
8,616
0
3,741
8,311
3,745
994
1,803
6,238
0
29,610
L
Bellona
candystripe
Bellona
1,776
286
0
429
11,629
8,174
0
3,862
7,767
0
7,750
L
Artemis
nicotine420
Artemis
3,768
2,375
0
259
9,313
2,129
0
4,562
4,751
0
5,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,991
Gold Earned
18,009
100
Minions Killed
60
7
Camps Cleared
2
606,725
Distance Traveled
448,167
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,156
816
36
4
4
185,144
2
L
Ra
5,950
595
42
4
2
187,536
1
W
Cthulhu
8,128
813
36
4
2
224,730
3
W
Danzaburou
9,707
971
28
3
1
196,851
2
L
Bellona
6,174
617
11
1
0
131,935
1
L
Artemis
5,885
589
7
1
0
128,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role