Player Matchup

Olorun
Olorun
 
Olorun
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
GalacticOrbit
Thor
Level 7
God Stats
0W - 2L
1,395 SR
Queue Stats
0W - 4L
1,078 Elo+
Party 2
Cthulhu
Cthulhu
RageofTheEarth
Cthulhu
Level 160
God Stats
10W - 13L
1,603 SR
Queue Stats
585W - 478L
1,711 Elo+
Party 2
Team Averages
Level 105
1,499 SR
1,430 Elo+

VS

Team Averages
Level 92
1,592 SR
1,562 Elo+
Medusa
Medusa
Aminoácido
Medusa
Level 146
God Stats
3W - 1L
1,573 SR
Queue Stats
127W - 184L
1,623 Elo+
Solo
Fafnir
Fafnir
FlickinAsh
Fafnir
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
170W - 171L
1,506 Elo+
Party 1
Scylla
Scylla
JonnyD20
Scylla
Level 28
God Stats
3W - 1L
1,702 SR
Queue Stats
165W - 131L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
9
2 / 5 / 0
6,818
620
4,437
9,183
3,566
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

7
0 / 8 / 2
6,197
563
2,064
8,368
2,506
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
1 / 3 / 2
7,566
688
9,340
14,257
9,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
9 / 2 / 5
9,397
854
14,657
9,005
2,801
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fafnir
FlickinAsh
Fafnir
11
1 / 0 / 12
8,165
742
2,418
8,867
8,285
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
JonnyD20
Scylla
13
6 / 1 / 6
8,838
803
8,341
7,728
2,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
39
3
Kills
16
16
Deaths
3
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
2
5
0
0.4
W
Medusa
9
2
5
5.75
W
Fafnir
FlickinAsh
Fafnir
1
0
12
7
L
0
8
2
0.13
W
Scylla
JonnyD20
Scylla
6
1
6
9
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,841
Damage
25,416
31,808
Taken
25,600
15,702
Mitigated
13,518
4,616
Healing
11,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
4,437
2,168
83
2,198
9,183
3,566
0
2,226
6,817
20,536
0
W
Medusa
14,657
9,321
0
3,520
9,005
2,801
1,532
6,026
2,979
0
42,393
W
Fafnir
FlickinAsh
Fafnir
2,418
638
214
4,545
8,867
8,285
682
3,023
5,844
10,893
0
L
2,064
477
0
0
8,368
2,506
0
3,732
4,438
0
4,872
W
Scylla
JonnyD20
Scylla
8,341
1,295
0
3,189
7,728
2,432
117
5,530
2,198
22,636
0
L
9,340
377
54
2,281
14,257
9,630
0
4,482
9,609
31,417
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,581
Gold Earned
26,400
85
Minions Killed
123
3
Camps Cleared
7
497,709
Distance Traveled
625,815
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,818
620
36
3
2
176,137
4
W
Medusa
9,397
854
59
5
3
196,069
4
W
Fafnir
8,165
742
23
2
0
217,736
0
L
Thor
6,197
563
5
0
1
110,500
0
W
Scylla
8,838
803
41
4
4
212,010
3
L
Cthulhu
7,566
688
44
4
0
211,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role