Player Matchup

Izanami
Izanami
FBU_Eternal
Izanami
Level 37
God Stats
0W - 2L
1,227 SR
Queue Stats
19W - 30L
1,372 Elo+
Party 1
Chronos
Chronos
TeeArrr27
Chronos
Level 34
God Stats
6W - 1L
1,580 SR
Queue Stats
77W - 83L
1,485 Elo+
Party 1
Bellona
Bellona
diddysclub
Bellona
Level 148
God Stats
8W - 5L
1,665 SR
Queue Stats
185W - 235L
1,452 Elo+
Solo
Team Averages
Level 73
1,491 SR
1,436 Elo+

VS

Team Averages
Level 88
1,488 SR
1,465 Elo+
Cthulhu
Cthulhu
PoppaDome420
Cthulhu
Level 79
God Stats
2W - 1L
1,308 SR
Queue Stats
58W - 56L
1,493 Elo+
Solo
Ah Puch
Ah Puch
SquishyPK
Ah Puch
Level 84
God Stats
62W - 45L
1,588 SR
Queue Stats
146W - 111L
1,453 Elo+
Party 2
Gilgamesh
Gilgamesh
StaleMuffinz
Gilgamesh
Level 102
God Stats
17W - 11L
1,567 SR
Queue Stats
249W - 269L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FBU_Eternal
Izanami
15
3 / 10 / 5
11,558
608
15,857
20,017
7,159
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
TeeArrr27
Chronos
15
5 / 9 / 2
12,139
639
20,790
21,568
8,810
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
diddysclub
Bellona
14
3 / 9 / 2
10,988
578
13,346
20,909
18,814
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
PoppaDome420
Cthulhu
17
7 / 3 / 19
14,381
757
12,902
27,562
44,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ah Puch
SquishyPK
Ah Puch
19
13 / 5 / 11
14,423
759
27,428
14,993
7,004
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
StaleMuffinz
Gilgamesh
16
8 / 4 / 17
13,463
709
13,995
17,952
23,596
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
75
11
Kills
28
28
Deaths
12
9
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Izanami
FBU_Eternal
Izanami
3
10
5
0.55
W
Cthulhu
PoppaDome420
Cthulhu
7
3
19
5.5
W
Ah Puch
SquishyPK
Ah Puch
13
5
11
3.7
W
Gilgamesh
StaleMuffinz
Gilgamesh
8
4
17
4.13
L
Chronos
TeeArrr27
Chronos
5
9
2
0.67
L
Bellona
diddysclub
Bellona
3
9
2
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,993
Damage
54,325
62,494
Taken
60,507
34,783
Mitigated
74,646
9,117
Healing
17,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
FBU_Eternal
Izanami
15,857
12,027
0
1,682
20,017
7,159
555
14,173
5,844
0
48,251
W
Cthulhu
PoppaDome420
Cthulhu
12,902
825
239
7,133
27,562
44,046
518
9,833
17,729
32,287
0
W
Ah Puch
SquishyPK
Ah Puch
27,428
622
0
2,928
14,993
7,004
1,768
4,407
10,586
68,887
0
W
Gilgamesh
StaleMuffinz
Gilgamesh
13,995
3,358
1,528
5,181
17,952
23,596
719
4,930
13,022
0
24,861
L
Chronos
TeeArrr27
Chronos
20,790
10,551
0
2,883
21,568
8,810
225
15,565
6,003
50,024
4,745
L
Bellona
diddysclub
Bellona
13,346
3,904
602
3,950
20,909
18,814
0
11,025
9,884
0
36,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,685
Gold Earned
42,267
225
Minions Killed
161
10
Camps Cleared
6
911,468
Distance Traveled
1,038,791
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
11,558
608
90
5
5
299,119
0
W
Cthulhu
14,381
757
34
2
1
356,065
0
W
Ah Puch
14,423
759
103
5
4
349,735
1
W
Gilgamesh
13,463
709
24
1
1
332,991
3
L
Chronos
12,139
639
76
4
3
306,889
1
L
Bellona
10,988
578
59
3
2
305,460
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role