Player Matchup

Chronos
Chronos
Gold IV
 
Chronos
Gold IV
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Silver III
BombShot0
Sol
Silver III
Level 108
God Stats
1W - 3L
1,540 SR
Queue Stats
22W - 30L
1,105 MMR
Party 1
Odin
Odin
Gold V
MessyMatt
Odin
Gold V
Level 97
God Stats
25W - 16L
1,518 SR
Queue Stats
378W - 392L
1,292 MMR
Solo
Chaac
Chaac
Silver I
Tebiitan
Chaac
Silver I
Level 137
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 24L
1,338 MMR
Solo
Ravana
Ravana
Silver I
WinkWonk
Ravana
Silver I
Level 64
God Stats
2W - 0L
1,538 SR
Queue Stats
4W - 1L
1,574 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 107
1,519 SR
1,362 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 99
1,499 SR
1,415 MMR
Erlang Shen
Erlang Shen
Gold V
 
Erlang Shen
Gold V
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Bronze III
 
Izanami
Bronze III
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Raijin
Raijin
Gold III
HydroOxigen
Raijin
Gold III
Level 67
God Stats
0W - 1L
1,742 SR
Queue Stats
138W - 134L
1,381 MMR
Solo
Kali
Kali
Bronze III
ProApolloNA
Kali
Bronze III
Level 88
God Stats
1W - 1L
1,195 SR
Queue Stats
1W - 1L
1,500 MMR
Party 2
Cerberus
Cerberus
Silver I
loki0r9
Cerberus
Silver I
Level 107
God Stats
10W - 12L
1,557 SR
Queue Stats
231W - 240L
1,194 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
11
2 / 1 / 3
6,178
562
4,366
7,304
6,410
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

12
1 / 0 / 1
6,468
588
5,838
6,862
1,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Odin
10
2 / 0 / 3
6,029
548
3,756
7,125
4,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chaac
Tebiitan
Chaac
12
2 / 2 / 6
6,859
624
6,001
7,272
3,135
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ravana
WinkWonk
Ravana
13
8 / 1 / 3
7,733
703
5,444
5,894
2,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
TsukuyomiAthenaTiamatGilgameshMorgan Le Fay

VS

Bans
Sun WukongPersephoneGebAh PuchArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
11
2 / 3 / 0
6,410
583
5,376
8,703
5,267
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
 
Izanami
11
0 / 1 / 0
6,118
556
3,832
5,537
1,463
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Raijin
11
0 / 4 / 1
6,133
558
4,507
7,186
1,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

9
2 / 4 / 0
5,850
532
1,858
6,532
2,818
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
loki0r9
Cerberus
7
0 / 3 / 0
4,849
441
2,343
10,667
4,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
15
Kills
4
4
Deaths
15
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
2
1
3
3.5
L
Erlang Shen
 
Erlang Shen
2
3
0
0.67
L
Izanami
 
Izanami
0
1
0
0
W
1
0
1
1.5
L
Raijin
0
4
1
0.13
W
Odin
2
0
3
3.5
L
2
4
0
0.5
W
Chaac
Tebiitan
Chaac
2
2
6
2.5
W
Ravana
WinkWonk
Ravana
8
1
3
9.5
L
Cerberus
loki0r9
Cerberus
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,405
Damage
17,916
34,457
Taken
38,625
17,774
Mitigated
15,416
13,748
Healing
10,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
4,366
1,563
0
1,281
7,304
6,410
773
335
6,969
24,199
2,936
L
Erlang Shen
 
Erlang Shen
5,376
2,346
0
3,491
8,703
5,267
0
2,502
6,201
0
31,531
L
Izanami
 
Izanami
3,832
2,790
0
2,204
5,537
1,463
0
3,265
2,272
0
41,814
W
5,838
3,617
0
5,115
6,862
1,807
790
747
6,115
51,213
0
L
Raijin
4,507
1,089
0
684
7,186
1,598
0
87
7,099
37,301
0
W
Odin
3,756
674
0
2,473
7,125
4,348
145
1,630
5,437
3,810
20,344
L
1,858
950
0
2,062
6,532
2,818
0
661
5,871
0
27,798
W
Chaac
Tebiitan
Chaac
6,001
1,567
0
2,201
7,272
3,135
460
2,584
4,476
0
43,354
W
Ravana
WinkWonk
Ravana
5,444
1,289
0
2,678
5,894
2,074
1,660
1,288
4,450
0
39,369
L
Cerberus
loki0r9
Cerberus
2,343
195
0
2,509
10,667
4,270
0
3,548
7,119
14,434
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,267
Gold Earned
29,360
365
Minions Killed
336
0
Camps Cleared
0
1,162,956
Distance Traveled
1,021,148
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
6,178
562
52
5
0
203,300
3
L
Erlang Shen
6,410
583
64
6
0
199,901
3
L
Izanami
6,118
556
103
9
0
196,345
0
W
Sol
6,468
588
90
8
0
216,741
2
L
Raijin
6,133
558
82
7
0
189,488
4
W
Odin
6,029
548
44
4
0
237,255
2
L
Kali
5,850
532
53
5
0
231,120
0
W
Chaac
6,859
624
87
8
0
249,337
5
W
Ravana
7,733
703
92
8
0
256,323
8
L
Cerberus
4,849
441
34
3
0
204,294
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role