Player Matchup

Artio
Artio
Benji_113
Artio
Level 69
God Stats
3W - 4L
1,393 SR
Queue Stats
345W - 345L
1,459 Elo+
Party 1
Izanami
Izanami
K_20_20_K
Izanami
Level 67
God Stats
39W - 39L
1,492 SR
Queue Stats
399W - 382L
1,497 Elo+
Party 1
Bellona
Bellona
Octopushugz
Bellona
Level 151
God Stats
18W - 15L
1,511 SR
Queue Stats
402W - 398L
1,478 Elo+
Solo
Awilix
Awilix
SonOfaAbyss
Awilix
Level 160
God Stats
3W - 8L
1,318 SR
Queue Stats
414W - 414L
1,489 Elo+
Solo
Zeus
Zeus
The_seal_tamer
Zeus
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
361W - 364L
1,461 Elo+
Party 1
Team Averages
Level 110
1,443 SR
1,477 Elo+

VS

Team Averages
Level 106
1,510 SR
1,496 Elo+
Ao Kuang
Ao Kuang
Abzzzzy
Ao Kuang
Level 66
God Stats
69W - 56L
1,583 SR
Queue Stats
230W - 217L
1,495 Elo+
Solo
Fenrir
Fenrir
Einhaunder
Fenrir
Level 158
God Stats
2W - 7L
1,431 SR
Queue Stats
385W - 384L
1,510 Elo+
Party 2
Ymir
Ymir
Jswiss1904
Ymir
Level 149
God Stats
46W - 58L
1,499 SR
Queue Stats
417W - 403L
1,563 Elo+
Party 2
Hou Yi
Hou Yi
Loaded_SZVT
Hou Yi
Level 86
God Stats
76W - 92L
1,457 SR
Queue Stats
216W - 260L
1,462 Elo+
Solo
Zhong Kui
Zhong Kui
xpertarcher
Zhong Kui
Level 69
God Stats
4W - 4L
1,582 SR
Queue Stats
51W - 53L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Benji_113
Artio
11
6 / 0 / 15
8,058
672
7,454
9,447
7,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
K_20_20_K
Izanami
12
7 / 1 / 7
8,015
668
6,260
5,857
1,995
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Octopushugz
Bellona
13
3 / 0 / 2
7,665
639
5,324
6,905
4,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Awilix
11
5 / 3 / 9
6,924
577
5,775
7,762
2,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

12
4 / 2 / 6
7,317
610
6,705
5,575
1,880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Abzzzzy
Ao Kuang
8
2 / 7 / 1
5,362
447
4,193
10,702
2,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
Einhaunder
Fenrir
8
0 / 2 / 0
5,147
429
2,130
6,246
2,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
2 / 8 / 1
5,553
463
5,699
11,441
3,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hou Yi
10
1 / 4 / 0
5,928
494
2,556
6,542
1,621
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Zhong Kui
xpertarcher
Zhong Kui
9
1 / 5 / 3
5,792
483
4,414
10,480
5,956
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
11
25
Kills
6
6
Deaths
26
39
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Abzzzzy
Ao Kuang
2
7
1
0.36
W
Artio
Benji_113
Artio
6
0
15
13.5
L
Fenrir
Einhaunder
Fenrir
0
2
0
0
L
2
8
1
0.31
W
Izanami
K_20_20_K
Izanami
7
1
7
10.5
L
Hou Yi
1
4
0
0.25
W
Bellona
Octopushugz
Bellona
3
0
2
4
W
Awilix
5
3
9
3.17
W
4
2
6
3.5
L
Zhong Kui
xpertarcher
Zhong Kui
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,518
Damage
18,992
35,546
Taken
45,411
19,136
Mitigated
16,119
15,877
Healing
13,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Abzzzzy
Ao Kuang
4,193
955
0
2,816
10,702
2,785
0
2,512
8,089
21,603
0
W
Artio
Benji_113
Artio
7,454
1,611
1,063
4,276
9,447
7,978
304
4,063
5,136
16,686
0
L
Fenrir
Einhaunder
Fenrir
2,130
876
0
2,575
6,246
2,260
0
302
5,944
0
23,766
L
5,699
743
0
1,751
11,441
3,497
0
5,143
6,264
22,468
0
W
Izanami
K_20_20_K
Izanami
6,260
4,744
0
2,574
5,857
1,995
2,302
1,298
4,393
0
54,525
L
Hou Yi
2,556
978
0
2,343
6,542
1,621
0
1,383
5,159
0
34,373
W
Bellona
Octopushugz
Bellona
5,324
2,441
0
4,720
6,905
4,559
889
1,363
5,542
0
46,531
W
Awilix
5,775
2,150
0
1,480
7,762
2,724
0
3,989
3,751
0
23,350
W
6,705
974
0
1,764
5,575
1,880
320
3,454
2,056
37,801
0
L
Zhong Kui
xpertarcher
Zhong Kui
4,414
690
83
3,710
10,480
5,956
0
4,302
5,796
25,921
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,979
Gold Earned
27,782
340
Minions Killed
257
0
Camps Cleared
0
1,100,191
Distance Traveled
947,358
15
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
5,362
447
41
3
0
201,356
0
W
Artio
8,058
672
24
2
0
238,862
2
L
Fenrir
5,147
429
50
4
0
175,056
0
L
Ymir
5,553
463
44
4
0
175,824
0
W
Izanami
8,015
668
101
8
0
212,311
2
L
Hou Yi
5,928
494
65
5
0
195,399
0
W
Bellona
7,665
639
100
8
0
221,542
4
W
Awilix
6,924
577
42
4
0
235,846
1
W
Zeus
7,317
610
73
6
0
191,630
6
L
Zhong Kui
5,792
483
57
5
0
199,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role