Player Matchup

Ymir
Ymir
BlektheCe
Ymir
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 3L
1,687 Elo+
Party 4
Hel
Hel
FatalSTAR FIEND
Hel
Level 1
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 4
Hou Yi
Hou Yi
VivaLaAmya
Hou Yi
Level 21
God Stats
5W - 5L
1,425 SR
Queue Stats
21W - 20L
1,480 Elo+
Party 2
Fenrir
Fenrir
matthascrabs
Fenrir
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 10L
1,396 Elo+
Party 2
Gilgamesh
Gilgamesh
nikww99
Gilgamesh
Level 99
God Stats
5W - 1L
1,605 SR
Queue Stats
240W - 251L
1,509 Elo+
Party 2
Team Averages
Level 27
1,506 SR
1,514 Elo+

VS

Team Averages
Level 15
1,446 SR
1,507 Elo+
Freya
Freya
Dochooilday83
Freya
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
39W - 25L
1,552 Elo+
Party 3
Ymir
Ymir
Itzzzposeidon
Ymir
Level 17
God Stats
0W - 1L
1,189 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ares
Ares
RegalRemedy
Ares
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,645 Elo+
Party 1
Rama
Rama
Tucher
Rama
Level 16
God Stats
2W - 2L
1,545 SR
Queue Stats
24W - 14L
1,537 Elo+
Party 3
Bakasura
Bakasura
bhutia2
Bakasura
Level 5
God Stats
1W - 2L
1,496 SR
Queue Stats
12W - 18L
1,300 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
3 / 1 / 3
5,590
559
4,419
4,998
2,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
3 / 1 / 6
6,088
609
3,619
3,725
1,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
VivaLaAmya
Hou Yi
10
4 / 1 / 1
6,013
601
2,928
4,583
1,300
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
10
7 / 0 / 7
6,259
626
6,941
5,738
1,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
nikww99
Gilgamesh
12
8 / 0 / 2
6,882
688
6,613
5,428
3,074
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 5 / 1
4,829
483
2,643
6,244
1,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

4
0 / 7 / 0
3,633
363
1,603
8,131
2,596
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

6
0 / 6 / 0
4,039
404
537
6,663
4,940
Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Rama
Tucher
Rama
9
1 / 3 / 1
5,391
539
3,692
6,455
1,700
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bakasura
bhutia2
Bakasura
6
1 / 4 / 1
4,700
470
900
6,209
2,245
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
6
25
Kills
3
3
Deaths
25
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ymir
3
1
3
4.5
L
1
5
1
0.3
W
3
1
6
6
L
0
7
0
0
L
0
6
0
0
L
Rama
Tucher
Rama
1
3
1
0.5
W
Hou Yi
VivaLaAmya
Hou Yi
4
1
1
4.5
L
Bakasura
bhutia2
Bakasura
1
4
1
0.38
W
Fenrir
7
0
7
10.5
W
Gilgamesh
nikww99
Gilgamesh
8
0
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,520
Damage
9,375
24,472
Taken
33,702
9,524
Mitigated
13,276
7,819
Healing
3,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
4,419
879
0
1,435
4,998
2,014
0
429
4,569
30,163
0
L
2,643
1,393
0
570
6,244
1,795
190
1,877
4,185
15,129
0
W
3,619
85
655
2,089
3,725
1,280
206
1,166
2,559
27,556
0
L
1,603
945
0
0
8,131
2,596
0
2,447
5,481
7,013
0
L
537
304
0
0
6,663
4,940
47
458
6,205
8,873
0
L
Rama
Tucher
Rama
3,692
2,755
0
1,216
6,455
1,700
0
1,808
4,509
0
25,232
W
Hou Yi
VivaLaAmya
Hou Yi
2,928
1,817
0
1,149
4,583
1,300
298
863
3,698
0
29,381
L
Bakasura
bhutia2
Bakasura
900
509
0
1,318
6,209
2,245
0
1,255
4,826
0
8,416
W
Fenrir
6,941
1,772
0
1,927
5,738
1,856
186
1,534
4,194
0
25,220
W
Gilgamesh
nikww99
Gilgamesh
6,613
2,203
0
564
5,428
3,074
326
791
4,637
2,359
30,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,832
Gold Earned
22,592
281
Minions Killed
140
0
Camps Cleared
0
934,685
Distance Traveled
854,930
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,590
559
60
6
0
182,651
1
L
Freya
4,829
483
33
3
0
162,821
0
W
Hel
6,088
609
64
6
0
183,251
0
L
Ymir
3,633
363
4
0
0
191,507
1
L
Ares
4,039
404
18
2
0
152,591
1
L
Rama
5,391
539
60
6
0
171,998
2
W
Hou Yi
6,013
601
56
6
0
176,857
2
L
Bakasura
4,700
470
25
3
0
176,013
0
W
Fenrir
6,259
626
46
5
0
211,956
0
W
Gilgamesh
6,882
688
55
6
0
179,970
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role