Player Matchup

Sobek
Sobek
 
Sobek
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
 
Cthulhu
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
Neachunbedeu
Gilgamesh
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,468 Elo+
Party 1
Sol
Sol
lengthylink
Sol
Level 156
God Stats
3W - 2L
1,615 SR
Queue Stats
81W - 67L
1,501 Elo+
Party 3
Thanatos
Thanatos
oSenz
Thanatos
Level 24
God Stats
1W - 1L
1,407 SR
Queue Stats
21W - 20L
1,341 Elo+
Party 3
Team Averages
Level 82
1,505 SR
1,462 Elo+

VS

Team Averages
Level 75
1,562 SR
1,497 Elo+
Anhur
Anhur
CarefreeMeteor
Anhur
Level 104
God Stats
7W - 11L
1,340 SR
Queue Stats
615W - 595L
1,476 Elo+
Solo
Poseidon
Poseidon
NotSheifu
Poseidon
Level 39
God Stats
1W - 4L
1,362 SR
Queue Stats
56W - 56L
1,512 Elo+
Party 2
Osiris
Osiris
ReasonablePlay2
Osiris
Level 89
God Stats
4W - 2L
1,981 SR
Queue Stats
282W - 263L
1,546 Elo+
Party 2
Vamana
Vamana
TheNameQue-Barbe
Vamana
Level 121
God Stats
7W - 4L
1,627 SR
Queue Stats
411W - 396L
1,533 Elo+
Party 2
Xbalanque
Xbalanque
Varadahl
Xbalanque
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 13L
1,418 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
15
1 / 2 / 13
8,905
810
3,213
15,405
15,018
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cthulhu
 
Cthulhu
15
1 / 3 / 10
8,860
805
10,143
16,429
20,935
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Gilgamesh
Neachunbedeu
Gilgamesh
16
4 / 1 / 10
10,596
963
14,374
18,039
12,798
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
8 / 2 / 6
10,377
943
16,974
11,291
5,184
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Thanatos
oSenz
Thanatos
15
7 / 2 / 7
9,760
887
11,971
8,293
4,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 4
8,120
738
7,285
10,085
4,274
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poseidon
NotSheifu
Poseidon
13
1 / 5 / 5
8,242
749
11,449
7,822
3,316
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
1 / 2 / 5
8,445
768
13,312
14,877
16,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
2 / 3 / 5
9,349
850
7,509
19,302
17,859
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Xbalanque
Varadahl
Xbalanque
14
3 / 6 / 4
8,384
762
8,205
11,256
4,899
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
31
21
Kills
8
10
Deaths
21
46
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
1
2
13
3.75
W
Cthulhu
 
Cthulhu
1
3
10
2
L
1
5
4
0.6
W
Gilgamesh
Neachunbedeu
Gilgamesh
4
1
10
9
L
Poseidon
NotSheifu
Poseidon
1
5
5
0.7
L
1
2
5
1.75
L
2
3
5
1.5
L
Xbalanque
Varadahl
Xbalanque
3
6
4
0.83
W
8
2
6
5.5
W
Thanatos
oSenz
Thanatos
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,675
Damage
47,760
69,457
Taken
63,342
58,757
Mitigated
46,415
32,935
Healing
24,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
3,213
434
826
2,976
15,405
15,018
945
1,854
11,444
7,671
0
W
Cthulhu
 
Cthulhu
10,143
556
1,965
4,267
16,429
20,935
153
3,187
12,756
23,058
0
L
7,285
2,788
0
578
10,085
4,274
750
6,151
3,673
0
14,988
W
Gilgamesh
Neachunbedeu
Gilgamesh
14,374
3,190
771
7,579
18,039
12,798
469
4,207
13,381
91
23,994
L
Poseidon
NotSheifu
Poseidon
11,449
1,414
1,599
1,148
7,822
3,316
155
4,662
3,113
21,348
0
L
13,312
2,731
2,878
4,467
14,877
16,067
0
5,488
8,764
0
21,473
L
7,509
2,818
3,808
8,530
19,302
17,859
343
8,573
9,950
0
20,323
L
Xbalanque
Varadahl
Xbalanque
8,205
3,462
1,162
800
11,256
4,899
695
4,478
6,551
0
14,160
W
16,974
4,872
1,051
5,757
11,291
5,184
3,781
1,052
9,890
37,932
0
W
Thanatos
oSenz
Thanatos
11,971
859
1,102
6,641
8,293
4,822
836
1,149
6,224
0
15,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,498
Gold Earned
42,540
108
Minions Killed
99
0
Camps Cleared
0
1,098,569
Distance Traveled
1,003,655
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,905
810
5
0
0
201,694
0
W
Cthulhu
8,860
805
29
3
0
219,546
3
L
Anhur
8,120
738
31
3
0
177,557
2
W
Gilgamesh
10,596
963
14
1
0
232,545
2
L
Poseidon
8,242
749
24
2
0
178,091
1
L
Osiris
8,445
768
23
2
0
247,275
0
L
Vamana
9,349
850
9
1
0
216,093
1
L
Xbalanque
8,384
762
12
1
0
184,639
0
W
Sol
10,377
943
46
4
0
196,630
0
W
Thanatos
9,760
887
14
1
0
248,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role