Player Matchup

Kuzenbo
Kuzenbo
Bappley
Kuzenbo
Level 63
God Stats
13W - 6L
1,505 SR
Queue Stats
211W - 202L
1,567 Elo+
Party 1
Awilix
Awilix
Cian123
Awilix
Level 103
God Stats
33W - 24L
1,387 SR
Queue Stats
219W - 174L
1,522 Elo+
Party 2
Ullr
Ullr
ItsCaptainK
Ullr
Level 99
God Stats
38W - 38L
1,692 SR
Queue Stats
458W - 423L
1,562 Elo+
Party 1
Tiamat
Tiamat
KingHarry
Tiamat
Level 126
God Stats
2W - 1L
1,506 SR
Queue Stats
164W - 133L
1,551 Elo+
Party 2
Ne Zha
Ne Zha
coolino
Ne Zha
Level 112
God Stats
19W - 16L
1,614 SR
Queue Stats
636W - 579L
1,553 Elo+
Party 1
Team Averages
Level 101
1,541 SR
1,551 Elo+

VS

Team Averages
Level 129
1,519 SR
1,506 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fafnir
Fafnir
Catafracta
Fafnir
Level 149
God Stats
1W - 2L
1,511 SR
Queue Stats
548W - 588L
1,482 Elo+
Solo
Mercury
Mercury
KrispyKhaos
Mercury
Level 128
God Stats
39W - 55L
1,400 SR
Queue Stats
108W - 120L
1,472 Elo+
Solo
Janus
Janus
LordFingolfin
Janus
Level 155
God Stats
6W - 3L
1,687 SR
Queue Stats
173W - 170L
1,556 Elo+
Solo
Odin
Odin
TangoWhiskey
Odin
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
197W - 162L
1,520 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Bappley
Kuzenbo
13
0 / 2 / 4
8,852
422
5,286
16,399
21,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Awilix
Cian123
Awilix
18
6 / 3 / 1
11,183
533
9,818
15,098
6,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
6 / 0 / 4
12,465
594
10,232
8,117
3,638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
KingHarry
Tiamat
16
3 / 1 / 7
10,124
482
15,359
11,004
6,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
coolino
Ne Zha
18
2 / 0 / 4
11,488
547
16,861
15,429
18,914
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
14
0 / 6 / 2
8,994
428
12,338
16,512
5,103
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Fafnir
Catafracta
Fafnir
13
1 / 2 / 3
8,561
408
5,302
21,046
27,447
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
KrispyKhaos
Mercury
18
2 / 4 / 2
10,460
498
7,900
14,862
5,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
2 / 3 / 4
10,158
484
8,147
8,816
3,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
1 / 2 / 0
9,382
447
9,424
18,315
13,024
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
17
17
Kills
6
6
Deaths
17
20
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
0
6
2
0.17
W
Kuzenbo
Bappley
Kuzenbo
0
2
4
1
L
Fafnir
Catafracta
Fafnir
1
2
3
1.25
W
Awilix
Cian123
Awilix
6
3
1
2.17
W
6
0
4
8
W
Tiamat
KingHarry
Tiamat
3
1
7
6.5
L
Mercury
KrispyKhaos
Mercury
2
4
2
0.75
L
2
3
4
1.33
L
1
2
0
0.5
W
Ne Zha
coolino
Ne Zha
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,556
Damage
43,111
66,047
Taken
79,551
57,311
Mitigated
54,427
24,215
Healing
26,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
12,338
4,864
0
6,204
16,512
5,103
348
2,470
13,832
0
74,002
W
Kuzenbo
Bappley
Kuzenbo
5,286
1,832
0
1,922
16,399
21,294
75
5,549
10,850
24,992
0
L
Fafnir
Catafracta
Fafnir
5,302
1,315
3,102
6,037
21,046
27,447
122
8,891
11,315
20,712
0
W
Awilix
Cian123
Awilix
9,818
3,945
0
5,498
15,098
6,510
0
3,284
11,814
0
92,630
W
10,232
4,111
0
4,024
8,117
3,638
987
1,059
7,058
0
114,354
W
Tiamat
KingHarry
Tiamat
15,359
1,079
0
5,664
11,004
6,955
0
3,796
7,208
71,675
0
L
Mercury
KrispyKhaos
Mercury
7,900
3,988
0
5,569
14,862
5,701
19
3,956
10,487
0
90,648
L
8,147
516
207
1,478
8,816
3,152
49
3,379
5,249
83,845
0
L
9,424
999
0
4,130
18,315
13,024
0
3,646
13,092
12,082
46,288
W
Ne Zha
coolino
Ne Zha
16,861
3,459
0
7,107
15,429
18,914
0
2,831
12,598
20,129
67,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,112
Gold Earned
47,555
652
Minions Killed
635
0
Camps Cleared
0
2,122,276
Distance Traveled
1,963,858
23
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
8,994
428
141
7
0
338,895
2
W
Kuzenbo
8,852
422
28
1
0
439,319
9
L
Fafnir
8,561
408
28
1
0
349,839
4
W
Awilix
11,183
533
138
7
0
428,176
0
W
Ullr
12,465
594
194
9
0
413,582
8
W
Tiamat
10,124
482
133
6
0
409,844
0
L
Mercury
10,460
498
163
8
0
475,152
5
L
Janus
10,158
484
177
8
0
433,512
7
L
Odin
9,382
447
126
6
0
366,460
2
W
Ne Zha
11,488
547
159
8
0
431,355
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role