Player Matchup

Jing Wei
Jing Wei
DyingMercury
Jing Wei
Level 22
God Stats
3W - 2L
1,352 SR
Queue Stats
12W - 9L
1,474 Elo+
Party 1
Kuzenbo
Kuzenbo
InsidiousMunch
Kuzenbo
Level 45
God Stats
5W - 4L
1,411 SR
Queue Stats
12W - 9L
1,474 Elo+
Party 1
Vamana
Vamana
MoonTerm
Vamana
Level 86
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 24L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
SadMorta
Gilgamesh
Level 17
God Stats
9W - 6L
1,572 SR
Queue Stats
15W - 11L
1,530 Elo+
Party 1
Merlin
Merlin
SleepyLui
Merlin
Level 12
God Stats
10W - 8L
1,554 SR
Queue Stats
13W - 11L
1,520 Elo+
Party 1
Team Averages
Level 36
1,478 SR
1,500 Elo+

VS

Team Averages
Level 17
1,554 SR
1,386 Elo+
Pele
Pele
Givemealot
Pele
Level 28
God Stats
4W - 4L
1,614 SR
Queue Stats
50W - 46L
1,365 Elo+
Party 3
Heimdallr
Heimdallr
InfiniteLitZ
Heimdallr
Level 22
God Stats
7W - 3L
1,654 SR
Queue Stats
34W - 36L
1,356 Elo+
Party 3
Kuzenbo
Kuzenbo
Rzanatta
Kuzenbo
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,271 Elo+
Party 2
Erlang Shen
Erlang Shen
Tatycomend02
Erlang Shen
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 78L
1,439 Elo+
Party 2
Kukulkan
Kukulkan
dappperdino
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DyingMercury
Jing Wei
13
0 / 1 / 4
7,829
435
1,371
5,119
1,560
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
4 / 0 / 2
8,923
496
2,530
8,508
7,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Vamana
MoonTerm
Vamana
17
8 / 0 / 3
10,746
597
10,609
13,387
12,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Gilgamesh
SadMorta
Gilgamesh
18
9 / 0 / 4
11,185
621
9,411
12,325
5,832
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Merlin
SleepyLui
Merlin
18
8 / 1 / 8
11,614
645
11,781
5,089
2,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 0
9,036
502
7,471
14,806
4,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heimdallr
InfiniteLitZ
Heimdallr
14
0 / 5 / 2
8,280
460
5,947
11,851
3,991
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
Rzanatta
Kuzenbo
8
0 / 5 / 0
6,025
335
3,456
8,711
6,395
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Erlang Shen
Tatycomend02
Erlang Shen
11
0 / 6 / 0
7,219
401
4,917
11,081
6,850
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Kukulkan
dappperdino
Kukulkan
12
0 / 7 / 0
7,689
427
965
8,427
2,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
4
29
Kills
2
2
Deaths
29
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
DyingMercury
Jing Wei
0
1
4
2
L
2
6
0
0.33
L
Heimdallr
InfiniteLitZ
Heimdallr
0
5
2
0.2
W
4
0
2
5
W
Vamana
MoonTerm
Vamana
8
0
3
9.5
L
Kuzenbo
Rzanatta
Kuzenbo
0
5
0
0
W
Gilgamesh
SadMorta
Gilgamesh
9
0
4
11
W
Merlin
SleepyLui
Merlin
8
1
8
12
L
Erlang Shen
Tatycomend02
Erlang Shen
0
6
0
0
L
Kukulkan
dappperdino
Kukulkan
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,702
Damage
22,756
44,428
Taken
54,876
29,711
Mitigated
24,420
13,394
Healing
12,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
DyingMercury
Jing Wei
1,371
936
0
1,682
5,119
1,560
1,437
677
4,442
0
38,495
L
7,471
2,806
0
5,871
14,806
4,646
364
747
13,801
0
67,252
L
Heimdallr
InfiniteLitZ
Heimdallr
5,947
2,879
0
3,885
11,851
3,991
820
3,610
8,081
0
61,747
W
2,530
1,443
0
2,927
8,508
7,574
522
1,347
7,161
28,785
0
W
Vamana
MoonTerm
Vamana
10,609
5,167
0
6,105
13,387
12,739
0
852
12,535
885
59,621
L
Kuzenbo
Rzanatta
Kuzenbo
3,456
1,171
0
710
8,711
6,395
14
3,041
5,459
13,982
0
W
Gilgamesh
SadMorta
Gilgamesh
9,411
3,255
0
2,268
12,325
5,832
1,235
366
11,919
0
97,529
W
Merlin
SleepyLui
Merlin
11,781
696
0
412
5,089
2,006
218
1,419
3,630
72,249
0
L
Erlang Shen
Tatycomend02
Erlang Shen
4,917
2,841
0
2,392
11,081
6,850
578
1,604
8,572
0
32,216
L
Kukulkan
dappperdino
Kukulkan
965
393
0
0
8,427
2,538
180
5,120
2,829
31,716
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,297
Gold Earned
38,249
527
Minions Killed
440
0
Camps Cleared
0
1,869,052
Distance Traveled
1,468,943
21
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
7,829
435
84
5
0
396,040
2
L
Pele
9,036
502
126
7
0
337,964
2
L
Heimdallr
8,280
460
116
6
0
322,077
11
W
Kuzenbo
8,923
496
44
2
0
325,354
3
W
Vamana
10,746
597
119
7
0
355,372
5
L
Kuzenbo
6,025
335
27
2
0
249,939
1
W
Gilgamesh
11,185
621
141
8
0
455,222
5
W
Merlin
11,614
645
139
8
0
337,064
6
L
Erlang Shen
7,219
401
71
4
0
260,752
1
L
Kukulkan
7,689
427
100
6
0
298,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role