Player Matchup

King Arthur
King Arthur
Heart eh
King Arthur
Level 129
God Stats
2W - 2L
1,589 SR
Queue Stats
48W - 41L
1,490 Elo+
Party 2
Cthulhu
Cthulhu
I DarIing I
Cthulhu
Level 23
God Stats
9W - 6L
1,492 SR
Queue Stats
10W - 9L
1,519 Elo+
Party 2
Anubis
Anubis
Kindofdifferent
Anubis
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 19L
1,384 Elo+
Solo
Artemis
Artemis
KineticGoon
Artemis
Level 24
God Stats
10W - 13L
1,494 SR
Queue Stats
14W - 17L
1,391 Elo+
Solo
Odin
Odin
VioletAir7
Odin
Level 69
God Stats
19W - 6L
1,625 SR
Queue Stats
40W - 36L
1,454 Elo+
Party 2
Team Averages
Level 53
1,540 SR
1,448 Elo+

VS

Team Averages
Level 45
1,600 SR
1,460 Elo+
Aphrodite
Aphrodite
DrPepper97
Aphrodite
Level 26
God Stats
2W - 7L
1,638 SR
Queue Stats
105W - 80L
1,528 Elo+
Solo
Tyr
Tyr
ELSWAGER911
Tyr
Level 126
God Stats
21W - 21L
1,529 SR
Queue Stats
485W - 438L
1,503 Elo+
Party 1
Fenrir
Fenrir
FamishedSloth91
Fenrir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 74L
1,310 Elo+
Party 1
Neith
Neith
Glafna
Neith
Level 29
God Stats
9W - 8L
1,509 SR
Queue Stats
25W - 20L
1,399 Elo+
Solo
Bacchus
Bacchus
dondomodin
Bacchus
Level 18
God Stats
2W - 2L
1,823 SR
Queue Stats
54W - 60L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Heart eh
King Arthur
19
7 / 3 / 15
12,535
737
14,059
18,432
24,206
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
I DarIing I
Cthulhu
17
4 / 1 / 12
11,678
687
9,951
13,344
13,687
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
10 / 4 / 8
13,391
788
20,558
12,287
8,892
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
KineticGoon
Artemis
16
2 / 3 / 8
10,383
611
11,915
11,202
4,667
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
4 / 2 / 15
11,903
700
10,010
13,674
15,291
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DrPepper97
Aphrodite
15
0 / 4 / 6
9,529
561
7,710
8,911
4,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
6 / 2 / 1
13,414
789
9,772
25,584
24,472
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
0 / 10 / 7
9,615
566
3,667
16,115
7,139
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Neith
Glafna
Neith
18
2 / 5 / 6
10,796
635
14,253
12,366
4,959
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
dondomodin
Bacchus
18
5 / 6 / 5
12,205
718
11,933
15,872
15,428
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
38
27
Kills
13
13
Deaths
27
58
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
DrPepper97
Aphrodite
0
4
6
0.75
L
6
2
1
3.25
L
0
10
7
0.35
L
Neith
Glafna
Neith
2
5
6
1
W
King Arthur
Heart eh
King Arthur
7
3
15
4.83
W
Cthulhu
I DarIing I
Cthulhu
4
1
12
10
W
10
4
8
3.5
W
Artemis
KineticGoon
Artemis
2
3
8
2
W
4
2
15
5.75
L
Bacchus
dondomodin
Bacchus
5
6
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,493
Damage
47,335
68,939
Taken
78,848
66,743
Mitigated
56,290
11,401
Healing
17,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
DrPepper97
Aphrodite
7,710
262
5,479
2,357
8,911
4,292
162
2,419
6,400
21,557
0
L
9,772
1,112
0
5,418
25,584
24,472
354
10,838
14,146
530
54,361
L
3,667
1,065
458
862
16,115
7,139
0
6,445
9,421
0
11,139
L
Neith
Glafna
Neith
14,253
5,828
0
2,656
12,366
4,959
925
5,205
6,900
0
39,602
W
King Arthur
Heart eh
King Arthur
14,059
3,222
0
3,699
18,432
24,206
138
5,292
13,140
0
33,697
W
Cthulhu
I DarIing I
Cthulhu
9,951
160
0
991
13,344
13,687
230
2,229
11,115
20,684
0
W
20,558
580
0
2,510
12,287
8,892
774
4,349
7,938
46,918
0
W
Artemis
KineticGoon
Artemis
11,915
6,726
0
1,333
11,202
4,667
3,245
4,900
6,302
0
36,920
W
10,010
1,120
0
2,868
13,674
15,291
313
3,409
10,265
12,078
27,247
L
Bacchus
dondomodin
Bacchus
11,933
740
0
294
15,872
15,428
0
7,158
8,583
29,889
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,890
Gold Earned
55,559
284
Minions Killed
289
7
Camps Cleared
9
1,490,449
Distance Traveled
1,446,140
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
9,529
561
34
2
0
307,180
0
L
Tyr
13,414
789
86
5
3
369,213
1
L
Fenrir
9,615
566
14
1
3
238,989
0
L
Neith
10,796
635
90
5
3
250,153
1
W
King Arthur
12,535
737
33
2
2
290,132
0
W
Cthulhu
11,678
687
32
2
0
316,448
0
W
Anubis
13,391
788
81
5
4
287,510
0
W
Artemis
10,383
611
57
3
1
256,705
0
W
Odin
11,903
700
81
5
0
339,654
0
L
Bacchus
12,205
718
65
4
0
280,605
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role