Player Matchup

Ymir
Ymir
CallMeDooDLeZ
Ymir
Level 127
God Stats
6W - 6L
1,420 SR
Queue Stats
630W - 608L
1,561 Elo+
Solo
Tyr
Tyr
KRITICALITY
Tyr
Level 128
God Stats
8W - 17L
1,489 SR
Queue Stats
696W - 658L
1,598 Elo+
Solo
Anhur
Anhur
THE_Snowman99
Anhur
Level 64
God Stats
3W - 2L
1,756 SR
Queue Stats
102W - 96L
1,509 Elo+
Solo
Agni
Agni
lopman2
Agni
Level 102
God Stats
2W - 3L
1,285 SR
Queue Stats
527W - 483L
1,611 Elo+
Solo
Pele
Pele
mkjch
Pele
Level 155
God Stats
7W - 6L
1,574 SR
Queue Stats
315W - 282L
1,596 Elo+
Solo
Team Averages
Level 115
1,505 SR
1,575 Elo+

VS

Team Averages
Level 129
1,424 SR
1,563 Elo+
Hachiman
Hachiman
Bleeding_UwU_
Hachiman
Level 105
God Stats
34W - 28L
1,330 SR
Queue Stats
493W - 403L
1,583 Elo+
Solo
Sylvanus
Sylvanus
Darien_f93
Sylvanus
Level 128
God Stats
3W - 9L
1,244 SR
Queue Stats
856W - 805L
1,501 Elo+
Solo
Gilgamesh
Gilgamesh
Grouper_Trooper
Gilgamesh
Level 127
God Stats
43W - 28L
1,604 SR
Queue Stats
265W - 259L
1,544 Elo+
Solo
Heimdallr
Heimdallr
Orangefacepotus1
Heimdallr
Level 157
God Stats
22W - 23L
1,466 SR
Queue Stats
530W - 479L
1,545 Elo+
Solo
Ah Puch
Ah Puch
WDZ666
Ah Puch
Level 126
God Stats
7W - 9L
1,478 SR
Queue Stats
533W - 498L
1,644 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 5
8,990
360
7,394
21,708
19,601
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
0 / 0 / 0
12,579
503
7,017
29,303
27,686
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
0 / 9 / 3
10,704
428
3,508
16,125
2,760
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Agni
lopman2
Agni
17
3 / 4 / 4
11,191
448
13,043
11,214
3,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Pele
mkjch
Pele
20
3 / 7 / 4
12,089
484
9,013
21,365
7,673
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Bleeding_UwU_
Hachiman
20
15 / 2 / 7
16,466
659
27,169
14,258
6,417
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
Darien_f93
Sylvanus
20
2 / 0 / 2
14,842
594
16,333
18,021
27,546
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Talisman

Talisman

+75
Health
+15
Magical Protection

Gilgamesh
Grouper_Trooper
Gilgamesh
18
2 / 0 / 13
13,475
539
10,220
20,620
24,204
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heimdallr
19
4 / 3 / 9
13,253
530
10,264
19,768
14,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
WDZ666
Ah Puch
18
3 / 2 / 9
13,128
525
10,217
9,558
4,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
66
7
Kills
26
26
Deaths
7
16
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Bleeding_UwU_
Hachiman
15
2
7
9.25
L
1
6
5
0.58
W
Sylvanus
Darien_f93
Sylvanus
2
0
2
3
W
Gilgamesh
Grouper_Trooper
Gilgamesh
2
0
13
8.5
L
0
0
0
0
W
Heimdallr
4
3
9
2.83
L
0
9
3
0.17
W
Ah Puch
WDZ666
Ah Puch
3
2
9
3.75
L
Agni
lopman2
Agni
3
4
4
1.25
L
Pele
mkjch
Pele
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,975
Damage
74,203
99,715
Taken
82,225
61,248
Mitigated
76,616
28,590
Healing
43,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Bleeding_UwU_
Hachiman
27,169
16,389
0
8,282
14,258
6,417
6,844
3,736
10,344
0
158,101
L
7,394
1,642
381
2,063
21,708
19,601
0
4,637
16,796
20,708
0
W
Sylvanus
Darien_f93
Sylvanus
16,333
3,647
2,576
12,885
18,021
27,546
1,844
2,943
15,014
90,324
21,843
W
Gilgamesh
Grouper_Trooper
Gilgamesh
10,220
2,084
740
7,711
20,620
24,204
590
6,885
13,305
9,278
40,276
L
7,017
445
0
15,034
29,303
27,686
769
14,043
15,170
0
97,180
W
Heimdallr
10,264
3,251
0
6,410
19,768
14,104
1,126
3,637
15,966
0
102,246
L
3,508
1,575
0
2,013
16,125
2,760
1,918
1,087
15,004
0
70,170
W
Ah Puch
WDZ666
Ah Puch
10,217
137
0
4,489
9,558
4,345
1,656
4,206
5,212
73,021
0
L
Agni
lopman2
Agni
13,043
382
87
1,866
11,214
3,528
0
3,743
7,267
76,769
0
L
Pele
mkjch
Pele
9,013
2,615
0
7,146
21,365
7,673
0
3,004
18,246
0
116,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,553
Gold Earned
71,164
725
Minions Killed
728
0
Camps Cleared
0
2,444,240
Distance Traveled
2,317,581
39
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
16,466
659
179
7
0
487,653
8
L
Ymir
8,990
360
17
1
0
478,043
5
W
Sylvanus
14,842
594
208
8
0
419,581
5
W
Gilgamesh
13,475
539
62
2
0
482,913
3
L
Tyr
12,579
503
220
9
0
540,706
5
W
Heimdallr
13,253
530
126
5
0
454,413
5
L
Anhur
10,704
428
158
6
0
429,378
7
W
Ah Puch
13,128
525
153
6
0
473,021
9
L
Agni
11,191
448
148
6
0
492,043
11
L
Pele
12,089
484
182
7
0
504,070
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role