Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
EriioI
Amaterasu
Level 81
God Stats
2W - 5L
1,424 SR
Queue Stats
7W - 10L
1,273 Elo+
Party 1
Tiamat
Tiamat
SJock09
Tiamat
Level 28
God Stats
7W - 16L
1,292 SR
Queue Stats
53W - 120L
1,384 Elo+
Solo
Hun Batz
Hun Batz
SanzettiHD
Hun Batz
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
212W - 211L
1,471 Elo+
Solo
Baron Samedi
Baron Samedi
TXN JIMENEZ5235
Baron Samedi
Level 8
God Stats
0W - 4L
1,170 SR
Queue Stats
2W - 5L
1,227 Elo+
Party 1
Team Averages
Level 32
1,377 SR
1,371 Elo+

VS

Team Averages
Level 32
1,425 SR
1,457 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
KENZO893
Chaac
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,274 Elo+
Solo
Anhur
Anhur
NotoriusBigg
Anhur
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 11L
1,659 Elo+
Party 2
Cerberus
Cerberus
Vairix
Cerberus
Level 28
God Stats
10W - 16L
1,350 SR
Queue Stats
71W - 85L
1,383 Elo+
Party 3
He Bo
He Bo
VersaceBredstix
He Bo
Level 33
God Stats
2W - 3L
1,276 SR
Queue Stats
61W - 45L
1,469 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
10
0 / 5 / 0
6,316
351
3,584
7,966
2,205
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Amaterasu
EriioI
Amaterasu
13
3 / 2 / 3
8,407
467
5,550
7,537
5,373
Tiamat
SJock09
Tiamat
15
1 / 5 / 1
8,865
493
7,234
12,836
7,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hun Batz
SanzettiHD
Hun Batz
14
6 / 5 / 3
9,428
524
11,035
14,481
5,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Baron Samedi
TXN JIMENEZ5235
Baron Samedi
11
0 / 5 / 0
6,539
363
2,973
10,147
3,706
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
17
8 / 3 / 3
10,564
587
11,525
9,938
4,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chaac
KENZO893
Chaac
14
2 / 3 / 0
8,837
491
2,470
11,193
6,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
7 / 0 / 4
10,448
580
7,133
9,399
3,406
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cerberus
Vairix
Cerberus
14
5 / 0 / 8
8,874
493
7,811
12,072
12,275
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
0 / 4 / 3
8,457
470
3,432
10,958
2,784
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
40
10
Kills
22
22
Deaths
10
7
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
0
5
0
0
W
Kukulkan
 
Kukulkan
8
3
3
3.17
L
Amaterasu
EriioI
Amaterasu
3
2
3
2.25
W
Chaac
KENZO893
Chaac
2
3
0
0.67
W
7
0
4
9
L
Tiamat
SJock09
Tiamat
1
5
1
0.3
L
Hun Batz
SanzettiHD
Hun Batz
6
5
3
1.5
L
Baron Samedi
TXN JIMENEZ5235
Baron Samedi
0
5
0
0
W
Cerberus
Vairix
Cerberus
5
0
8
9
W
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,376
Damage
32,371
52,967
Taken
53,560
23,773
Mitigated
28,741
15,259
Healing
16,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
3,584
1,777
0
1,477
7,966
2,205
396
2,299
5,623
0
25,465
W
Kukulkan
 
Kukulkan
11,525
1,227
0
1,108
9,938
4,034
0
3,685
5,927
70,149
0
L
Amaterasu
EriioI
Amaterasu
5,550
1,528
0
3,067
7,537
5,373
25
1,008
6,156
0
31,785
W
Chaac
KENZO893
Chaac
2,470
506
0
3,782
11,193
6,242
674
0
10,905
0
42,099
W
7,133
3,102
0
3,931
9,399
3,406
2,142
829
8,523
0
78,808
L
Tiamat
SJock09
Tiamat
7,234
309
50
3,595
12,836
7,426
121
7,961
4,363
56,641
0
L
Hun Batz
SanzettiHD
Hun Batz
11,035
3,517
0
4,077
14,481
5,063
0
6,362
7,781
0
62,645
L
Baron Samedi
TXN JIMENEZ5235
Baron Samedi
2,973
407
158
2,835
10,147
3,706
0
4,016
5,795
27,954
0
W
Cerberus
Vairix
Cerberus
7,811
790
0
4,110
12,072
12,275
312
3,993
7,849
28,287
0
W
3,432
496
0
3,674
10,958
2,784
0
1,381
9,349
54,425
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,555
Gold Earned
47,180
390
Minions Killed
520
0
Camps Cleared
0
1,576,052
Distance Traveled
1,706,583
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
6,316
351
57
3
0
272,315
3
W
Kukulkan
10,564
587
143
8
0
309,402
5
L
Amaterasu
8,407
467
57
3
0
327,058
6
W
Chaac
8,837
491
84
5
0
340,712
0
W
Anhur
10,448
580
136
8
0
327,746
5
L
Tiamat
8,865
493
125
7
0
313,214
2
L
Hun Batz
9,428
524
106
6
0
363,420
6
L
Baron Samedi
6,539
363
45
3
0
300,045
2
W
Cerberus
8,874
493
47
3
0
392,160
7
W
He Bo
8,457
470
110
6
0
336,563
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role