Player Matchup

Geb
Geb
Bummerito
Geb
Level 28
God Stats
39W - 25L
1,579 SR
Queue Stats
75W - 60L
1,425 Elo+
Party 2
Skadi
Skadi
SimpleVoice
Skadi
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 37L
1,390 Elo+
Party 3
Sun Wukong
Sun Wukong
Union1012022
Sun Wukong
Level 84
God Stats
3W - 2L
1,732 SR
Queue Stats
321W - 287L
1,490 Elo+
Party 2
Poseidon
Poseidon
xKuvira
Poseidon
Level 42
God Stats
10W - 12L
1,513 SR
Queue Stats
123W - 114L
1,492 Elo+
Party 3
Pele
Pele
xXDeeadManXx
Pele
Level 61
God Stats
27W - 14L
1,650 SR
Queue Stats
302W - 234L
1,536 Elo+
Party 2
Team Averages
Level 57
1,595 SR
1,467 Elo+

VS

Team Averages
Level 75
1,604 SR
1,410 Elo+
Jormungandr
Jormungandr
FieTGunner
Jormungandr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,373 Elo+
Party 1
Heimdallr
Heimdallr
IncoherentDragon
Heimdallr
Level 129
God Stats
2W - 3L
1,858 SR
Queue Stats
182W - 204L
1,474 Elo+
Party 1
Zhong Kui
Zhong Kui
Kaotics_King
Zhong Kui
Level 65
God Stats
1W - 2L
1,522 SR
Queue Stats
95W - 129L
1,410 Elo+
Party 1
Chaac
Chaac
Ludwiigdidit
Chaac
Level 105
God Stats
8W - 9L
1,628 SR
Queue Stats
437W - 452L
1,382 Elo+
Solo
Gilgamesh
Gilgamesh
Striker71001
Gilgamesh
Level 49
God Stats
24W - 19L
1,509 SR
Queue Stats
328W - 327L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 12
9,722
442
7,068
16,993
15,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
4 / 6 / 4
11,040
502
11,214
17,030
6,504
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
Union1012022
Sun Wukong
19
3 / 3 / 7
11,598
527
9,484
19,599
21,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Poseidon
xKuvira
Poseidon
20
8 / 3 / 5
12,727
579
17,004
10,024
4,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
7 / 2 / 10
12,187
554
17,627
14,854
6,960
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
FieTGunner
Jormungandr
15
3 / 0 / 5
9,908
450
11,017
17,176
19,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heimdallr
15
5 / 7 / 5
9,792
445
14,123
15,643
5,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
Kaotics_King
Zhong Kui
17
3 / 7 / 4
10,863
494
11,811
20,357
12,325
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
3 / 3 / 3
10,034
456
8,492
15,790
9,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
Striker71001
Gilgamesh
18
3 / 5 / 3
11,877
540
12,266
19,199
17,296
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
37
22
Kills
17
17
Deaths
22
38
Assists
20
Player
Kills
Deaths
Assists
KDA
W
0
3
12
2
L
Jormungandr
FieTGunner
Jormungandr
3
0
5
5.5
L
Heimdallr
5
7
5
1.07
L
Zhong Kui
Kaotics_King
Zhong Kui
3
7
4
0.71
L
3
3
3
1.5
W
4
6
4
1
L
Gilgamesh
Striker71001
Gilgamesh
3
5
3
0.9
W
Sun Wukong
Union1012022
Sun Wukong
3
3
7
2.17
W
Poseidon
xKuvira
Poseidon
8
3
5
3.5
W
7
2
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,397
Damage
57,709
78,500
Taken
88,165
54,204
Mitigated
64,391
23,616
Healing
19,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,068
723
0
1,437
16,993
15,289
150
7,490
9,503
22,140
0
L
Jormungandr
FieTGunner
Jormungandr
11,017
3,767
0
758
17,176
19,231
12
4,978
12,104
44,272
0
L
Heimdallr
14,123
6,392
0
2,161
15,643
5,597
0
2,863
12,760
0
44,363
L
Zhong Kui
Kaotics_King
Zhong Kui
11,811
838
0
6,334
20,357
12,325
209
8,148
11,495
77,155
0
L
8,492
1,131
0
7,760
15,790
9,942
0
4,773
10,519
0
72,093
W
11,214
6,662
272
6,571
17,030
6,504
1,221
5,576
11,454
0
76,296
L
Gilgamesh
Striker71001
Gilgamesh
12,266
3,749
0
2,426
19,199
17,296
682
2,156
15,887
0
82,182
W
Sun Wukong
Union1012022
Sun Wukong
9,484
1,606
0
6,881
19,599
21,313
176
2,331
17,268
0
65,821
W
Poseidon
xKuvira
Poseidon
17,004
1,977
116
3,256
10,024
4,138
984
3,061
6,963
91,911
0
W
17,627
4,676
0
5,083
14,854
6,960
0
4,370
10,484
0
114,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,274
Gold Earned
52,474
549
Minions Killed
551
0
Camps Cleared
0
2,218,880
Distance Traveled
1,956,234
21
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,722
442
24
1
0
442,588
2
L
Jormungandr
9,908
450
62
3
0
391,250
0
L
Heimdallr
9,792
445
76
3
0
382,105
2
L
Zhong Kui
10,863
494
125
6
0
364,256
6
L
Chaac
10,034
456
119
5
0
454,807
4
W
Skadi
11,040
502
128
6
0
460,932
1
L
Gilgamesh
11,877
540
169
8
0
363,816
0
W
Sun Wukong
11,598
527
122
6
0
411,906
2
W
Poseidon
12,727
579
122
6
0
429,530
12
W
Pele
12,187
554
153
7
0
473,924
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role