Player Matchup

Sylvanus
Sylvanus
Donny201
Sylvanus
Level 66
God Stats
5W - 8L
1,439 SR
Queue Stats
122W - 174L
1,426 Elo+
Party 2
Thoth
Thoth
Foosinie
Thoth
Level 67
God Stats
4W - 10L
1,275 SR
Queue Stats
153W - 224L
1,394 Elo+
Party 2
Bellona
Bellona
Mapache Mx
Bellona
Level 63
God Stats
17W - 23L
1,475 SR
Queue Stats
119W - 161L
1,429 Elo+
Party 2
Kali
Kali
Tok LuidmiMX
Kali
Level 57
God Stats
5W - 7L
1,504 SR
Queue Stats
66W - 91L
1,456 Elo+
Party 2
Hachiman
Hachiman
mashingun53
Hachiman
Level 64
God Stats
0W - 3L
1,188 SR
Queue Stats
118W - 174L
1,402 Elo+
Party 2
Team Averages
Level 63
1,376 SR
1,421 Elo+

VS

Team Averages
Level 49
1,427 SR
1,386 Elo+
Hou Yi
Hou Yi
Alezz117
Hou Yi
Level 24
God Stats
3W - 5L
1,121 SR
Queue Stats
28W - 45L
1,350 Elo+
Party 1
Nike
Nike
EdgarRT117
Nike
Level 47
God Stats
4W - 7L
1,548 SR
Queue Stats
67W - 95L
1,358 Elo+
Party 1
Ymir
Ymir
En0ko
Ymir
Level 60
God Stats
56W - 60L
1,525 SR
Queue Stats
110W - 144L
1,383 Elo+
Party 1
Susano
Susano
Grumpymagician9
Susano
Level 47
God Stats
1W - 2L
1,714 SR
Queue Stats
64W - 71L
1,444 Elo+
Party 1
Ah Puch
Ah Puch
kevinseeker1
Ah Puch
Level 69
God Stats
1W - 2L
1,228 SR
Queue Stats
143W - 186L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Donny201
Sylvanus
10
0 / 3 / 2
5,249
375
3,745
6,664
4,539
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thoth
Foosinie
Thoth
10
0 / 4 / 0
6,109
436
4,308
6,791
1,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
Mapache Mx
Bellona
12
0 / 4 / 0
6,987
499
3,203
8,403
6,074
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
1 / 5 / 1
6,278
448
2,783
10,643
4,033
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hachiman
mashingun53
Hachiman
10
1 / 4 / 1
5,704
407
5,146
7,731
1,553
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Alezz117
Hou Yi
13
5 / 2 / 5
7,667
548
7,760
8,074
2,227
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
2 / 0 / 3
7,755
554
3,750
6,905
4,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ymir
En0ko
Ymir
11
0 / 0 / 5
6,946
496
2,223
10,639
6,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
13 / 0 / 2
9,225
659
10,242
11,122
4,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Puch
kevinseeker1
Ah Puch
13
0 / 0 / 4
7,379
527
4,755
6,460
2,086
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
39
2
Kills
20
20
Deaths
2
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
Alezz117
Hou Yi
5
2
5
3.75
L
Sylvanus
Donny201
Sylvanus
0
3
2
0.33
W
2
0
3
3.5
W
Ymir
En0ko
Ymir
0
0
5
2.5
L
Thoth
Foosinie
Thoth
0
4
0
0
W
13
0
2
14
L
Bellona
Mapache Mx
Bellona
0
4
0
0
L
1
5
1
0.3
W
Ah Puch
kevinseeker1
Ah Puch
0
0
4
2
L
Hachiman
mashingun53
Hachiman
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,185
Damage
28,730
40,232
Taken
43,200
17,632
Mitigated
19,668
8,467
Healing
16,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
Alezz117
Hou Yi
7,760
2,418
0
2,792
8,074
2,227
1,241
958
7,116
0
44,122
L
Sylvanus
Donny201
Sylvanus
3,745
1,592
860
1,826
6,664
4,539
0
969
5,695
14,577
4,088
W
3,750
595
0
2,820
6,905
4,630
732
280
6,625
3,588
31,491
W
Ymir
En0ko
Ymir
2,223
206
402
2,863
10,639
6,721
223
2,003
8,636
22,299
0
L
Thoth
Foosinie
Thoth
4,308
129
0
970
6,791
1,433
0
1,954
4,837
31,486
0
W
10,242
2,858
0
4,536
11,122
4,004
293
940
10,182
0
62,996
L
Bellona
Mapache Mx
Bellona
3,203
1,322
0
701
8,403
6,074
0
608
7,090
0
42,681
L
2,783
1,101
0
2,220
10,643
4,033
0
2,692
7,951
0
36,149
W
Ah Puch
kevinseeker1
Ah Puch
4,755
290
0
3,108
6,460
2,086
878
3,243
3,217
37,986
0
L
Hachiman
mashingun53
Hachiman
5,146
2,054
0
1,890
7,731
1,553
0
1,363
6,368
0
23,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,327
Gold Earned
38,972
329
Minions Killed
385
0
Camps Cleared
0
1,220,322
Distance Traveled
1,309,354
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
7,667
548
105
8
0
220,595
1
L
Sylvanus
5,249
375
31
2
0
228,119
6
W
Nike
7,755
554
66
5
0
253,973
0
W
Ymir
6,946
496
41
3
0
262,800
4
L
Thoth
6,109
436
82
6
0
235,234
0
W
Susano
9,225
659
100
7
0
330,967
0
L
Bellona
6,987
499
100
7
0
268,597
2
L
Kali
6,278
448
65
5
0
255,407
0
W
Ah Puch
7,379
527
73
5
0
241,019
0
L
Hachiman
5,704
407
51
4
0
232,965
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role