Player Matchup

Medusa
Medusa
AkumuWolf
Medusa
Level 12
God Stats
0W - 2L
1,286 SR
Queue Stats
0W - 4L
1,078 Elo+
Party 1
Sobek
Sobek
Dewby33
Sobek
Level 16
God Stats
8W - 14L
1,523 SR
Queue Stats
22W - 36L
1,367 Elo+
Party 3
Thanatos
Thanatos
OGBetty
Thanatos
Level 7
God Stats
4W - 8L
1,413 SR
Queue Stats
5W - 15L
1,285 Elo+
Party 3
Ganesha
Ganesha
StoryEnthusiast
Ganesha
Level 18
God Stats
4W - 14L
1,477 SR
Queue Stats
13W - 23L
1,314 Elo+
Party 1
Hel
Hel
ctcross99
Hel
Level 5
God Stats
0W - 7L
1,239 SR
Queue Stats
3W - 9L
1,221 Elo+
Party 3
Team Averages
Level 12
1,387 SR
1,253 Elo+

VS

Team Averages
Level 17
1,502 SR
1,326 Elo+
Charybdis
Charybdis
BluFirewalker
Charybdis
Level 29
God Stats
8W - 9L
1,641 SR
Queue Stats
80W - 90L
1,436 Elo+
Party 2
Sylvanus
Sylvanus
IndyKush
Sylvanus
Level 29
God Stats
7W - 8L
1,433 SR
Queue Stats
48W - 53L
1,354 Elo+
Solo
Bakasura
Bakasura
Mysketsz
Bakasura
Level 18
God Stats
5W - 6L
1,435 SR
Queue Stats
120W - 141L
1,409 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SandiaFrosty
Morgan Le Fay
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,231 Elo+
Party 2
Guan Yu
Guan Yu
UnclePtoughneigh
Guan Yu
Level 7
God Stats
1W - 3L
1,500 SR
Queue Stats
15W - 13L
1,198 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AkumuWolf
Medusa
13
2 / 15 / 2
8,916
388
13,644
18,681
4,070
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Sobek
Dewby33
Sobek
14
2 / 3 / 5
10,163
442
7,872
23,277
25,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
OGBetty
Thanatos
16
5 / 7 / 4
10,961
477
9,680
18,798
7,943
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 10 / 7
9,793
426
5,995
27,383
24,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
8 / 7 / 6
10,330
449
12,816
16,415
5,464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BluFirewalker
Charybdis
18
12 / 2 / 9
13,475
586
21,879
16,241
6,356
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
IndyKush
Sylvanus
19
10 / 3 / 10
13,458
585
13,968
19,057
28,646
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bakasura
Mysketsz
Bakasura
20
6 / 5 / 12
13,532
588
10,418
18,825
8,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
SandiaFrosty
Morgan Le Fay
16
2 / 9 / 4
11,100
483
4,240
13,472
4,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
11 / 1 / 10
13,309
579
27,250
22,918
21,392
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
86
18
Kills
41
42
Deaths
20
24
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Medusa
AkumuWolf
Medusa
2
15
2
0.2
W
Charybdis
BluFirewalker
Charybdis
12
2
9
8.25
L
Sobek
Dewby33
Sobek
2
3
5
1.5
W
Sylvanus
IndyKush
Sylvanus
10
3
10
5
W
Bakasura
Mysketsz
Bakasura
6
5
12
2.4
L
Thanatos
OGBetty
Thanatos
5
7
4
1
W
Morgan Le Fay
SandiaFrosty
Morgan Le Fay
2
9
4
0.44
L
1
10
7
0.45
W
11
1
10
16
L
8
7
6
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,007
Damage
77,755
104,554
Taken
90,513
66,629
Mitigated
68,996
30,148
Healing
37,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
AkumuWolf
Medusa
13,644
8,303
0
1,306
18,681
4,070
618
3,727
14,844
0
50,150
W
Charybdis
BluFirewalker
Charybdis
21,879
12,239
0
5,297
16,241
6,356
6,212
5,756
10,312
0
77,544
L
Sobek
Dewby33
Sobek
7,872
670
0
4,764
23,277
25,003
32
4,264
18,678
40,658
0
W
Sylvanus
IndyKush
Sylvanus
13,968
4,987
5,875
8,027
19,057
28,646
2,041
5,003
14,017
61,760
17,633
W
Bakasura
Mysketsz
Bakasura
10,418
7,125
0
7,612
18,825
8,088
3,940
3,702
14,983
0
96,995
L
Thanatos
OGBetty
Thanatos
9,680
2,954
0
8,277
18,798
7,943
0
3,754
14,718
0
71,809
W
Morgan Le Fay
SandiaFrosty
Morgan Le Fay
4,240
1,312
0
1,250
13,472
4,514
1,407
5,743
7,448
33,975
0
L
5,995
616
0
3,103
27,383
24,149
413
8,301
18,226
25,699
0
W
27,250
5,167
1,762
8,121
22,918
21,392
1,316
8,523
14,204
1,266
69,701
L
12,816
766
6,482
6,216
16,415
5,464
0
3,342
12,874
56,282
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,163
Gold Earned
64,874
356
Minions Killed
543
0
Camps Cleared
0
1,990,812
Distance Traveled
2,137,792
28
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,916
388
114
5
0
349,344
0
W
Charybdis
13,475
586
115
5
0
405,659
0
L
Sobek
10,163
442
35
2
0
416,857
5
W
Sylvanus
13,458
585
114
5
0
410,113
6
W
Bakasura
13,532
588
157
7
0
494,782
7
L
Thanatos
10,961
477
105
5
0
419,666
0
W
Morgan Le Fay
11,100
483
54
2
0
335,283
0
L
Ganesha
9,793
426
4
0
0
389,782
20
W
Guan Yu
13,309
579
103
4
0
491,955
6
L
Hel
10,330
449
98
4
0
415,163
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role