Player Matchup

Zhong Kui
Zhong Kui
Blainer96
Zhong Kui
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,372 Elo+
Solo
Heimdallr
Heimdallr
ConfusedMelon
Heimdallr
Level 25
God Stats
41W - 35L
1,573 SR
Queue Stats
135W - 146L
1,469 Elo+
Solo
Pele
Pele
Dochooilday83
Pele
Level 26
God Stats
2W - 3L
1,500 SR
Queue Stats
39W - 25L
1,607 Elo+
Party 2
Rama
Rama
Tucher
Rama
Level 16
God Stats
2W - 2L
1,566 SR
Queue Stats
24W - 14L
1,575 Elo+
Party 2
Ra
Ra
bhutia2
Ra
Level 5
God Stats
0W - 2L
1,316 SR
Queue Stats
12W - 18L
1,355 Elo+
Solo
Team Averages
Level 20
1,491 SR
1,476 Elo+

VS

Team Averages
Level 46
1,678 SR
1,443 Elo+
Athena
Athena
EsperLily
Athena
Level 21
God Stats
8W - 8L
1,515 SR
Queue Stats
10W - 11L
1,343 Elo+
Party 1
Bellona
Bellona
KevinCastnor
Bellona
Level 14
God Stats
4W - 2L
2,003 SR
Queue Stats
4W - 4L
1,440 Elo+
Party 1
Medusa
Medusa
SaintKyuss
Medusa
Level 79
God Stats
2W - 0L
1,733 SR
Queue Stats
3W - 2L
1,422 Elo+
Party 1
Nemesis
Nemesis
ScottSucks666
Nemesis
Level 106
God Stats
4W - 2L
1,451 SR
Queue Stats
101W - 71L
1,571 Elo+
Party 1
Kukulkan
Kukulkan
Speedwag0n96
Kukulkan
Level 11
God Stats
5W - 2L
1,689 SR
Queue Stats
8W - 7L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Blainer96
Zhong Kui
13
4 / 1 / 0
7,695
641
5,898
9,587
7,194
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
ConfusedMelon
Heimdallr
10
0 / 7 / 0
6,098
508
3,471
10,229
2,752
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

7
0 / 3 / 0
5,296
441
2,333
7,754
1,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Rama
Tucher
Rama
10
3 / 3 / 2
6,522
544
5,492
6,504
1,301
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
2 / 5 / 2
5,951
496
1,586
5,382
926
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
EsperLily
Athena
10
3 / 1 / 4
6,293
524
1,896
6,631
4,383
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
KevinCastnor
Bellona
10
0 / 3 / 0
6,015
501
4,046
8,116
5,845
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
SaintKyuss
Medusa
12
6 / 4 / 3
7,278
607
8,627
7,912
2,263
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nemesis
13
5 / 1 / 3
7,730
644
4,797
8,007
3,181
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Speedwag0n96
Kukulkan
12
5 / 0 / 3
7,409
617
6,009
5,057
1,627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
32
9
Kills
19
19
Deaths
9
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Blainer96
Zhong Kui
4
1
0
4
L
Heimdallr
ConfusedMelon
Heimdallr
0
7
0
0
L
0
3
0
0
W
Athena
EsperLily
Athena
3
1
4
5
W
Bellona
KevinCastnor
Bellona
0
3
0
0
W
Medusa
SaintKyuss
Medusa
6
4
3
1.88
W
Nemesis
5
1
3
6.5
W
Kukulkan
Speedwag0n96
Kukulkan
5
0
3
6.5
L
Rama
Tucher
Rama
3
3
2
1.33
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,780
Damage
25,375
39,456
Taken
35,723
13,948
Mitigated
17,299
14,405
Healing
5,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Blainer96
Zhong Kui
5,898
1,304
0
6,731
9,587
7,194
225
714
8,873
49,059
0
L
Heimdallr
ConfusedMelon
Heimdallr
3,471
1,123
0
2,843
10,229
2,752
670
4,383
5,533
0
36,401
L
2,333
386
0
2,673
7,754
1,775
0
1,960
5,747
0
25,978
W
Athena
EsperLily
Athena
1,896
160
0
1,866
6,631
4,383
357
585
5,842
10,623
0
W
Bellona
KevinCastnor
Bellona
4,046
917
0
706
8,116
5,845
0
4,888
3,228
6,362
17,887
W
Medusa
SaintKyuss
Medusa
8,627
2,651
0
964
7,912
2,263
576
701
7,115
0
46,357
W
Nemesis
4,797
2,120
0
968
8,007
3,181
0
1,010
6,997
0
51,094
W
Kukulkan
Speedwag0n96
Kukulkan
6,009
1,051
0
514
5,057
1,627
1,722
0
5,057
35,072
0
L
Rama
Tucher
Rama
5,492
3,961
0
1,668
6,504
1,301
48
583
5,921
0
33,223
L
1,586
154
145
345
5,382
926
0
587
4,763
23,057
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,562
Gold Earned
34,725
340
Minions Killed
332
0
Camps Cleared
0
1,028,487
Distance Traveled
1,277,664
3
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,695
641
102
9
0
191,676
0
L
Heimdallr
6,098
508
68
6
0
201,246
0
L
Pele
5,296
441
52
4
0
210,980
0
W
Athena
6,293
524
19
2
0
245,191
9
W
Bellona
6,015
501
53
4
0
236,021
2
W
Medusa
7,278
607
84
7
0
249,726
2
W
Nemesis
7,730
644
98
8
0
272,612
3
W
Kukulkan
7,409
617
78
7
0
274,114
0
L
Rama
6,522
544
60
5
0
219,102
2
L
Ra
5,951
496
58
5
0
205,483
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role