Player Matchup

Cthulhu
Cthulhu
A_Lew1912
Cthulhu
Level 60
God Stats
0W - 1L
1,463 SR
Queue Stats
10W - 9L
1,125 Elo+
Party 2
Fenrir
Fenrir
SinSinSan
Fenrir
Level 14
God Stats
2W - 4L
1,560 SR
Queue Stats
6W - 12L
1,697 Elo+
Solo
Loki
Loki
TubsRx
Loki
Level 19
God Stats
0W - 1L
1,581 SR
Queue Stats
15W - 12L
1,500 Elo+
Party 2
Team Averages
Level 31
1,535 SR
1,441 Elo+

VS

Team Averages
Level 104
1,520 SR
1,501 Elo+
Hera
Hera
EternalChou
Hera
Level 129
God Stats
17W - 20L
1,505 SR
Queue Stats
67W - 63L
1,513 Elo+
Party 1
Hou Yi
Hou Yi
GersonA
Hou Yi
Level 154
God Stats
83W - 64L
1,623 SR
Queue Stats
283W - 319L
1,532 Elo+
Solo
Nox
Nox
YandereWife
Nox
Level 29
God Stats
26W - 24L
1,431 SR
Queue Stats
27W - 26L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
A_Lew1912
Cthulhu
11
0 / 5 / 5
7,514
626
4,591
12,318
11,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
SinSinSan
Fenrir
12
4 / 7 / 1
8,003
667
6,325
12,440
6,705
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Loki
TubsRx
Loki
12
3 / 6 / 2
8,178
682
4,940
11,663
3,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 2 / 10
9,639
803
9,085
5,856
1,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
GersonA
Hou Yi
12
7 / 4 / 11
9,677
806
15,926
10,325
3,621
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
5 / 1 / 12
9,159
763
5,898
4,960
1,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
51
7
Kills
18
18
Deaths
7
8
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
A_Lew1912
Cthulhu
0
5
5
0.5
W
6
2
10
5.5
W
Hou Yi
GersonA
Hou Yi
7
4
11
3.13
L
Fenrir
SinSinSan
Fenrir
4
7
1
0.64
L
Loki
TubsRx
Loki
3
6
2
0.67
W
5
1
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,856
Damage
30,909
36,421
Taken
21,141
21,889
Mitigated
7,334
5,713
Healing
4,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
A_Lew1912
Cthulhu
4,591
23
75
2,219
12,318
11,406
0
6,160
6,158
20,867
0
W
9,085
2,014
288
877
5,856
1,882
532
2,001
3,774
38,005
0
W
Hou Yi
GersonA
Hou Yi
15,926
5,668
0
3,102
10,325
3,621
396
1,461
8,620
0
28,401
L
Fenrir
SinSinSan
Fenrir
6,325
1,327
254
1,092
12,440
6,705
0
6,974
5,466
0
21,752
L
Loki
TubsRx
Loki
4,940
1,082
0
2,073
11,663
3,778
0
2,622
9,041
0
18,117
W
5,898
1,723
0
0
4,960
1,831
790
1,305
3,498
13,250
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,695
Gold Earned
28,475
103
Minions Killed
115
7
Camps Cleared
4
609,089
Distance Traveled
650,290
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,514
626
30
3
0
205,650
0
W
Hera
9,639
803
68
6
4
222,554
5
W
Hou Yi
9,677
806
26
2
0
214,885
1
L
Fenrir
8,003
667
34
3
5
190,648
4
L
Loki
8,178
682
39
3
2
212,791
0
W
Nox
9,159
763
21
2
0
212,851
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role