Player Matchup

Yemoja
Yemoja
AznSensation433
Yemoja
Level 58
God Stats
8W - 16L
1,305 SR
Queue Stats
162W - 205L
1,299 Elo+
Party 1
Zeus
Zeus
MONEYMONEY100
Zeus
Level 58
God Stats
32W - 31L
1,455 SR
Queue Stats
58W - 78L
1,302 Elo+
Party 1
Arachne
Arachne
SeannPabloo17
Arachne
Level 31
God Stats
9W - 13L
1,456 SR
Queue Stats
85W - 100L
1,334 Elo+
Party 1
Ymir
Ymir
WetWilly253
Ymir
Level 44
God Stats
124W - 133L
1,409 SR
Queue Stats
133W - 147L
1,332 Elo+
Party 1
Danzaburou
Danzaburou
conner253
Danzaburou
Level 49
God Stats
11W - 15L
1,476 SR
Queue Stats
140W - 175L
1,326 Elo+
Party 1
Team Averages
Level 48
1,420 SR
1,318 Elo+

VS

Team Averages
Level 47
1,441 SR
1,362 Elo+
Cerberus
Cerberus
MonkyMan1234
Cerberus
Level 27
God Stats
18W - 21L
1,458 SR
Queue Stats
48W - 44L
1,373 Elo+
Party 2
Neith
Neith
RascalGaming_
Neith
Level 29
God Stats
15W - 17L
1,422 SR
Queue Stats
17W - 20L
1,354 Elo+
Party 2
Amaterasu
Amaterasu
Roxassora2
Amaterasu
Level 65
God Stats
7W - 4L
1,469 SR
Queue Stats
129W - 176L
1,375 Elo+
Party 3
The Morrigan
The Morrigan
artatmusic
The Morrigan
Level 66
God Stats
5W - 9L
1,352 SR
Queue Stats
214W - 238L
1,392 Elo+
Party 3
Tsukuyomi
Tsukuyomi
obeyynoe
Tsukuyomi
Level 49
God Stats
12W - 9L
1,505 SR
Queue Stats
64W - 70L
1,319 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 6
6,138
512
1,506
6,248
5,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

10
2 / 2 / 4
6,229
519
3,308
4,930
2,091
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
12
6 / 0 / 3
6,925
577
4,170
6,204
2,028
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 2 / 5
6,862
572
3,863
8,038
5,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Danzaburou
conner253
Danzaburou
11
4 / 0 / 4
7,004
584
4,916
3,158
928
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
MonkyMan1234
Cerberus
6
0 / 1 / 0
4,933
411
1,305
4,555
2,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

7
0 / 3 / 0
4,695
391
1,391
4,101
1,465
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
Roxassora2
Amaterasu
10
2 / 5 / 2
6,031
503
4,320
10,232
4,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Morrigan
artatmusic
The Morrigan
10
1 / 3 / 1
5,791
483
2,701
5,796
2,023
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
obeyynoe
Tsukuyomi
9
1 / 2 / 0
5,617
468
2,182
5,776
1,690
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
7
14
Kills
4
4
Deaths
14
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
0
0
6
3
W
2
2
4
2
L
Cerberus
MonkyMan1234
Cerberus
0
1
0
0
L
0
3
0
0
L
Amaterasu
Roxassora2
Amaterasu
2
5
2
0.6
W
Arachne
6
0
3
7.5
W
2
2
5
2.25
L
The Morrigan
artatmusic
The Morrigan
1
3
1
0.5
W
Danzaburou
conner253
Danzaburou
4
0
4
6
L
Tsukuyomi
obeyynoe
Tsukuyomi
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,763
Damage
11,899
28,578
Taken
30,460
15,296
Mitigated
11,874
11,902
Healing
8,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,506
494
1,767
3,012
6,248
5,151
473
1,456
4,792
11,207
0
W
3,308
224
0
932
4,930
2,091
1,163
1,560
3,370
28,227
0
L
Cerberus
MonkyMan1234
Cerberus
1,305
0
0
1,648
4,555
2,665
0
527
4,028
8,809
0
L
1,391
488
0
664
4,101
1,465
0
513
3,588
0
15,948
L
Amaterasu
Roxassora2
Amaterasu
4,320
1,217
0
2,381
10,232
4,031
0
3,268
6,634
0
23,281
W
Arachne
4,170
2,973
0
2,714
6,204
2,028
1,203
174
6,030
0
25,938
W
3,863
1,331
0
2,294
8,038
5,098
1,213
154
7,884
29,756
0
L
The Morrigan
artatmusic
The Morrigan
2,701
321
0
871
5,796
2,023
74
2,665
3,082
29,366
0
W
Danzaburou
conner253
Danzaburou
4,916
2,021
0
1,183
3,158
928
1,755
662
2,496
0
39,279
L
Tsukuyomi
obeyynoe
Tsukuyomi
2,182
653
0
2,601
5,776
1,690
0
1,325
4,451
0
28,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,158
Gold Earned
27,067
271
Minions Killed
244
0
Camps Cleared
0
1,094,190
Distance Traveled
1,035,457
19
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
6,138
512
15
1
0
199,159
7
W
Zeus
6,229
519
49
4
0
208,768
2
L
Cerberus
4,933
411
35
3
0
199,353
0
L
Neith
4,695
391
33
3
0
168,541
0
L
Amaterasu
6,031
503
55
5
0
206,288
2
W
Arachne
6,925
577
48
4
0
272,889
1
W
Ymir
6,862
572
67
6
0
199,296
4
L
The Morrigan
5,791
483
58
5
0
212,031
0
W
Danzaburou
7,004
584
92
8
0
214,078
5
L
Tsukuyomi
5,617
468
63
5
0
249,244
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role