Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Zeus
Zeus
AIRASSASIN75
Zeus
Level 118
God Stats
31W - 23L
1,567 SR
Queue Stats
206W - 218L
1,504 Elo+
Party 1
Nu Wa
Nu Wa
ElitE5partan65
Nu Wa
Level 139
God Stats
4W - 3L
1,591 SR
Queue Stats
248W - 254L
1,490 Elo+
Party 1
Danzaburou
Danzaburou
Nailnut
Danzaburou
Level 132
God Stats
4W - 8L
1,614 SR
Queue Stats
19W - 27L
1,361 Elo+
Party 4
Jormungandr
Jormungandr
TeMPErrRAGER
Jormungandr
Level 75
God Stats
28W - 32L
1,549 SR
Queue Stats
155W - 168L
1,500 Elo+
Party 1
Team Averages
Level 125
1,564 SR
1,471 Elo+

VS

Team Averages
Level 81
1,540 SR
1,545 Elo+
Ne Zha
Ne Zha
Izubigfan
Ne Zha
Level 48
God Stats
0W - 1L
1,722 SR
Queue Stats
7W - 7L
1,612 Elo+
Party 2
Ra
Ra
Pxnda BC2
Ra
Level 119
God Stats
3W - 3L
1,297 SR
Queue Stats
46W - 44L
1,490 Elo+
Party 3
Hou Yi
Hou Yi
Trevtm
Hou Yi
Level 126
God Stats
8W - 5L
1,679 SR
Queue Stats
37W - 24L
1,666 Elo+
Party 3
Athena
Athena
UsedFlower3
Athena
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 13L
1,591 Elo+
Party 3
He Bo
He Bo
WorkJungle15412
He Bo
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,367 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
16
5 / 10 / 12
11,259
751
10,366
32,744
22,717
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
5 / 2 / 6
11,511
767
14,760
5,104
1,893
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
9 / 2 / 10
13,796
920
15,154
9,283
3,899
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
Nailnut
Danzaburou
18
3 / 4 / 10
11,659
777
11,741
10,602
4,898
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
TeMPErrRAGER
Jormungandr
17
2 / 3 / 17
11,103
740
10,698
14,901
20,270
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Izubigfan
Ne Zha
15
2 / 8 / 11
10,126
675
8,379
14,084
6,194
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
4 / 3 / 7
11,277
752
8,316
9,586
3,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hou Yi
Trevtm
Hou Yi
19
12 / 2 / 6
13,406
894
22,358
12,327
4,828
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
17
3 / 2 / 13
11,521
768
6,612
21,112
22,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
0 / 9 / 10
9,315
621
4,626
12,754
4,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
68
24
Kills
21
21
Deaths
24
55
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
5
10
12
1.1
W
5
2
6
4
W
9
2
10
7
L
Ne Zha
Izubigfan
Ne Zha
2
8
11
0.94
W
Danzaburou
Nailnut
Danzaburou
3
4
10
2
L
4
3
7
2.5
W
Jormungandr
TeMPErrRAGER
Jormungandr
2
3
17
3.5
L
Hou Yi
Trevtm
Hou Yi
12
2
6
7.5
L
Athena
3
2
13
4.75
L
0
9
10
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,719
Damage
50,291
72,634
Taken
69,863
53,677
Mitigated
41,585
15,001
Healing
10,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
10,366
1,161
1,686
6,282
32,744
22,717
272
7,457
24,801
0
24,895
W
14,760
475
0
1,188
5,104
1,893
51
1,069
4,033
53,276
0
W
15,154
4,717
284
1,452
9,283
3,899
1,809
3,451
5,698
47,772
0
L
Ne Zha
Izubigfan
Ne Zha
8,379
1,578
0
184
14,084
6,194
0
8,570
5,514
0
24,870
W
Danzaburou
Nailnut
Danzaburou
11,741
4,928
1,015
2,434
10,602
4,898
2,487
3,257
7,271
0
46,741
L
8,316
794
2,839
2,448
9,586
3,529
240
6,404
3,182
53,599
0
W
Jormungandr
TeMPErrRAGER
Jormungandr
10,698
2,579
0
660
14,901
20,270
142
3,548
11,126
32,495
0
L
Hou Yi
Trevtm
Hou Yi
22,358
14,869
0
0
12,327
4,828
1
7,107
5,220
0
50,678
L
Athena
6,612
1,177
333
3,571
21,112
22,435
41
13,658
7,454
16,550
0
L
4,626
36
158
997
12,754
4,599
0
4,902
7,852
21,433
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,328
Gold Earned
55,645
321
Minions Killed
309
9
Camps Cleared
2
1,390,104
Distance Traveled
1,370,293
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
11,259
751
27
2
1
289,460
5
W
Zeus
11,511
767
94
6
6
278,772
1
W
Nu Wa
13,796
920
67
4
2
263,046
3
L
Ne Zha
10,126
675
37
2
0
274,087
0
W
Danzaburou
11,659
777
88
6
0
284,746
2
L
Ra
11,277
752
135
9
0
286,274
1
W
Jormungandr
11,103
740
45
3
0
274,080
1
L
Hou Yi
13,406
894
75
5
2
296,897
4
L
Athena
11,521
768
14
1
0
290,391
1
L
He Bo
9,315
621
48
3
0
222,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role