Player Matchup

Kuzenbo
Kuzenbo
DutchBuns
Kuzenbo
Level 127
God Stats
1W - 0L
1,532 SR
Queue Stats
57W - 30L
1,751 Elo+
Party 1
Chaac
Chaac
virgin420DAB69
Chaac
Level 37
God Stats
1W - 0L
1,290 SR
Queue Stats
38W - 17L
1,759 Elo+
Party 1
Ymir
Ymir
wigumz
Ymir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 2L
1,428 Elo+
Party 1
Team Averages
Level 57
1,441 SR
1,646 Elo+

VS

Team Averages
Level 91
1,542 SR
1,553 Elo+
Sun Wukong
Sun Wukong
Cuervonejo22
Sun Wukong
Level 28
God Stats
16W - 13L
1,475 SR
Queue Stats
111W - 96L
1,491 Elo+
Party 2
Ah Puch
Ah Puch
EsePendejo
Ah Puch
Level 123
God Stats
13W - 10L
1,478 SR
Queue Stats
173W - 147L
1,593 Elo+
Party 2
Ullr
Ullr
vSickWeri07
Ullr
Level 121
God Stats
0W - 1L
1,672 SR
Queue Stats
115W - 80L
1,574 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DutchBuns
Kuzenbo
13
5 / 0 / 9
9,722
748
7,230
9,176
12,351
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
7 / 3 / 9
9,968
767
10,775
13,715
9,078
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ymir
wigumz
Ymir
13
5 / 2 / 9
9,551
735
9,188
13,101
11,604
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Cuervonejo22
Sun Wukong
11
1 / 3 / 2
7,981
614
5,064
10,346
7,794
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Puch
EsePendejo
Ah Puch
11
2 / 9 / 1
8,069
621
14,377
10,939
3,709
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 5 / 4
8,857
681
5,661
9,447
3,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
11
17
Kills
4
5
Deaths
17
27
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Cuervonejo22
Sun Wukong
1
3
2
0.67
W
Kuzenbo
DutchBuns
Kuzenbo
5
0
9
9.5
L
Ah Puch
EsePendejo
Ah Puch
2
9
1
0.28
L
1
5
4
0.6
W
7
3
9
3.83
W
Ymir
wigumz
Ymir
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,193
Damage
25,102
35,992
Taken
30,732
33,033
Mitigated
14,577
8,287
Healing
4,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Cuervonejo22
Sun Wukong
5,064
892
0
1,285
10,346
7,794
0
5,093
5,253
0
21,218
W
Kuzenbo
DutchBuns
Kuzenbo
7,230
2,258
0
1,749
9,176
12,351
559
4,167
5,009
30,782
0
L
Ah Puch
EsePendejo
Ah Puch
14,377
189
0
962
10,939
3,709
0
6,972
3,967
30,530
0
L
5,661
1,428
0
1,796
9,447
3,074
0
4,968
4,479
0
29,606
W
10,775
1,822
0
3,989
13,715
9,078
641
5,953
7,762
2,667
41,441
W
Ymir
wigumz
Ymir
9,188
3,653
0
2,549
13,101
11,604
152
5,647
7,454
23,346
1,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,241
Gold Earned
24,907
138
Minions Killed
152
7
Camps Cleared
4
678,319
Distance Traveled
669,740
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,981
614
35
3
0
233,950
3
W
Kuzenbo
9,722
748
44
3
2
219,245
4
L
Ah Puch
8,069
621
36
3
1
195,715
1
L
Ullr
8,857
681
81
6
3
240,075
7
W
Chaac
9,968
767
63
5
2
240,835
2
W
Ymir
9,551
735
31
2
3
218,239
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role