Player Matchup

Horus
Horus
HorusVengeance
Horus
Level 8
God Stats
8W - 12L
1,512 SR
Queue Stats
29W - 27L
1,439 Elo+
Party 2
Thoth
Thoth
Hydorfire593
Thoth
Level 8
God Stats
1W - 4L
1,414 SR
Queue Stats
27W - 27L
1,439 Elo+
Party 2
Thor
Thor
Ricebal1
Thor
Level 9
God Stats
1W - 1L
1,721 SR
Queue Stats
29W - 27L
1,439 Elo+
Party 2
Arachne
Arachne
SoulGalore
Arachne
Level 17
God Stats
1W - 1L
1,732 SR
Queue Stats
2W - 4L
1,406 Elo+
Solo
Ah Puch
Ah Puch
oliveraxe1
Ah Puch
Level 10
God Stats
5W - 1L
1,794 SR
Queue Stats
25W - 23L
1,439 Elo+
Party 2
Team Averages
Level 10
1,635 SR
1,432 Elo+

VS

Team Averages
Level 36
1,418 SR
1,464 Elo+
Chang'e
Chang'e
KiraAwesomeness
Chang'e
Level 26
God Stats
8W - 7L
1,517 SR
Queue Stats
36W - 32L
1,499 Elo+
Solo
Janus
Janus
MaikoTV
Janus
Level 23
God Stats
16W - 9L
1,454 SR
Queue Stats
39W - 27L
1,512 Elo+
Solo
Hou Yi
Hou Yi
VivaLaAmya
Hou Yi
Level 21
God Stats
5W - 5L
1,304 SR
Queue Stats
21W - 20L
1,465 Elo+
Party 1
Osiris
Osiris
matthascrabs
Osiris
Level 11
God Stats
1W - 2L
1,282 SR
Queue Stats
4W - 10L
1,342 Elo+
Party 1
Pele
Pele
nikww99
Pele
Level 99
God Stats
3W - 3L
1,535 SR
Queue Stats
240W - 251L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 0
6,177
515
2,259
9,348
5,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

8
0 / 4 / 1
5,159
430
4,733
5,379
1,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
9
0 / 4 / 2
5,712
476
2,636
8,240
5,496
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
SoulGalore
Arachne
12
7 / 5 / 0
7,776
648
7,653
10,142
4,472
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
oliveraxe1
Ah Puch
10
0 / 3 / 2
5,821
485
5,873
6,345
2,006
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 11
5,775
481
3,174
7,039
2,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Janus
MaikoTV
Janus
14
2 / 0 / 6
7,914
660
3,993
4,425
1,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
VivaLaAmya
Hou Yi
9
3 / 1 / 5
5,786
482
2,847
5,368
1,518
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
13
8 / 3 / 2
8,158
680
10,226
10,182
10,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pele
nikww99
Pele
13
7 / 3 / 2
7,828
652
8,006
10,212
3,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
46
8
Kills
20
20
Deaths
8
5
Assists
26
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
L
0
4
1
0.13
W
0
1
11
5.5
W
Janus
MaikoTV
Janus
2
0
6
5
L
Thor
0
4
2
0.25
L
Arachne
SoulGalore
Arachne
7
5
0
1.4
W
Hou Yi
VivaLaAmya
Hou Yi
3
1
5
5.5
W
Osiris
8
3
2
3
W
Pele
nikww99
Pele
7
3
2
2.67
L
Ah Puch
oliveraxe1
Ah Puch
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,154
Damage
28,246
39,454
Taken
37,226
18,584
Mitigated
18,490
8,863
Healing
13,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,259
814
668
2,480
9,348
5,420
0
3,339
5,911
0
12,443
L
4,733
289
0
250
5,379
1,190
384
1,844
3,485
25,896
0
W
3,174
563
1,994
4,277
7,039
2,445
225
3,530
3,145
7,768
0
W
Janus
MaikoTV
Janus
3,993
43
72
1,186
4,425
1,299
120
1,419
2,930
56,915
0
L
Thor
2,636
944
0
2,094
8,240
5,496
0
1,102
7,138
0
14,654
L
Arachne
SoulGalore
Arachne
7,653
5,303
0
2,091
10,142
4,472
0
1,446
8,696
0
41,671
W
Hou Yi
VivaLaAmya
Hou Yi
2,847
1,647
0
1,066
5,368
1,518
204
2,674
2,510
0
25,650
W
Osiris
10,226
3,380
0
438
10,182
10,044
672
737
9,401
11,230
31,273
W
Pele
nikww99
Pele
8,006
2,379
0
4,048
10,212
3,184
0
1,522
8,634
0
49,373
L
Ah Puch
oliveraxe1
Ah Puch
5,873
278
0
1,280
6,345
2,006
0
1,493
4,756
25,721
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,645
Gold Earned
35,461
257
Minions Killed
357
0
Camps Cleared
0
1,163,006
Distance Traveled
1,220,376
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,177
515
19
2
0
242,407
1
L
Thoth
5,159
430
60
5
0
233,454
0
W
Chang'e
5,775
481
11
1
0
246,214
2
W
Janus
7,914
660
121
10
0
275,020
5
L
Thor
5,712
476
41
3
0
221,232
0
L
Arachne
7,776
648
80
7
0
231,106
2
W
Hou Yi
5,786
482
40
3
0
227,263
1
W
Osiris
8,158
680
94
8
0
210,811
2
W
Pele
7,828
652
91
8
0
261,068
2
L
Ah Puch
5,821
485
57
5
0
234,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role