Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
KingPunk97
Izanami
Level 160
God Stats
2W - 4L
1,674 SR
Queue Stats
220W - 146L
1,650 Elo+
Party 1
Fafnir
Fafnir
Lizbeth55
Fafnir
Level 156
God Stats
2W - 0L
1,697 SR
Queue Stats
207W - 224L
1,540 Elo+
Solo
Thor
Thor
P0ck3ts
Thor
Level 145
God Stats
5W - 4L
1,465 SR
Queue Stats
188W - 186L
1,581 Elo+
Party 1
Cthulhu
Cthulhu
ShadowWitch
Cthulhu
Level 131
God Stats
6W - 0L
1,875 SR
Queue Stats
308W - 307L
1,552 Elo+
Solo
Team Averages
Level 149
1,642 SR
1,565 Elo+

VS

Team Averages
Level 137
1,577 SR
1,626 Elo+
Vamana
Vamana
Leanvmq
Vamana
Level 109
God Stats
7W - 6L
1,634 SR
Queue Stats
155W - 164L
1,663 Elo+
Solo
Rama
Rama
Ph0nomenal
Rama
Level 128
God Stats
1W - 1L
1,744 SR
Queue Stats
240W - 247L
1,617 Elo+
Party 2
Cthulhu
Cthulhu
RedZeiss
Cthulhu
Level 145
God Stats
7W - 6L
1,619 SR
Queue Stats
275W - 281L
1,623 Elo+
Party 2
Fafnir
Fafnir
d0ub13d
Fafnir
Level 144
God Stats
5W - 3L
1,725 SR
Queue Stats
254W - 235L
1,649 Elo+
Party 2
Hachiman
Hachiman
toniyogui
Hachiman
Level 159
God Stats
0W - 6L
1,160 SR
Queue Stats
461W - 476L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
18
8 / 4 / 13
10,805
900
15,336
18,872
14,059
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
KingPunk97
Izanami
19
7 / 3 / 11
10,964
914
28,995
15,971
8,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fafnir
Lizbeth55
Fafnir
17
3 / 2 / 13
10,332
861
10,358
17,438
22,190
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Thor
P0ck3ts
Thor
12
2 / 8 / 10
8,642
720
9,494
16,115
7,603
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Cthulhu
ShadowWitch
Cthulhu
18
6 / 3 / 16
10,268
856
17,853
16,003
17,059
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Leanvmq
Vamana
15
2 / 7 / 7
9,038
753
9,664
20,627
18,955
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
5 / 5 / 11
10,117
843
15,368
15,699
7,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
RedZeiss
Cthulhu
16
4 / 4 / 11
10,224
852
16,248
22,404
16,762
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fafnir
d0ub13d
Fafnir
15
4 / 3 / 7
9,491
791
7,493
16,636
19,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hachiman
toniyogui
Hachiman
16
3 / 8 / 7
9,721
810
13,620
14,520
5,860
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
61
26
Kills
18
20
Deaths
27
63
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
8
4
13
3.63
W
Izanami
KingPunk97
Izanami
7
3
11
4.17
L
Vamana
Leanvmq
Vamana
2
7
7
0.79
W
Fafnir
Lizbeth55
Fafnir
3
2
13
4.75
W
Thor
P0ck3ts
Thor
2
8
10
0.88
L
5
5
11
2.1
L
Cthulhu
RedZeiss
Cthulhu
4
4
11
2.38
W
Cthulhu
ShadowWitch
Cthulhu
6
3
16
4.67
L
Fafnir
d0ub13d
Fafnir
4
3
7
2.5
L
Hachiman
toniyogui
Hachiman
3
8
7
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,036
Damage
62,393
84,399
Taken
89,886
69,702
Mitigated
68,072
31,050
Healing
27,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
15,336
7,667
2,778
5,854
18,872
14,059
1,154
4,641
14,060
0
18,226
W
Izanami
KingPunk97
Izanami
28,995
21,730
0
5,940
15,971
8,791
2,354
4,187
11,438
0
62,998
L
Vamana
Leanvmq
Vamana
9,664
2,973
620
5,603
20,627
18,955
107
8,557
11,894
0
17,299
W
Fafnir
Lizbeth55
Fafnir
10,358
2,181
2,692
6,609
17,438
22,190
501
5,446
11,416
15,835
0
W
Thor
P0ck3ts
Thor
9,494
1,884
708
724
16,115
7,603
468
6,276
9,585
0
15,090
L
15,368
10,130
794
3,479
15,699
7,214
866
4,364
11,335
0
30,112
L
Cthulhu
RedZeiss
Cthulhu
16,248
232
2,514
6,927
22,404
16,762
135
5,719
16,340
30,603
0
W
Cthulhu
ShadowWitch
Cthulhu
17,853
1,054
1,971
3,774
16,003
17,059
675
3,191
12,766
32,083
0
L
Fafnir
d0ub13d
Fafnir
7,493
2,494
1,038
4,183
16,636
19,281
296
5,951
10,560
9,742
0
L
Hachiman
toniyogui
Hachiman
13,620
7,662
301
1,937
14,520
5,860
0
3,620
10,900
0
24,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,011
Gold Earned
48,591
129
Minions Killed
107
0
Camps Cleared
0
1,157,967
Distance Traveled
997,735
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
10,805
900
8
1
0
229,308
0
W
Izanami
10,964
914
73
6
0
209,963
0
L
Vamana
9,038
753
12
1
0
210,937
3
W
Fafnir
10,332
861
14
1
0
240,592
1
W
Thor
8,642
720
9
1
0
214,135
0
L
Rama
10,117
843
47
4
0
174,118
0
L
Cthulhu
10,224
852
20
2
0
244,782
0
W
Cthulhu
10,268
856
25
2
0
263,969
6
L
Fafnir
9,491
791
4
0
0
194,386
0
L
Hachiman
9,721
810
24
2
0
173,512
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role