Player Matchup

Skadi
Skadi
DustonV2
Skadi
Level 61
God Stats
46W - 33L
1,661 SR
Queue Stats
273W - 231L
1,584 Elo+
Party 2
Kuzenbo
Kuzenbo
KingKooner
Kuzenbo
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 77L
1,429 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Krimance
Morgan Le Fay
Level 17
God Stats
16W - 12L
1,525 SR
Queue Stats
31W - 27L
1,427 Elo+
Party 2
Thanatos
Thanatos
LèthalMango
Thanatos
Level 61
God Stats
16W - 17L
1,537 SR
Queue Stats
159W - 166L
1,505 Elo+
Party 3
Athena
Athena
Phnt9m
Athena
Level 27
God Stats
20W - 24L
1,503 SR
Queue Stats
208W - 197L
1,461 Elo+
Party 2
Team Averages
Level 39
1,545 SR
1,481 Elo+

VS

Team Averages
Level 95
1,691 SR
1,612 Elo+
Apollo
Apollo
Crypto01
Apollo
Level 136
God Stats
2W - 2L
1,756 SR
Queue Stats
17W - 17L
1,576 Elo+
Party 1
Sylvanus
Sylvanus
Kheel
Sylvanus
Level 129
God Stats
7W - 4L
1,586 SR
Queue Stats
32W - 17L
1,633 Elo+
Party 1
Sun Wukong
Sun Wukong
Leodronicus
Sun Wukong
Level 27
God Stats
18W - 15L
1,898 SR
Queue Stats
61W - 39L
1,615 Elo+
Party 1
Tiamat
Tiamat
SlammingBillys
Tiamat
Level 41
God Stats
5W - 3L
1,932 SR
Queue Stats
52W - 47L
1,663 Elo+
Solo
Arachne
Arachne
tensotinso
Arachne
Level 142
God Stats
9W - 8L
1,285 SR
Queue Stats
65W - 42L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
DustonV2
Skadi
16
2 / 1 / 0
8,817
519
9,358
9,077
2,625
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kuzenbo
KingKooner
Kuzenbo
12
0 / 4 / 2
7,018
413
4,567
13,671
14,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morgan Le Fay
Krimance
Morgan Le Fay
13
2 / 6 / 1
8,076
475
10,047
12,319
4,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
LèthalMango
Thanatos
14
2 / 6 / 1
8,276
487
5,879
14,859
6,395
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Athena
Phnt9m
Athena
9
0 / 2 / 0
5,922
348
3,281
10,715
8,003
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Crypto01
Apollo
15
2 / 2 / 5
9,689
570
5,296
10,860
3,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
Kheel
Sylvanus
15
2 / 0 / 6
9,287
546
5,758
11,404
6,819
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Sun Wukong
Leodronicus
Sun Wukong
16
4 / 2 / 6
10,196
600
13,023
13,651
7,025
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
7 / 1 / 4
10,665
627
12,598
8,374
3,924
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Arachne
tensotinso
Arachne
15
4 / 1 / 8
9,384
552
6,348
13,536
5,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
48
6
Kills
19
19
Deaths
6
4
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Apollo
Crypto01
Apollo
2
2
5
2.25
L
Skadi
DustonV2
Skadi
2
1
0
2
W
Sylvanus
Kheel
Sylvanus
2
0
6
5
L
Kuzenbo
KingKooner
Kuzenbo
0
4
2
0.25
L
Morgan Le Fay
Krimance
Morgan Le Fay
2
6
1
0.42
W
Sun Wukong
Leodronicus
Sun Wukong
4
2
6
3.5
L
Thanatos
LèthalMango
Thanatos
2
6
1
0.42
L
Athena
Phnt9m
Athena
0
2
0
0
W
7
1
4
9
W
Arachne
tensotinso
Arachne
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,132
Damage
43,023
60,641
Taken
57,825
35,884
Mitigated
26,509
17,160
Healing
27,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Crypto01
Apollo
5,296
2,744
0
4,802
10,860
3,046
2,463
1,116
9,732
0
73,677
L
Skadi
DustonV2
Skadi
9,358
2,465
0
2,062
9,077
2,625
0
2,374
6,703
0
80,003
W
Sylvanus
Kheel
Sylvanus
5,758
1,922
1,810
5,351
11,404
6,819
1,809
1,891
9,425
39,076
12,954
L
Kuzenbo
KingKooner
Kuzenbo
4,567
1,741
0
2,744
13,671
14,250
0
2,403
11,268
29,025
0
L
Morgan Le Fay
Krimance
Morgan Le Fay
10,047
651
0
1,536
12,319
4,611
0
5,867
6,452
53,293
0
W
Sun Wukong
Leodronicus
Sun Wukong
13,023
3,585
0
4,514
13,651
7,025
101
7,625
5,924
0
64,175
L
Thanatos
LèthalMango
Thanatos
5,879
1,524
0
10,442
14,859
6,395
0
4,095
10,764
0
54,604
L
Athena
Phnt9m
Athena
3,281
407
0
376
10,715
8,003
0
2,907
7,808
20,420
0
W
12,598
513
270
4,589
8,374
3,924
99
4,241
3,919
70,206
0
W
Arachne
tensotinso
Arachne
6,348
4,154
0
6,314
13,536
5,695
146
2,755
10,541
0
67,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,109
Gold Earned
49,221
445
Minions Killed
540
0
Camps Cleared
0
1,561,617
Distance Traveled
1,718,149
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,689
570
121
7
0
328,659
2
L
Skadi
8,817
519
148
9
0
341,922
9
W
Sylvanus
9,287
546
89
5
0
317,919
4
L
Kuzenbo
7,018
413
48
3
0
286,240
0
L
Morgan Le Fay
8,076
475
111
7
0
300,179
3
W
Sun Wukong
10,196
600
108
6
0
317,604
7
L
Thanatos
8,276
487
101
6
0
280,855
2
L
Athena
5,922
348
37
2
0
352,421
3
W
Tiamat
10,665
627
129
8
0
344,913
2
W
Arachne
9,384
552
93
5
0
409,054
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role